1. 程式人生 > 程式設計 >android自定義環形統計圖動畫

android自定義環形統計圖動畫

本文例項為大家分享了android自定義環形統計圖動畫的具體程式碼,供大家參考,具體內容如下

一、測試截圖

android自定義環形統計圖動畫

二、實現原理

package com.freedomanlib;
 
import java.util.Timer;
import java.util.TimerTask;
 
import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Typeface;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
 
/**
 * @name 自定義車輛資料統計比重環
 *    1、比重環由底環(灰色)、里程環(紅色)、平均速度環(黃色)、行駛時間環(藍色)、超速次數環(綠色)、環中間評級、指示器組成
 *    ,其中四個資料統計環和底環是同心圓、圓心處有評分文字,圓環外是四個統計指示器。<br>
 *    2、四個統計環是四個弧線,弧度由外界提供資料,並動態顯示在介面上。<br>
 *    3、評分等級分為三種:未評分、正在評分、評分完成,當用戶點選中間區域時開啟評分,評分結束自動停止。<br>
 *    4、外側對應的四個指示器上結構上包括:指示器位置的小圓圈、折線連線線、指示文字、文字資料顯示具體的數值。<br>
 * 
 * @author Freedoman
 * @date 2014-10-27
 */
public class CirStatisticGraph extends View {
 
 private static final String TAG = "CirStatisticGraph";
 
 /**
 * @name CenterPoint
 * @Descripation 中心點<br>
 */
 class CenterPoint {
 float x;
 float y;
 }
 
 /**
 * 邊界寬高、中心座標、外環和內環半徑
 */
 private float boundsWidth;
 private float boundsHeigh;
 private CenterPoint centerPoint = new CenterPoint();
 private float radius;
 private float paintWidth;
 private float genPaintWidth;
 
 /**
 * 幾種不同的畫筆
 */
 private Paint defaultPaint;
 private Paint genPaint;
 private Paint progressTextPaint;
 private Paint flagPaint;
 
 /**
 * 進度
 */
 private int curProgress;
 private int targetProgress = 88;
 private boolean complete;
 
 private int mileage = 128;
 private int averageSpeed = 78;
 private float goTime = 1.5f;
 private int overSpeedCount = 3;
 
 /**
 * 構造
 * 
 * @param context
 */
 public CirStatisticGraph(Context context) {
 this(context,null);
 }
 
 public CirStatisticGraph(Context context,AttributeSet attrs) {
 super(context,attrs,0);
 }
 
 public CirStatisticGraph(Context context,AttributeSet attrs,int defStyle) {
 super(context,defStyle);
 this.initialize();
 }
 
 /**
 * 初始化
 */
 private void initialize() {
 
 // 底環畫筆
 defaultPaint = new Paint();
 defaultPaint.setColor(Color.argb(0xEE,0x8E,0x8E));
 defaultPaint.setStyle(Paint.Style.STROKE);
 defaultPaint.setStrokeWidth(paintWidth);
 defaultPaint.setAntiAlias(true);
 
 // 比重環畫筆
 genPaint = new Paint();
 genPaint.setStyle(Paint.Style.STROKE);
 genPaint.setStrokeWidth(genPaintWidth);
 genPaint.setAntiAlias(true);
 
 // 中心進度文字和評級畫筆
 progressTextPaint = new Paint();
 progressTextPaint.setColor(Color.WHITE);
 progressTextPaint.setStyle(Paint.Style.STROKE);
 progressTextPaint.setStrokeWidth(0);
 progressTextPaint.setTypeface(Typeface.DEFAULT_BOLD);
 
 // 指示器畫筆
 flagPaint = new Paint();
 flagPaint.setColor(Color.WHITE);
 flagPaint.setStyle(Paint.Style.STROKE);
 flagPaint.setStrokeWidth(3);
 flagPaint.setAntiAlias(true);
 }
 
 @Override
 protected void onMeasure(int widthMeasureSpec,int heightMeasureSpec) {
 super.onMeasure(widthMeasureSpec,heightMeasureSpec);
 
 // 繪製區域的寬高
 boundsWidth = getWidth();
 boundsHeigh = getHeight();
 centerPoint.x = boundsWidth / 2;
 centerPoint.y = boundsHeigh / 2;
 
 radius = boundsHeigh * 1 / 3;
 paintWidth = 50;
 genPaintWidth = paintWidth / 7;
 initialize();
 }
 
 /**
 * 啟動進度動畫
 */
 public void start() {
 curProgress = 0;
 if (targetProgress == 0) {
 targetProgress = 88;
 }
 final Timer timer = new Timer();
 TimerTask timerTask = new TimerTask() {
 @Override
 public void run() {
 curProgress++;
 if (curProgress == targetProgress) {
  timer.cancel();
 }
 postInvalidate();
 }
 };
 timer.schedule(timerTask,20);
 }
 
 @SuppressLint("DrawAllocation")
 @Override
 public void onDraw(Canvas canvas) {
 super.onDraw(canvas);
 
 // 底環(灰色)
 canvas.drawCircle(centerPoint.x,centerPoint.y,radius,defaultPaint);
 
 // 很重要的一個半徑(最外層環即里程環的半徑)
 float sroundRadius = radius + paintWidth / 2 - genPaintWidth / 2;
 
 // 里程比重環(紅色)
 genPaint.setColor(Color.argb(0xEE,0xFF,0x35,0x9A));
 RectF oval1 = new RectF(centerPoint.x - sroundRadius,centerPoint.y
 - sroundRadius,centerPoint.x + sroundRadius,centerPoint.y
 + sroundRadius);
 canvas.drawArc(oval1,-90,300,false,genPaint);
 
 // 里程比重環的指示器位置(勾股定理計算座標)
 float temp = sroundRadius;
 float relativePoint = (float) Math.sqrt(temp * temp / 2);
 canvas.drawCircle(centerPoint.x - relativePoint,centerPoint.y
 - relativePoint,radius / 12,flagPaint);
 // 連線
 float[] pts1 = new float[8];
 pts1[0] = centerPoint.x - relativePoint - radius / 24;
 pts1[1] = centerPoint.y - relativePoint - radius / 24;
 pts1[2] = centerPoint.x - relativePoint - 80;
 pts1[3] = centerPoint.y - relativePoint - 40;
 
 pts1[4] = pts1[2];
 pts1[5] = pts1[3];
 pts1[6] = pts1[4] - 50;
 pts1[7] = pts1[5];
 canvas.drawLines(pts1,flagPaint);
 
 // 文字
 progressTextPaint.setTextSize(30);
 String txt = "里程";
 float wt = progressTextPaint.measureText(txt);
 canvas.drawText(txt,pts1[6] - wt - 10,pts1[7] + 15,progressTextPaint);
 if (complete) {
 canvas.drawText(mileage + "km",pts1[7] + 50,progressTextPaint);
 }
 
 // 平均速度環(黃色)
 genPaint.setColor(Color.argb(0xEE,0xF7,0x50,0x00));
 RectF oval2 = new RectF(centerPoint.x - sroundRadius + 2
 * genPaintWidth,centerPoint.y - sroundRadius + 2
 * genPaintWidth,centerPoint.x + sroundRadius - 2
 * genPaintWidth,centerPoint.y + sroundRadius - 2
 * genPaintWidth);
 canvas.drawArc(oval2,280,genPaint);
 
 // 平均速度環的指示器位置
 temp = sroundRadius - 2 * genPaintWidth;
 relativePoint = (float) Math.sqrt(temp * temp / 2);
 canvas.drawCircle(centerPoint.x + relativePoint,flagPaint);
 
 // 連線線
 pts1 = new float[8];
 pts1[0] = centerPoint.x + relativePoint + radius / 24;
 pts1[1] = centerPoint.y - relativePoint - radius / 24;
 pts1[2] = centerPoint.x + relativePoint + 80;
 pts1[3] = centerPoint.y - relativePoint - 40;
 
 pts1[4] = pts1[2];
 pts1[5] = pts1[3];
 pts1[6] = pts1[4] + 50;
 pts1[7] = pts1[5];
 canvas.drawLines(pts1,flagPaint);
 
 // 文字
 txt = "平均速度";
 wt = progressTextPaint.measureText(txt);
 canvas.drawText(txt,pts1[6] + 10,progressTextPaint);
 if (complete) {
 canvas.drawText(averageSpeed + "km/h",progressTextPaint);
 }
 
 // 行駛時間環(藍色)和指示
 genPaint.setColor(Color.argb(0xEE,0x00,0x72,0xE3));
 RectF oval3 = new RectF(centerPoint.x - sroundRadius + 4
 * genPaintWidth,centerPoint.y - sroundRadius + 4
 * genPaintWidth,centerPoint.x + sroundRadius - 4
 * genPaintWidth,centerPoint.y + sroundRadius - 4
 * genPaintWidth);
 canvas.drawArc(oval3,90,270,genPaint);
 
 // 行駛時間環指示器的位置
 temp = sroundRadius - 4 * genPaintWidth;
 relativePoint = (float) Math.sqrt(temp * temp / 2);
 canvas.drawCircle(centerPoint.x - relativePoint,centerPoint.y
 + relativePoint,flagPaint);
 
 // 連線線和文字
 pts1 = new float[8];
 pts1[0] = centerPoint.x - relativePoint - radius / 24;
 pts1[1] = centerPoint.y + relativePoint + radius / 24;
 pts1[2] = centerPoint.x - relativePoint - 80;
 pts1[3] = centerPoint.y + relativePoint + 40;
 
 pts1[4] = pts1[2];
 pts1[5] = pts1[3];
 pts1[6] = pts1[4] - 50;
 pts1[7] = pts1[5];
 canvas.drawLines(pts1,flagPaint);
 
 txt = "行駛時間";
 wt = progressTextPaint.measureText(txt);
 canvas.drawText(txt,progressTextPaint);
 if (complete) {
 canvas.drawText(goTime + "h",pts1[7] - 20,progressTextPaint);
 }
 
 // 超速次數環(綠色)
 genPaint.setColor(Color.argb(0xEE,0xEC,0x00));
 RectF oval4 = new RectF(centerPoint.x - sroundRadius + 6
 * genPaintWidth,centerPoint.y - sroundRadius + 6
 * genPaintWidth,centerPoint.x + sroundRadius - 6
 * genPaintWidth,centerPoint.y + sroundRadius - 6
 * genPaintWidth);
 canvas.drawArc(oval4,290,genPaint);
 
 // 超速次數環指示器的位置
 temp = sroundRadius - 6 * genPaintWidth;
 relativePoint = (float) Math.sqrt(temp * temp / 2);
 canvas.drawCircle(centerPoint.x + relativePoint,flagPaint);
 
 // 連線線
 pts1 = new float[8];
 pts1[0] = centerPoint.x + relativePoint + radius / 24;
 pts1[1] = centerPoint.y + relativePoint + radius / 24;
 pts1[2] = centerPoint.x + relativePoint + 80;
 pts1[3] = centerPoint.y + relativePoint + 40;
 
 pts1[4] = pts1[2];
 pts1[5] = pts1[3];
 pts1[6] = pts1[4] + 50;
 pts1[7] = pts1[5];
 canvas.drawLines(pts1,flagPaint);
 
 // 文字
 txt = "超速次數";
 wt = progressTextPaint.measureText(txt);
 canvas.drawText(txt,progressTextPaint);
 if (complete) {
 canvas.drawText(overSpeedCount + "次",progressTextPaint);
 }
 
 // 環中心進度文字(動態迭加的)
 int curPercent = curProgress;
 progressTextPaint.setTextSize(60);
 float ww = progressTextPaint.measureText(curPercent + "%");
 canvas.drawText(curPercent + "%",centerPoint.x - ww / 2,progressTextPaint);
 
 // 評級提示
 progressTextPaint.setTextSize(25);
 float w = 0;
 String text = "";
 if (curPercent == 0) {
 // 暫未評級
 text = "暫未評級";
 w = progressTextPaint.measureText(text);
 complete = false;
 } else if (curPercent < targetProgress) {
 // 評級中...
 text = "評級中...";
 w = progressTextPaint.measureText(text);
 } else if (curPercent == targetProgress) {
 // 評級完成
 text = "評級完成";
 w = progressTextPaint.measureText(text);
 complete = true;
 postInvalidate();
 }
 canvas.drawText(text,centerPoint.x - w / 2,centerPoint.y + 40,progressTextPaint);
 
 }
 
 /**
 * 點選評分割槽域,進行評分
 * 
 * @param event
 * @return
 */
 @Override
 public boolean onTouchEvent(MotionEvent event) {
 
 float x = event.getX();
 float y = event.getY();
 
 if (x > centerPoint.x - radius && x < centerPoint.x + radius
 && y > centerPoint.y - radius && y < centerPoint.y + radius) {
 Log.i(TAG,">>>");
 start();
 }
 return super.onTouchEvent(event);
 }
 
}

以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支援我們。