1. 程式人生 > 遊戲資訊 >【我的世界】Minecraft Java版 22w13a 釋出

【我的世界】Minecraft Java版 22w13a 釋出





Allay, the mob that nobody is really sure how to pronounce, is now entering the latest Minecraft: Java Edition snapshot. Along with our new shiny blue friend, we've added the ancient cities, which have seen some pretty drastic changes since the experimental snapshot a few weeks ago, so make sure you check them out. 


輕靈,這個沒人知道到底名字該怎麼唸的新生物,現在來到了最新 Java 版快照當中。和我們閃閃的藍朋友一起到來的,還有深邃古城,而且特性相比於幾周前的實驗性快照已經有了非常大的變化,請務必來看一看。


Happy mining!


挖礦愉快!


NEW FEATURES IN 22W13A


22W13A 的新增特性


Added Allay mob加入了輕靈Added Ancient Cities加入了深邃古城


ALLAY


輕靈


Allays will collect all the surrounding items that match the item they are holding輕靈會收集與手持物品相匹配的物品Allays will like a player who hands them an item and will bring the items they collect to their liked player輕靈會喜歡上交給它們物品的玩家,然後把收集來的物品交給玩家If the Allay hears a noteblock play, that noteblock becomes the Allay’s favorite noteblock for 30 seconds. The Allay will stay near that noteblock for that duration and bring its collected items to the noteblock instead of to the player如果輕靈聽到音符盒演奏,那麼這個音符盒就會成為輕靈的最愛音符盒,持續 30 秒。在此期間,這個輕靈會停留在這個音符盒的附近,並且把物品帶給這個音符盒而不是帶給玩家Interacting with an Allay with an empty hand will remove the item the Allay is holding空手與輕靈互動會移除它手上的物品Allays can be found in Pillager Outposts and Woodland Mansions輕靈生成在掠奪者前哨站和林地府邸裡


ANCIENT CITY


深邃古城


Wander the halls of these long-abandoned structures in the Deep Dark depths to uncover some relics long forgotten.


在深邃之域的深處,有著荒廢已久的結構。在這些樓閣間漫步,能尋到已被歷史遺忘的聖遺物。


Ancient City structures spawn in the Deep Dark biome深邃古城結構出現在深暗之域生物群系In chests, guarded by sculk sensors and shriekers, you can find the new Swift Sneaking enchantment潛聲感測器和潛聲尖嘯守護著這裡的箱子,在其中你能發現加速潛行附魔。You can also find a new mysterious block called Reinforced Deepslate here, which cannot be obtained in Survival在這裡還有新的神祕方塊:加固深板岩(Reinforced Deepslate),在生存模式下無法獲取Mobs cannot spawn in Ancient Cities生物不會在深邃古城中生成


DIFFERENCES COMPARED TO THE EXPERIMENTAL DEEP DARK SNAPSHOT


與實驗性快照的區別


Many adjustments have been made to Ancient Cities, with new and tweaked structures深邃古城有很多調整,主要是新加入的和經過修改的結構Loot tables have been adjusted for Ancient Cities, including a separate loot table for the “ice box” structures調整了深邃古城的戰利品表,例如 “ice box” 結構有了單獨的戰利品表


CHANGES IN 22W13A


22W13A 的修改內容


The recipes for minecart with chest/furnace/tnt/hopper are now shapeless箱子/熔爐/TNT/漏斗等礦車的配方現在是無序的了When broken each minecart variant drops itself as an item, instead of splitting into two items (such as chest and minecart)破壞礦車的變種會掉落對應的物品,而不是兩個分開的物品了(例如掉出一個箱子和一個礦車)Only wool and wool carpets now block the sounds coming from noteblocks現在只有羊毛和地毯會阻隔音符盒的聲音了


TECHNICAL CHANGES IN 22W13A


22W13A 的技術性修改內容


Added kill_mob_near_sculk_catalyst advancement trigger加入了kill_mob_near_sculk_catalyst 進度觸發器Sculk shrieker block state changes修改了潛聲感測器的方塊狀態Renamed some game events重新命名了部分遊戲事件


ADVANCEMENTS


進度


NEW TRIGGERS


新的觸發器


KILL_MOB_NEAR_SCULK_CATALYST


KILL_MOB_NEAR_SCULK_CATALYST


Triggered when a player kills an entity next to Sculk Catalyst當玩家殺死幽匿催發體附近的實體時觸發Conditions:


條件:


player - a player for which this trigger runsplayer - 觸發的玩家entity - a predicate for the entity that was killedentity - 謂詞:被殺的實體killing_blow - a predicate for how the entity was killedkilling_blow - 謂詞:實體的被殺害的方式


SCULK SHRIEKER


潛聲尖嘯


Added can_summon blockstate to the Sculk Shrieker that determines whether a Shrieker can summon a Warden or not為潛聲尖嘯加入了方塊狀態 can_summon,用以決定 Shrieker 是否能召喚 WardenShriekers placed via worldgen will have can_summon set to true通過世界生成得到的尖嘯體,其 can_summon 為真When a Shrieker is placed or generated via Sculk spread, can_summon is set to false當尖嘯體是通過放置或幽匿塊傳播生成時,其 can_summon 為假


GAME EVENTS


遊戲事件


Some game events have been renamed, with some of those changes to make them more gramatically consistent:


重新命名了部分遊戲事件,有些修改是為了讓它們語法上一致:

drinking_finish -> drinkentity_killed -> entity_dieentity_damaged -> entity_damageelytra_free_fall -> elytra_glidemob_interact -> entity_interactravager_roar -> entity_roarwolf_shaking -> entity_shake


The following events have been collapsed into block_activateand block_deactivate:


以下事件彙總到 block_activate 和 block_deactivate:


block_pressblock_unpressblock_switchblock_unswitch


Other miscellaneous changes to game events:


其它遊戲事件上的雜項修改


ring_bell has been removed and replaced with block_changering_bell 已移除,用以代替的是 block_changeBoth shulker_open and shulker_close have been removed in favour of using container_open and container_closeshulker_open 和 shulker_close 都移除了,因為已經有了 container_open 和 container_closefishing_rod_cast and fishing_rod_reel_in have been renamed to item_interact_start and item_interact_finishfishing_rod_cast 和 fishing_rod_reel_in 重新命名為 item_interact_start 和 item_interact_finishAdded ignore_vibrations_on_occluding_block game event tag with subsequent logic加入了 ignore_vibrations_on_occluding_block 遊戲事件標籤,以及一些附帶的邏輯entity_interact should be dispatched more often when interacting with various mobsentity_interact 在與各種生物互動時會更為頻繁的觸發了


FIXED BUGS IN 22W13A


22W13A 修復的漏洞


MC-249103 - Z-fighting can be seen on the underside of frogs’ feetMC-249103 - 青蛙的腳底存在貼圖衝突MC-249110 - Z-fighting textures inside the frog’s mouthMC-249110 - 青蛙的嘴部紋理存在貼圖衝突MC-249115 - frogs spawn with wrong color in some biomesMC-249115 - 一些生物群系中生成的青蛙顏色錯誤MC-249132 - frogs are not required to be bred for the Two by Two advancementMC-249132 - “成雙成對”進度不要求繁殖青蛙MC-249349 - Dispensing a Bucket of Tadpole dispenses the item, instead of water with a tadpoleMC-249349 - 發射蝌蚪桶時會把物品本身發射出去,而不會發射含蝌蚪的水MC-249380 - The locks of chests within chest boats are positioned slightly too highMC-249380 - 運輸船中上鎖的箱子的鎖位置略微偏高MC-249382 - Boats with chest do not drop items contained in chest when destroyed in CreativeMC-249382 - 創造模式下,運輸船被破壞時不會掉落箱子中的物品MC-249389 - GUI Scale is a slider instead of a buttonMC-249389 - GUI 縮放調節選項是個滑塊,而不是按鈕MC-249392 - Options have missing or untranslated namesMC-249392 - 選項中有缺失或未翻譯的名稱MC-249397 - Bottom face of Warden’s right arm missing in ‘warden_bioluminescent_layer’ textureMC-249397 - 監守者右臂的底面缺少 warden_bioluminescent_layer 紋理MC-249398 - Game crash regarding wardenMC-249398 - 與監守者有關的遊戲崩潰MC-249404 - Boats with Chest aren’t grouped in the recipe bookMC-249404 - 運輸船在配方書中未正確分組MC-249405 - chatScale option defaults to 0.0 instead of 1.0, causing chat to disappearMC-249405 - chatScale 選項預設為 0.0 而不是 1.0,導致聊天訊息不可見MC-249409 - Furnaces, blast furnaces and smokers don’t cook without fuel in the bottom slot, even if they are already fired upMC-249409 - 熔爐、高爐和煙燻爐在燃料槽中沒有燃料時會停止烹飪,即便先前已被點火MC-249474 - Four-legged mobs do not sit correctly in a boat with a chestMC-249474 - 四腿生物坐在運輸船上時,姿勢不正確MC-249642 - Wardens can’t pass over railsMC-249642 - 監守者無法越過鐵軌