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Unity實現手機搖一搖震動

在手機經常使用搖一搖這種操作方式,在unity中也可以實現震動,iPhone與Android的函式不一樣,在ios中用的函式為iPhoneUtils.Vibrate()在Android中函式為Handheld.Vibrate();

具體程式碼:

using UnityEngine;
using System.Collections;
 
public class FunctionVibrate : MonoBehaviour
{
 //實現手機晃動震動效果
 // Use this for initialization
 float old_y = 0;
 float new_y;
 float max_y = 0;
 float min_y = 0;
 float d_y = 0;
 public float distance = 0.3f;
 void Start () {
 
 }
 
 // Update is called once per frame
 void Update () {
 
  new_y = Input.acceleration.y;
  d_y = new_y - old_y;
  old_y = new_y;
  if(Input.GetKey(KeyCode.Escape))
  {
   Application.Quit();
  }
 }
 int i;
 void OnGUI() 
 {
  //if(GUI.Button(new Rect(0,100,32),"vibrate!"))
  //{
  // //震動
  // Handheld.Vibrate();
  //}
  GUI.Label(new Rect(100,100),"g:"+Input.acceleration+"d_y:"+d_y);
  GUI.Label(new Rect(100,200,"i:"+i);
  if(d_y>distance)
  {
   i++;
   Handheld.Vibrate();
  }
 }
}

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