1. 程式人生 > 實用技巧 >【JavaScript】猜數字遊戲

【JavaScript】猜數字遊戲

以下內容為學習記錄,可以參考 MDN 原文。

環境

  • vscode 1.46
  • Microsoft Edge 83

示例

以下內容為了解和熟悉 JavaScript,不需要理解,能夠複製貼上並正確執行即可。

新建網頁模板

在 vscode 中新建一個 index.html 檔案,然後輸入以下內容。

<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8">

    <title>猜數字遊戲</title>

    <style>
      html {
        font-family: sans-serif;
      }

      body {
        width: 50%;
        max-width: 800px;
        min-width: 480px;
        margin: 0 auto;
      }

      .lastResult {
        color: white;
        padding: 3px;
      }
    </style>
  </head>

  <body>
    <h1>猜數字遊戲</h1>

    <p>我剛才隨機選定了一個100以內的自然數。看你能否在 10 次以內猜中它。每次我都會告訴你所猜的結果是高了還是低了。</p>

    <div class="form">
      <label for="guessField">請猜數: </label>
      <input type="text" id="guessField" class="guessField">
      <input type="submit" value="確定" class="guessSubmit">
    </div>

    <div class="resultParas">
      <p class="guesses"></p>
      <p class="lastResult"></p>
      <p class="lowOrHi"></p>
    </div>

    <script>

      // 開始編寫 JavaScript 程式碼

    </script>
  </body>
</html>

定義變數

首先將需要使用的變數都定義出來。

let randomNumber = Math.floor(Math.random() * 100) + 1;

const guesses = document.querySelector('.guesses');
const lastResult = document.querySelector('.lastResult');
const lowOrHi = document.querySelector('.lowOrHi');

const guessSubmit = document.querySelector('.guessSubmit');
const guessField = document.querySelector('.guessField');

let guessCount = 1;
let resetButton;

定義猜數字主邏輯

function checkGuess() {
  let userGuess = Number(guessField.value);
  if (guessCount === 1) {
    guesses.textContent = '上次猜的數:';
  }
  guesses.textContent += userGuess + ' ';
 
  if (userGuess === randomNumber) {
    lastResult.textContent = '恭喜你!猜對了';
    lastResult.style.backgroundColor = 'green';
    lowOrHi.textContent = '';
    setGameOver();
  } else if (guessCount === 10) {
    lastResult.textContent = '!!!GAME OVER!!!';
    setGameOver();
  } else {
    lastResult.textContent = '你猜錯了!';
    lastResult.style.backgroundColor = 'red';
    if(userGuess < randomNumber) {
      lowOrHi.textContent = '你猜低了!';
    } else if(userGuess > randomNumber) {
      lowOrHi.textContent = '你猜高了';
    }
  }
 
  guessCount++;
  guessField.value = '';
  guessField.focus();
}

結束遊戲

function setGameOver() {
  guessField.disabled = true;
  guessSubmit.disabled = true;
  resetButton = document.createElement('button');
  resetButton.textContent = '開始新遊戲';
  document.body.appendChild(resetButton);
  resetButton.addEventListener('click', resetGame);
}

重置遊戲

function resetGame() {
  guessCount = 1;

  const resetParas = document.querySelectorAll('.resultParas p');
  for (let i = 0 ; i < resetParas.length; i++) {
    resetParas[i].textContent = '';
  }

  resetButton.parentNode.removeChild(resetButton);

  guessField.disabled = false;
  guessSubmit.disabled = false;
  guessField.value = '';
  guessField.focus();

  lastResult.style.backgroundColor = 'white';

  randomNumber = Math.floor(Math.random() * 100) + 1;
}

瀏覽器開啟

用瀏覽器開啟剛剛編寫的程式,試試遊戲是否能夠正常執行。

附錄

原始碼

<!DOCTYPE html>
<html>

<head>
  <meta charset="utf-8">
  <title>猜數字遊戲</title>
  <style>
    html {
      font-family: sans-serif;
    }

    body {
      width: 50%;
      max-width: 800px;
      min-width: 480px;
      margin: 0 auto;
    }

    .lastResult {
      color: white;
      padding: 3px;
    }
  </style>
</head>

<body>
  <h1>猜數字遊戲</h1>

  <p>我剛才隨機選定了一個100以內的自然數。看你能否在 10 次以內猜中它。每次我都會告訴你所猜的結果是高了還是低了。</p>

  <div class="form">
    <label for="guessField">請猜數: </label>
    <input type="text" id="guessField" class="guessField">
    <input type="submit" value="確定" class="guessSubmit">
  </div>

  <div class="resultParas">
    <p class="guesses"></p>
    <p class="lastResult"></p>
    <p class="lowOrHi"></p>
  </div>

  <script>

    let randomNumber = Math.floor(Math.random() * 100) + 1;

    const guesses = document.querySelector('.guesses');
    const lastResult = document.querySelector('.lastResult');
    const lowOrHi = document.querySelector('.lowOrHi');

    const guessSubmit = document.querySelector('.guessSubmit');
    const guessField = document.querySelector('.guessField');

    let guessCount = 1;
    let resetButton;

    function checkGuess() {
      let userGuess = Number(guessField.value);
      if (guessCount === 1) {
        guesses.textContent = '上次猜的數:';
      }
      guesses.textContent += userGuess + ' ';

      if (userGuess === randomNumber) {
        lastResult.textContent = '恭喜你!猜對了';
        lastResult.style.backgroundColor = 'green';
        lowOrHi.textContent = '';
        setGameOver();
      } else if (guessCount === 10) {
        lastResult.textContent = '!!!GAME OVER!!!';
        setGameOver();
      } else {
        lastResult.textContent = '你猜錯了!';
        lastResult.style.backgroundColor = 'red';
        if (userGuess < randomNumber) {
          lowOrHi.textContent = '你猜低了!';
        } else if (userGuess > randomNumber) {
          lowOrHi.textContent = '你猜高了';
        }
      }

      guessCount++;
      guessField.value = '';
      guessField.focus();
    }

    guessSubmit.addEventListener('click', checkGuess);

    function setGameOver() {
      guessField.disabled = true;
      guessSubmit.disabled = true;
      resetButton = document.createElement('button');
      resetButton.textContent = '開始新遊戲';
      document.body.appendChild(resetButton);
      resetButton.addEventListener('click', resetGame);
    }

    function resetGame() {
      guessCount = 1;

      const resetParas = document.querySelectorAll('.resultParas p');
      for (let i = 0; i < resetParas.length; i++) {
        resetParas[i].textContent = '';
      }

      resetButton.parentNode.removeChild(resetButton);

      guessField.disabled = false;
      guessSubmit.disabled = false;
      guessField.value = '';
      guessField.focus();

      lastResult.style.backgroundColor = 'white';

      randomNumber = Math.floor(Math.random() * 100) + 1;
    }

  </script>
</body>

</html>