Openlayers實現擴散的動態點(水紋效果)
阿新 • • 發佈:2020-08-18
本文例項為大家分享了Openlayers實現擴散的動態點的具體程式碼,供大家參考,具體內容如下
在openlayers中製作危險源標識可以需要動態擴散的點(有很多種方法 可以加入jpg動圖,也可以寫css動畫) 這裡提供一種思路用openlayer自帶的方法寫 並給予詳細的方法註釋供初學者學習 (所有jar包都是線上的程式碼可以複製過去直接用)
<!DOCTYPE html> <html> <head> <title>Icon Symbolizer</title> <link rel="stylesheet" href="https://openlayers.org/en/v3.20.1/css/ol.css" rel="external nofollow" type="text/css"> <script src="https://cdn.polyfill.io/v2/polyfill.min.js?features=requestAnimationFrame,Element.prototype.classList,URL"></script> <script src="https://openlayers.org/en/v3.20.1/build/ol.js"></script> <script src="https://code.jquery.com/jquery-2.2.3.min.js"></script> <link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.6/css/bootstrap.min.css" rel="external nofollow" > <script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.6/js/bootstrap.min.js"></script> <style> #map { position: relative; } #popup { cursor: pointer; } </style> </head> <body> <div id="map" class="map"></div> <div id="styleType"> </div> <script> //水紋擴散 var bingMap = new ol.layer.Tile({ source :new ol.source.XYZ({ crossOrigin: 'anonymous',url:'http://www.google.cn/maps/vt?lyrs=m@189&gl=cn&x={x}&y={y}&z={z}' }) }); var map = new ol.Map({ layers: [bingMap],target: 'map',view: new ol.View({ center: ol.proj.transform([112.91,28.21],'EPSG:4326','EPSG:3857'),zoom: 5 }) }); var source = new ol.source.Vector({ wrapX: false }); var vector = new ol.layer.Vector({ source: source }); map.addLayer(vector); function addRandomFeature() { var geom = new ol.geom.Point(ol.proj.fromLonLat([112.91,28.21])); var feature = new ol.Feature(geom); source.addFeature(feature); } var duration = 1000; function flash(feature) { var start = new Date().getTime(); //進行地圖水波渲染 var listenerKey = map.on('postcompose',animate); function animate(event) { //獲取幾何圖形 var vectorContext = event.vectorContext; //獲取當前渲染幀狀態 var frameState = event.frameState; //新增一個OpenLayers.Geometry幾何物件 var flashGeom = feature.getGeometry().clone(); //渲染幀狀已佔時間 var elapsed = frameState.time - start; //已佔比率 var elapsedRatio = elapsed / duration; // radius半徑為5結束為30 var radius = ol.easing.easeOut(elapsedRatio) * 25 + 5; //不透漸變消失 var opacity = ol.easing.easeOut(1 - elapsedRatio); //Circle樣式 var style = new ol.style.Style({ image: new ol.style.Circle({ radius: radius,stroke: new ol.style.Stroke({ color: 'rgba(255,' + opacity + ')',width: 1 + opacity }) }) }); //給幾何圖形新增樣式 vectorContext.setStyle(style); //將幾何體渲染到畫布中 vectorContext.drawGeometry(flashGeom); if (elapsed > duration) { start = frameState.time ; ; } //請求地圖渲染(在下一個動畫幀處) map.render(); } } //資料來源新增圖層 source.on('addfeature',function(e) { flash(e.feature); }); addRandomFeature() </script> </body> </html>
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支援我們。