Windows程序設計畫圖實現哆啦A夢
阿新 • • 發佈:2017-07-06
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在看雪論壇上看到的一個帖子,很喜歡,轉載一下。原文地址:http://bbs.pediy.com/showthread.php?t=138630
哆啦A夢是畫出來的,不知道作者算這些坐標位置算了多久,真的很犀利。記得原來看《Windows程序設計》的時候,每次看到GDI都不是很理解,也沒有仔細去研究。現在編程也很少與GDI打交道,還是等以後有空了在深入了解一下吧。把這個代碼轉載一份到博客,以後再回頭研究一下。順便貼一下程序運行後的截圖:(很酷吧~~~)
字數補丁~代碼瘋子~程序人生~字數補丁~代碼瘋子~程序人生~字數補丁~代碼瘋子~程序人生
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// 請以C語言後綴(*.c)保存文件 #include <windows.h> #include <math.h> #define NUM 1000 #define TWOPI (2 * 3.1415926) LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ; int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow) { static TCHAR szAppName[] = TEXT ("HelloWin") ; HWND hwnd ; MSG msg ; WNDCLASS wndclass ; int cx, cy ; cx = GetSystemMetrics(SM_CXSCREEN) / 2 - 200; cy = GetSystemMetrics(SM_CYSCREEN) / 2 - 200; wndclass.style = CS_HREDRAW | CS_VREDRAW ; wndclass.lpfnWndProc = WndProc ; wndclass.cbClsExtra = 0 ; wndclass.cbWndExtra = 0 ; wndclass.hInstance = hInstance ; wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ; wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ; wndclass.hbrBackground = (HBRUSH) GetStockObject (/*GRAY*/WHITE_BRUSH) ; wndclass.lpszMenuName = NULL ; wndclass.lpszClassName = szAppName ; if (!RegisterClass (&wndclass)) { MessageBox (NULL, TEXT ("This program requires Windows NT!"), szAppName, MB_ICONERROR) ; return 0 ; } RegisterClass (&wndclass); hwnd = CreateWindow (szAppName, // window class name TEXT ("The Hello Program"), // window caption WS_OVERLAPPEDWINDOW, // window style cx, // initial x position cy, // initial y position 400, // initial x size 400, // initial y size NULL, // parent window handle NULL, // window menu handle hInstance, // program instance handle NULL) ; // creation parameters ShowWindow (hwnd, iCmdShow) ; UpdateWindow (hwnd) ; while (GetMessage (&msg, NULL, 0, 0)) { TranslateMessage (&msg) ; DispatchMessage (&msg) ; } return msg.wParam ; } LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { HDC hdc ; PAINTSTRUCT ps ; static int cxClient, cyClient ; HBRUSH hBrush ; int i ; POINT apt[NUM], leftHand[] = { cxClient / 2 - 60, cyClient / 2 - 20, cxClient / 2 - 100, cyClient / 2 + 10, cxClient / 2 - 100, cyClient / 2 + 30, cxClient / 2 - 60, cyClient / 2 + 10 }, rightHand[] = { cxClient / 2 + 60, cyClient / 2 - 20, cxClient / 2 + 100, cyClient / 2 + 10, cxClient / 2 + 100, cyClient / 2 + 30, cxClient / 2 + 60, cyClient / 2 + 10 } ; switch (message) { case WM_SIZE: cxClient = LOWORD (lParam) ; cyClient = HIWORD (lParam) + 120; return 0 ; case WM_PAINT: hdc = BeginPaint (hwnd, &ps) ; Ellipse (hdc, cxClient / 2 - 70, cyClient / 2 + 55, cxClient / 2, cyClient / 2 + 85) ; //腳 Ellipse (hdc, cxClient / 2, cyClient / 2 + 55, cxClient / 2 + 70, cyClient / 2 + 85) ; hBrush = CreateSolidBrush (RGB (100, 150, 255)) ; SelectObject (hdc, hBrush) ; // Rectangle (hdc, cxClient / 2 - 60, cyClient / 2 - 60, cxClient / 2 +60, cyClient / 2 + 70); //身體 RoundRect (hdc, cxClient / 2 - 60, cyClient / 2 - 60, cxClient / 2 + 60, cyClient / 2 + 70, 50, 20); DeleteObject (hBrush) ; hBrush = GetStockObject (WHITE_BRUSH) ; SelectObject (hdc, hBrush) ; Ellipse (hdc, cxClient / 2 - 50, cyClient / 2 - 50, cxClient / 2 + 50, cyClient / 2 + 50) ; //肚子部分 hBrush = CreateSolidBrush (RGB (100, 150, 255)) ; SelectObject (hdc, hBrush) ; Ellipse (hdc, cxClient / 2 - 100, cyClient / 2 - 220, cxClient / 2 +100, cyClient / 2 - 20) ; //頭部 DeleteObject (hBrush) ; hBrush = GetStockObject (WHITE_BRUSH) ; SelectObject (hdc, hBrush) ; Ellipse (hdc, cxClient / 2 - 85, cyClient / 2 - 170, cxClient / 2 + 85, cyClient / 2 - 20) ; //臉部 Ellipse (hdc, cxClient / 2 - 40, cyClient / 2 - 190, cxClient / 2, cyClient / 2 - 140 ) ; //眼眶左 Ellipse (hdc, cxClient / 2, cyClient / 2 - 190, cxClient / 2 + 40, cyClient /2 - 140) ; //眼眶右 hBrush = GetStockObject (BLACK_BRUSH) ; SelectObject (hdc, hBrush) ; Ellipse (hdc, cxClient / 2 - 15, cyClient / 2 - 155, cxClient / 2 -10, cyClient / 2 - 150) ; //眼睛左 Ellipse (hdc, cxClient / 2 + 10, cyClient / 2 - 155, cxClient / 2 + 15, cyClient / 2 -150) ; //眼睛右 DeleteObject (hBrush) ; hBrush = CreateSolidBrush (RGB (255, 0, 0)) ; SelectObject (hdc, hBrush) ; Ellipse (hdc, cxClient / 2 - 10, cyClient / 2 - 150, cxClient / 2 +10, cyClient / 2 -130) ; //鼻子 MoveToEx (hdc, cxClient / 2, cyClient / 2 -130, NULL) ; LineTo (hdc, cxClient / 2, cyClient / 2 - 60) ; MoveToEx (hdc, cxClient / 2 - 40, cyClient / 2 - 75, NULL); //嘴 for (i = 0; i < NUM / 2; i++) { apt[i].x = cxClient / 2 - 40 + i * 160 / NUM ; apt[i].y = cyClient / 2 - 75 +(int) (30 * sin (TWOPI * i / NUM)) / 2 ; LineTo(hdc, apt[i].x, apt[i].y) ; } MoveToEx (hdc, cxClient / 2 - 60, cyClient / 2 - 140, NULL) ; //胡須 LineTo (hdc, cxClient / 2 - 20, cyClient / 2 - 120) ; MoveToEx (hdc, cxClient / 2 - 60, cyClient / 2 - 110, NULL) ; LineTo (hdc, cxClient / 2 - 20, cyClient / 2 - 110) ; MoveToEx (hdc, cxClient / 2 - 60, cyClient / 2 - 80, NULL); LineTo (hdc, cxClient / 2 - 20, cyClient / 2 - 100) ; MoveToEx (hdc, cxClient / 2 + 60, cyClient / 2 -140, NULL) ; LineTo (hdc, cxClient / 2 + 20, cyClient / 2 - 120) ; MoveToEx (hdc, cxClient / 2 + 60, cyClient / 2 - 110, NULL) ; LineTo (hdc, cxClient / 2 +20, cyClient / 2 - 110) ; MoveToEx (hdc, cxClient / 2 +60, cyClient / 2 - 80, NULL) ; LineTo (hdc, cxClient / 2 + 20, cyClient / 2 - 100) ; hBrush = GetStockObject (WHITE_BRUSH) ; //口袋 SelectObject (hdc, hBrush) ; Chord (hdc, cxClient / 2 - 40, cyClient / 2 - 40, cxClient / 2 + 40, cyClient / 2 +40, cxClient / 2 - 40, cyClient / 2 + 10, cxClient / 2 +40, cyClient / 2 + 10) ; hBrush = CreateSolidBrush (RGB (255, 0, 0)); //脖子上的套圈 SelectObject (hdc, hBrush) ; RoundRect (hdc, cxClient / 2 - 70, cyClient / 2 - 40, cxClient / 2 + 70, cyClient / 2 - 20, 20, 20); DeleteObject (hBrush) ; hBrush = CreateSolidBrush (RGB (100, 150, 255)) ; //手臂 SelectObject (hdc, hBrush) ; SetPolyFillMode (hdc, WINDING) ; Polygon (hdc, leftHand, 4) ; SetPolyFillMode (hdc, WINDING) ; Polygon (hdc, rightHand, 4) ; DeleteObject (hBrush) ; hBrush = GetStockObject (WHITE_BRUSH) ; //手 SelectObject (hdc, hBrush) ; Ellipse (hdc, cxClient / 2 - 115, cyClient / 2 + 5, cxClient / 2 - 85, cyClient / 2 + 35) ; Ellipse (hdc, cxClient / 2 + 115, cyClient / 2 + 5, cxClient / 2 + 85, cyClient / 2 + 35) ; hBrush = CreateSolidBrush (RGB (250, 255, 150)) ; //鈴鐺 SelectObject (hdc, hBrush) ; Ellipse (hdc, cxClient / 2 - 10, cyClient / 2 - 35, cxClient / 2 + 10, cyClient / 2 - 15) ; DeleteObject (hBrush) ; hBrush = GetStockObject (BLACK_BRUSH) ; SelectObject (hdc, hBrush) ; Ellipse (hdc, cxClient / 2 - 4, cyClient / 2 - 29, cxClient / 2 + 4, cyClient / 2 - 21) ; MoveToEx (hdc, cxClient / 2, cyClient / 2 - 25, NULL) ; LineTo (hdc, cxClient / 2, cyClient / 2 - 15) ; EndPaint (hwnd, &ps) ; return 0 ; case WM_DESTROY: PostQuitMessage (0) ; return 0 ; } return DefWindowProc (hwnd, message, wParam, lParam) ; }
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Windows程序設計畫圖實現哆啦A夢