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407. Trapping Rain Water II

如果 site rom image i++ less total blocks eat

Given an m x n matrix of positive integers representing the height of each unit cell in a 2D elevation map, compute the volume of water it is able to trap after raining.

Note:
Both m and n are less than 110. The height of each unit cell is greater than 0 and is less than 20,000.

Example:

Given the following 3x6 height map:
[
  [
1,4,3,1,3,2], [3,2,1,3,2,4], [2,3,3,2,3,1] ] Return 4. The above image represents the elevation map [[1,4,3,1,3,2],[3,2,1,3,2,4],[2,3,3,2,3,1]] before the rain. After the rain, water are trapped between the blocks. The total volume of water trapped is 4.

Analysis, 根據木桶原理,先找外圍最矮的bar,裏邊如果有bar比它還矮,一定能存水(因為四周所有的bar都比它高)

註意還可能存更多的水,因為往裏面,很可能cell高度變化。所以要把BFS中間遇到的高的bar都存進queue,隨著水平面提升,提升到這些bar的高度,看能不能有凹槽存更多的水

44-45行邏輯就是

if (height[row][col] < cur) {

  res += cur.height- height[row][col];

  queue.offer(new Cell(row, col, cur.height));

}

else {

  queue.offer(new Cell(row, col, height[row][col]));

}

public class Solution {

    public class Cell {
        int row;
        int col;
        int height;
        public Cell(int row, int col, int height) {
            this.row = row;
            this.col = col;
            this.height = height;
        }
    }

    public int trapRainWater(int[][] heights) {
        if (heights == null || heights.length == 0 || heights[0].length == 0)
            return 0;

        PriorityQueue<Cell> queue = new PriorityQueue<>(1, new Comparator<Cell>(){
            public int compare(Cell a, Cell b) {
                return a.height - b.height;
            }
        });
        
        int m = heights.length;
        int n = heights[0].length;
        boolean[][] visited = new boolean[m][n];

        // Initially, add all the Cells which are on borders to the queue.
        for (int i = 0; i < m; i++) {
            visited[i][0] = true;
            visited[i][n - 1] = true;
            queue.offer(new Cell(i, 0, heights[i][0]));
            queue.offer(new Cell(i, n - 1, heights[i][n - 1]));
        }

        for (int i = 0; i < n; i++) {
            visited[0][i] = true;
            visited[m - 1][i] = true;
            queue.offer(new Cell(0, i, heights[0][i]));
            queue.offer(new Cell(m - 1, i, heights[m - 1][i]));
        }

        // from the borders, pick the shortest cell visited and check its neighbors:
        // if the neighbor is shorter, collect the water it can trap and update its height as its height plus the water trapped
       // add all its neighbors to the queue.
        int[][] dirs = new int[][]{{-1, 0}, {1, 0}, {0, -1}, {0, 1}};
        int res = 0;
        while (!queue.isEmpty()) {
            Cell cell = queue.poll();
            for (int[] dir : dirs) {
                int row = cell.row + dir[0];
                int col = cell.col + dir[1];
                if (row >= 0 && row < m && col >= 0 && col < n && !visited[row][col]) {
                    visited[row][col] = true;
                    res += Math.max(0, cell.height - heights[row][col]);
                    queue.offer(new Cell(row, col, Math.max(heights[row][col], cell.height)));
                }
            }
        }
        
        return res;
    }
}

  

407. Trapping Rain Water II