C#事件の事件聚合器
阿新 • • 發佈:2017-09-14
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事件聚合器用於集中管理事件的訂閱(Subscribe)和處理(Handle),要使用事件聚合器,首先要理解:事件(event)本質上是一個類。
傳統的+=和-=不足:
1、管理很麻煩;2、不方便擴展。
所以嘗試使用事件聚合器來解決這個問題。
首先,使用一個統一的接口來實現事件的統一標記:
public interface IEvent{ }
事件,需要有對應的事件處理器(EventHandler),這裏使用一個統一的接口 IEventHandler 來進行統一,IEventHandler 只包含一個處理事件的方法 Handle
public interface IEventHandler<in TEvent> where TEvent: class, IEvent { void Handler(TEvent @event); }
事件聚合器接口 IEventAggregator 需要包含至少兩個方法:訂閱(Subscribe)和發布(Publish)
public interface IEventAggregator { void Subscribe<TEvent>(IEventHandler<TEvent> handler) where TEvent : class, IEvent; void Publish<TEvent>(TEvent @event) where TEvent : class, IEvent; }
接下來是實現這個接口:EventAggregator
舉例:
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace EventAggregatorTest { public interface IEvent { } public interface IEventHandler<in TEvent> where TEvent : class, IEvent { void Handler(TEvent @event); } public interfaceIEventAggregator { void Subscribe<TEvent>(IEventHandler<TEvent> handler) where TEvent : class, IEvent; void Publish<TEvent>(TEvent @event) where TEvent : class, IEvent; } public class EventAggregator : IEventAggregator { // 所有的 event 和 對應的 handler 都註冊在這個字典裏 private readonly Dictionary<Type, List<object>> _eventHandlers = new Dictionary<Type, List<object>>(); public void Subscribe<TEvent>(IEventHandler<TEvent> handler) where TEvent : class, IEvent { var eventType = typeof(TEvent); if (_eventHandlers.ContainsKey(eventType)) { var handlers = _eventHandlers[eventType]; if (handlers != null) { handlers.Add(handler); } else { handlers = new List<object> { handler }; } } else { _eventHandlers.Add(eventType, new List<object> { handler }); } } public void Publish<TEvent>(TEvent @event) where TEvent : class, IEvent { var eventType = @event.GetType(); if (_eventHandlers.ContainsKey(eventType) && _eventHandlers[eventType] != null && _eventHandlers[eventType].Count > 0) { var handlers = _eventHandlers[eventType]; foreach (var handler in handlers) { var eventHandler = handler as IEventHandler<TEvent>; eventHandler?.Handler(@event); } } } } public class MealDoneEvent : IEvent { public string DishName { get; private set; } public MealDoneEvent(string dishName) { DishName = dishName; } } public class MealDoneEventHandler : IEventHandler<MealDoneEvent> { private readonly string _name; public MealDoneEventHandler(string name) { _name = name; } #region Implementation of IEventHandler<in MealDoneEvent> public void Handler(MealDoneEvent @event) { Console.WriteLine($"{_name} 正在 {@event.DishName}"); } #endregion } }
調用:
using EventAggregatorTest; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace EventAggregatorDemo { class Program { static void Main(string[] args) { var eventAggregator = new EventAggregator(); eventAggregator.Subscribe(new MealDoneEventHandler("張三")); eventAggregator.Subscribe(new MealDoneEventHandler("李四")); eventAggregator.Subscribe(new MealDoneEventHandler("王五")); eventAggregator.Publish(new MealDoneEvent("吃大餐")); Console.ReadKey(); } } }
C#事件の事件聚合器