cocos2d-x學習筆記(十二)cocos2dx 3.10添加lua LuaFileSystem庫遍歷文件
阿新 • • 發佈:2017-11-18
luafilesystem庫;lfs;遍歷文件
在lua中遍歷目錄文件需要用到lfs庫,而所用的cocos2dx 3.10沒用lfs,需要自己添加
1、下載lfs.c和lfs.h
https://github.com/keplerproject/luafilesystem
從github獲取源碼,在src目錄拷貝lfs.c和lfs.h到cocos2d項目下cocos2d\external\lua\luafilesystem(luafilesystem為自己新建的文件夾)
2、在VS解決方案libluacocos2d項目下添加luafilesystem文件夾篩選器並承載lfs.c和lfs.h
3、修改lua_extensions.c文件
lua_extensions.c文件在cocos2d\cocos\scripting\lua-bindings\manual\network\目錄下
新增如下兩行代碼:
#include "luafilesystem/lfs.h" 和 {"lfs", luaopen_lfs},
代碼位置如下:
#include "lua_extensions.h" #if __cplusplus extern "C" { #endif // socket #include "luasocket/luasocket.h" #include "luasocket/luasocket_scripts.h" #include "luasocket/mime.h" #include "luafilesystem/lfs.h" static luaL_Reg luax_exts[] = { {"socket.core", luaopen_socket_core}, {"mime.core", luaopen_mime_core}, {"lfs", luaopen_lfs}, {NULL, NULL} }; ...
4、發布到安卓要修改Android.mk
在cocos2d\cocos\scripting\lua-bindings\proj.android目錄下修改Android.mk
新增一行lfs.c路徑
../../../../external/lua/luafilesystem/lfs.c
#network LOCAL_SRC_FILES += ../manual/network/lua_cocos2dx_network_manual.cpp ../manual/network/lua_extensions.c ../manual/network/Lua_web_socket.cpp ../manual/network/lua_xml_http_request.cpp ../../../../external/lua/luasocket/auxiliar.c ../../../../external/lua/luasocket/buffer.c ../../../../external/lua/luasocket/except.c ../../../../external/lua/luasocket/inet.c ../../../../external/lua/luasocket/io.c ../../../../external/lua/luasocket/luasocket.c ../../../../external/lua/luasocket/luasocket_scripts.c ../../../../external/lua/luasocket/mime.c ../../../../external/lua/luasocket/options.c ../../../../external/lua/luasocket/select.c ../../../../external/lua/luasocket/serial.c ../../../../external/lua/luasocket/tcp.c ../../../../external/lua/luasocket/timeout.c ../../../../external/lua/luasocket/udp.c ../../../../external/lua/luasocket/unix.c ../../../../external/lua/luasocket/usocket.c ../../../../external/lua/luafilesystem/lfs.c
5、lua遍歷文件範例(刪除指定目錄)
require "lfs" local function removeDir(path) print("os.rmdir:", path) if cc.FileUtils:getInstance():isDirectoryExist(path) then local function _rmdir(path) local iter, dir_obj = lfs.dir(path) while true do local dir = iter(dir_obj) if dir == nil then break end if dir ~= "." and dir ~= ".." then local curDir = path..dir local mode = lfs.attributes(curDir, "mode") if mode == "directory" then _rmdir(curDir.."/") elseif mode == "file" then cc.FileUtils:getInstance():removeFile(curDir) end end end local succ, des = cc.FileUtils:getInstance():removeDirectory(path) if des then print(des) end return succ end _rmdir(path) end return true end
cocos2d-x學習筆記(十二)cocos2dx 3.10添加lua LuaFileSystem庫遍歷文件