1. 程式人生 > >RecyclerView之SnapHelper原始碼分析

RecyclerView之SnapHelper原始碼分析

很久沒有寫Android控制元件了,正好最近專案有個自定義控制元件的需求,整理了下做個總結,主要是實現類似於抖音翻頁的效果,但是有有點不同,需要在底部漏出後面的view,這樣說可能不好理解,看下Demo,按頁滑動,後面的View有放大縮放的動畫,滑動速度過小時會有回到原位的效果,下滑也是按頁滑動的效果。

record.gif

有的小夥伴可能說這個用 SnapHelper就可以了,沒錯,翻頁是要結合這個,但是也不是純粹靠這個,因為底部需要漏出來後面的view,所以LayoutManager就不能簡單的使用LinearLayoutManager,需要去自定義LayoutManager,然後再自定義SnapHelper

如果把自定義LayoutManagerSnapHelper放在一篇裡面會太長,所以我們今天主要分析SnapHelper

本文分析的原始碼是基於recyclerview-v7-26.1.0

1.ScrollFling

這方面參考我的上篇分享:RecyclerView之Scroll和Fling

總結一下呼叫棧就是:

SnapHelper
onFling ---> snapFromFling 
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上面得到最終位置targetPosition,把位置給RecyclerView.SmoothScroller, 然後就開始滑動了:

RecyclerView.SmoothScroller
start --> onAnimation
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在滑動過程中如果targetPosition對應的targetView已經layout出來了,就會回撥SnapHelper,然後計算得到到當前位置到targetView的距離dx,dy

SnapHelper
onTargetFound ---> calculateDistanceToFinalSnap
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然後把距離dx,dy更新給RecyclerView.Action:

RecyclerView.Action
update --> runIfNecessary --> recyclerView.mViewFlinger.smoothScrollBy
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最後呼叫RecyclerView.ViewFlinger, 然後又回到onAnimation

class ViewFlinger implements Runnable

        public void smoothScrollBy(int dx, int dy, int duration, Interpolator interpolator) {
            if (mInterpolator != interpolator) {
                mInterpolator = interpolator;
                mScroller = new OverScroller(getContext(), interpolator);
            }
            setScrollState(SCROLL_STATE_SETTLING);
            mLastFlingX = mLastFlingY = 0;
            mScroller.startScroll(0, 0, dx, dy, duration);
            postOnAnimation();
        }
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2.SnapHelper原始碼分析

上面其實已經接觸到部分的SnapHelper原始碼, SnapHelper其實是一個抽象類,有三個抽象方法:

    /**
     * Override to provide a particular adapter target position for snapping.
     *
     * @param layoutManager the {@link RecyclerView.LayoutManager} associated with the attached
     *                      {@link RecyclerView}
     * @param velocityX fling velocity on the horizontal axis
     * @param velocityY fling velocity on the vertical axis
     *
     * @return the target adapter position to you want to snap or {@link RecyclerView#NO_POSITION}
     *         if no snapping should happen
     */
    public abstract int findTargetSnapPosition(LayoutManager layoutManager, int velocityX,
            int velocityY);

    /**
     * Override this method to snap to a particular point within the target view or the container
     * view on any axis.
     * <p>
     * This method is called when the {@link SnapHelper} has intercepted a fling and it needs
     * to know the exact distance required to scroll by in order to snap to the target view.
     *
     * @param layoutManager the {@link RecyclerView.LayoutManager} associated with the attached
     *                      {@link RecyclerView}
     * @param targetView the target view that is chosen as the view to snap
     *
     * @return the output coordinates the put the result into. out[0] is the distance
     * on horizontal axis and out[1] is the distance on vertical axis.
     */
    @SuppressWarnings("WeakerAccess")
    @Nullable
    public abstract int[] calculateDistanceToFinalSnap(@NonNull LayoutManager layoutManager,
            @NonNull View targetView);

    /**
     * Override this method to provide a particular target view for snapping.
     * <p>
     * This method is called when the {@link SnapHelper} is ready to start snapping and requires
     * a target view to snap to. It will be explicitly called when the scroll state becomes idle
     * after a scroll. It will also be called when the {@link SnapHelper} is preparing to snap
     * after a fling and requires a reference view from the current set of child views.
     * <p>
     * If this method returns {@code null}, SnapHelper will not snap to any view.
     *
     * @param layoutManager the {@link RecyclerView.LayoutManager} associated with the attached
     *                      {@link RecyclerView}
     *
     * @return the target view to which to snap on fling or end of scroll
     */
    @SuppressWarnings("WeakerAccess")
    @Nullable
    public abstract View findSnapView(LayoutManager layoutManager);
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上面三個方法就是我們重寫SnapHelper需要實現的,很重要,簡單介紹下它們的作用和呼叫時機:

findTargetSnapPosition用來找到最終的目標位置,在fling操作剛觸發的時候會根據速度計算一個最終目標位置,然後開始fling操作 calculateDistanceToFinalSnap 這個用來計算滑動到最終位置還需要滑動的距離,在一開始attachToRecyclerView或者targetView layout的時候會呼叫 findSnapView用來找到上面的targetView,就是需要對其的view,在calculateDistanceToFinalSnap呼叫之前會呼叫該方法。

我們看下SnapHelper怎麼用的,其實就一行程式碼:

this.snapHelper.attachToRecyclerView(view);
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SnapHelper正是通過該方法附著到RecyclerView上,從而實現輔助RecyclerView滾動對齊操作,那我們就從上面的attachToRecyclerView開始入手:

    public void attachToRecyclerView(@Nullable RecyclerView recyclerView)
            throws IllegalStateException {
        if (mRecyclerView == recyclerView) {
            return; // nothing to do
        }
        if (mRecyclerView != null) {
            destroyCallbacks();
        }
        mRecyclerView = recyclerView;
        if (mRecyclerView != null) {
            setupCallbacks();
            mGravityScroller = new Scroller(mRecyclerView.getContext(),
                    new DecelerateInterpolator());
            snapToTargetExistingView();
        }
    }
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attachToRecyclerView()方法中會清掉SnapHelper之前儲存的RecyclerView物件的回撥(如果有的話),對新設定進來的RecyclerView物件設定回撥,然後初始化一個Scroller物件,最後呼叫snapToTargetExistingView()方法對SnapView進行對齊調整。

snapToTargetExistingView()

該方法的作用是對SnapView進行滾動調整,以使得SnapView達到對齊效果。

看下原始碼:

    void snapToTargetExistingView() {
        if (mRecyclerView == null) {
            return;
        }
        LayoutManager layoutManager = mRecyclerView.getLayoutManager();
        if (layoutManager == null) {
            return;
        }
        View snapView = findSnapView(layoutManager);
        if (snapView == null) {
            return;
        }
        int[] snapDistance = calculateDistanceToFinalSnap(layoutManager, snapView);
        if (snapDistance[0] != 0 || snapDistance[1] != 0) {
            mRecyclerView.smoothScrollBy(snapDistance[0], snapDistance[1]);
        }
    }
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snapToTargetExistingView()方法就是先找到SnapView,然後計算SnapView當前座標到目的座標之間的距離,然後呼叫RecyclerView.smoothScrollBy()方法實現對RecyclerView內容的平滑滾動,從而將SnapView移到目標位置,達到對齊效果。

其實這個時候RecyclerView還沒進行layout,一般findSnapView會返回null,不需要對齊。

回撥

SnapHelper要有對齊功能,肯定需要知道RecyclerView的滾動scroll和fling過程的,這個就是通過回撥介面實現。再看下attachToRecyclerView的原始碼:

    public void attachToRecyclerView(@Nullable RecyclerView recyclerView)
            throws IllegalStateException {
        if (mRecyclerView == recyclerView) {
            return; // nothing to do
        }
        if (mRecyclerView != null) {
            destroyCallbacks();
        }
        mRecyclerView = recyclerView;
        if (mRecyclerView != null) {
            setupCallbacks();
            mGravityScroller = new Scroller(mRecyclerView.getContext(),
                    new DecelerateInterpolator());
            snapToTargetExistingView();
        }
    }
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一開始會先清空之前的回撥介面然後再註冊介面,先看下destroyCallbacks:

    /**
     * Called when the instance of a {@link RecyclerView} is detached.
     */
    private void destroyCallbacks() {
        mRecyclerView.removeOnScrollListener(mScrollListener);
        mRecyclerView.setOnFlingListener(null);
    }
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可以看出SnapHelperRecyclerView設定了兩個回撥,一個是OnScrollListener物件mScrollListener,另外一個就是OnFlingListener物件。

再看下setupCallbacks:

    /**
     * Called when an instance of a {@link RecyclerView} is attached.
     */
    private void setupCallbacks() throws IllegalStateException {
        if (mRecyclerView.getOnFlingListener() != null) {
            throw new IllegalStateException("An instance of OnFlingListener already set.");
        }
        mRecyclerView.addOnScrollListener(mScrollListener);
        mRecyclerView.setOnFlingListener(this);
    }
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SnapHelper實現了RecyclerView.OnFlingListener介面,所以OnFlingListener就是SnapHelper自身。

先來看下RecyclerView.OnScrollListener物件mScrollListener

RecyclerView.OnScrollListener

先看下mScrollListener是怎麼實現的:

    private final RecyclerView.OnScrollListener mScrollListener =
            new RecyclerView.OnScrollListener() {
                boolean mScrolled = false;

                @Override
                public void onScrollStateChanged(RecyclerView recyclerView, int newState) {
                    super.onScrollStateChanged(recyclerView, newState);
                    if (newState == RecyclerView.SCROLL_STATE_IDLE && mScrolled) {
                        mScrolled = false;
                        snapToTargetExistingView();
                    }
                }

                @Override
                public void onScrolled(RecyclerView recyclerView, int dx, int dy) {
                    if (dx != 0 || dy != 0) {
                        mScrolled = true;
                    }
                }
            };
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mScrolled = true表示之前滾動過,RecyclerView.SCROLL_STATE_IDLE表示滾動停止,這個不清楚的可以看考之前的部落格RecyclerView之Scroll和Fling。這個監聽器的實現其實很簡單,就是在滾動停止的時候呼叫snapToTargetExistingView對目標View進行滾動調整對齊。

RecyclerView.OnFlingListener

RecyclerView.OnFlingListener介面只有一個方法,這個就是在Fling操作觸發的時候會回撥,返回true就是已處理,返回false就會交給系統處理。

    /**
     * This class defines the behavior of fling if the developer wishes to handle it.
     * <p>
     * Subclasses of {@link OnFlingListener} can be used to implement custom fling behavior.
     *
     * @see #setOnFlingListener(OnFlingListener)
     */
    public abstract static class OnFlingListener {

        /**
         * Override this to handle a fling given the velocities in both x and y directions.
         * Note that this method will only be called if the associated {@link LayoutManager}
         * supports scrolling and the fling is not handled by nested scrolls first.
         *
         * @param velocityX the fling velocity on the X axis
         * @param velocityY the fling velocity on the Y axis
         *
         * @return true if the fling was handled, false otherwise.
         */
        public abstract boolean onFling(int velocityX, int velocityY);
    }
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看下SnapHelper怎麼實現onFling()方法:

    @Override
    public boolean onFling(int velocityX, int velocityY) {
        LayoutManager layoutManager = mRecyclerView.getLayoutManager();
        if (layoutManager == null) {
            return false;
        }
        RecyclerView.Adapter adapter = mRecyclerView.getAdapter();
        if (adapter == null) {
            return false;
        }
        int minFlingVelocity = mRecyclerView.getMinFlingVelocity();
        return (Math.abs(velocityY) > minFlingVelocity || Math.abs(velocityX) > minFlingVelocity)
                && snapFromFling(layoutManager, velocityX, velocityY);
    }
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首先會獲取mRecyclerView.getMinFlingVelocity()需要進行fling操作的最小速率,只有超過該速率,Item才能在手指離開的時候進行Fling操作。 關鍵就是呼叫snapFromFling方法實現平滑滾動。

snapFromFling

看下怎麼實現的:

    private boolean snapFromFling(@NonNull LayoutManager layoutManager, int velocityX,
            int velocityY) {
        if (!(layoutManager instanceof ScrollVectorProvider)) {
            return false;
        }

        SmoothScroller smoothScroller = createScroller(layoutManager);
        if (smoothScroller == null) {
            return false;
        }

        int targetPosition = findTargetSnapPosition(layoutManager, velocityX, velocityY);
        if (targetPosition == RecyclerView.NO_POSITION) {
            return false;
        }

        smoothScroller.setTargetPosition(targetPosition);
        layoutManager.startSmoothScroll(smoothScroller);
        return true;
    }
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  1. 首先判斷是不是實現了ScrollVectorProvider介面,系統提供的Layoutmanager預設都實現了該介面
  2. 建立SmoothScroller物件,預設是LinearSmoothScroller物件,會用LinearInterpolator進行平滑滾動,在目標位置成為Recyclerview的子View時會用DecelerateInterpolator進行減速停止。
  3. 通過findTargetSnapPosition()方法,以layoutManager和速率作為引數,找到targetSnapPosition,這個方法就是自定義SnapHelper需要實現的。
  4. 把targetSnapPosition設定給平滑滾動器,然後開始進行滾動操作。

很明顯重點就是要看下平滑滾動器了。

LinearSmoothScroller

看下系統怎麼實現:

    @Nullable
    protected LinearSmoothScroller createSnapScroller(LayoutManager layoutManager) {
        if (!(layoutManager instanceof ScrollVectorProvider)) {
            return null;
        }
        return new LinearSmoothScroller(mRecyclerView.getContext()) {
            @Override
            protected void onTargetFound(View targetView, RecyclerView.State state, Action action) {
                int[] snapDistances = calculateDistanceToFinalSnap(mRecyclerView.getLayoutManager(),
                        targetView);
                final int dx = snapDistances[0];
                final int dy = snapDistances[1];
                final int time = calculateTimeForDeceleration(Math.max(Math.abs(dx), Math.abs(dy)));
                if (time > 0) {
                    action.update(dx, dy, time, mDecelerateInterpolator);
                }
            }

            @Override
            protected float calculateSpeedPerPixel(DisplayMetrics displayMetrics) {
                return MILLISECONDS_PER_INCH / displayMetrics.densityDpi;
            }
        };
    }
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在通過findTargetSnapPosition()方法找到的targetSnapPosition成為Recyclerview的子View時(根據Recyclerview的快取機制,這個時候可能該View在螢幕上還看不到),會回撥onTargetFound,看下系統定義:

        /**
         * Called when the target position is laid out. This is the last callback SmoothScroller
         * will receive and it should update the provided {@link Action} to define the scroll
         * details towards the target view.
         * @param targetView    The view element which render the target position.
         * @param state         Transient state of RecyclerView
         * @param action        Action instance that you should update to define final scroll action
         *                      towards the targetView
         */
        protected abstract void onTargetFound(View targetView, State state, Action action);
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傳入的第一個引數targetView就是我們希望滾動到的位置對應的View,最後一個引數就是我們可以用來通知滾動器要減速滾動的距離。

其實就是我們要在這個方法裡面告訴滾動器在目標子View layout出來後還需要滾動多少距離, 然後通過Action通知滾動器。

第二個方法是計算滾動速率,返回值會影響onTargetFound中的calculateTimeForDeceleration方法,看下原始碼:

    private final float MILLISECONDS_PER_PX;
    public LinearSmoothScroller(Context context) {
        MILLISECONDS_PER_PX = calculateSpeedPerPixel(context.getResources().getDisplayMetrics());
    }

    /**
     * Calculates the time it should take to scroll the given distance (in pixels)
     *
     * @param dx Distance in pixels that we want to scroll
     * @return Time in milliseconds
     * @see #calculateSpeedPerPixel(android.util.DisplayMetrics)
     */
    protected int calculateTimeForScrolling(int dx) {
        // In a case where dx is very small, rounding may return 0 although dx > 0.
        // To avoid that issue, ceil the result so that if dx > 0, we'll always return positive
        // time.
        return (int) Math.ceil(Math.abs(dx) * MILLISECONDS_PER_PX);
    }

    /**
     * <p>Calculates the time for deceleration so that transition from LinearInterpolator to
     * DecelerateInterpolator looks smooth.</p>
     *
     * @param dx Distance to scroll
     * @return Time for DecelerateInterpolator to smoothly traverse the distance when transitioning
     * from LinearInterpolation
     */
    protected int calculateTimeForDeceleration(int dx) {
        // we want to cover same area with the linear interpolator for the first 10% of the
        // interpolation. After that, deceleration will take control.
        // area under curve (1-(1-x)^2) can be calculated as (1 - x/3) * x * x
        // which gives 0.100028 when x = .3356
        // this is why we divide linear scrolling time with .3356
        return  (int) Math.ceil(calculateTimeForScrolling(dx) / .3356);
    }

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可以看到,第二個方法返回值越大,需要滾動的時間越長,也就是滾動越慢。

3.總結

到這裡,SnapHelper的原始碼就分析完了,整理下思路,SnapHelper輔助RecyclerView實現滾動對齊就是通過給RecyclerView設定OnScrollerListenerOnFlingListener這兩個監聽器實現的。 整個過程如下:

  1. onFling操作觸發的時候首先通過findTargetSnapPosition找到最終需要滾動到的位置,然後啟動平滑滾動器滾動到指定位置,
  2. 在指定位置需要渲染的View -targetView layout出來後,系統會回撥onTargetFound,然後呼叫calculateDistanceToFinalSnap方法計算targetView需要減速滾動的距離,然後通過Action更新給滾動器。
  3. 在滾動停止的時候,也就是state變成SCROLL_STATE_IDLE時會呼叫snapToTargetExistingView,通過findSnapView找到SnapView,然後通過calculateDistanceToFinalSnap計算得到滾動的距離,做最後的對齊調整。

前面分享的Demo就留到下一篇部落格再說了,其實只要理解了SnapHelper的原始碼,自定義就很簡單了。

對Demo感興趣的歡迎關注下一篇部落格了。

完。