unity用But控制音訊播放
阿新 • • 發佈:2018-12-03
public AudioSource audios;//音訊元件 private bool isDown = true;//聲音 void Start() { // audios = GameObject.Find("Canvas/喇叭").GetComponent<AudioSource>(); // audios= transform.GetComponent<AudioSource>(); var button = audios.transform.Find("Button").GetComponent<Button>(); button.onClick.AddListener(Chick); //var toggle = audios.transform.parent.Find("XinJian/Button").GetComponent<Toggle>(); //toggle.onValueChanged.AddListener(WenBenKuang); } //控制聲音 public void Chick() { if (isDown) { audios.Play (); isDown = !isDown; } else { audios.Pause(); isDown = !isDown; } }