c語言實現 **三子棋小遊戲**
阿新 • • 發佈:2018-12-14
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備註都寫在程式碼中 標頭檔案 game.h
#ifndef __GAME_H_ #define __GAME_H_ #define ROW 3 #define COL 3 #define _CRT_SECURE_NO_WARNINGS #include<stdio.h> #include<stdlib.h> #include<time.h> void InitBoard(char board[ROW][COL], int row, int col); void DisplayBoard(char board[ROW][COL], int row, int col); void ComputerMove(char board[ROW][COL], int row, int col); void PlayerMove(char board[ROW][COL], int row, int col); int IsFull(char board[ROW][COL], int row, int col); char IsWin(char board[ROW][COL], int row, int col); //X 電腦贏 //* 玩家贏 //q 平局,棋盤滿 // 遊戲繼續 #endif __GAME_H_
原始檔game.c
#include "game.h" //初始化棋盤 void InitBoard(char board[ROW][COL], int row, int col){ int i = 0; int j = 0; for (i = 0; i < row;i++){ for (j = 0; j < col; j++){ board[i][j] = ' '; } } } //列印棋盤 void DisplayBoard(char board[ROW][COL], int row, int col){ int i = 0; for (i = 0; i < row; i++){ printf(" %c | %c | %c ", board[i][0], board[i][1], board[i][2]); printf("\n"); if (i < row - 1){ printf("___|___|___"); printf("\n"); } if (i==2){ printf(" | | "); } } printf("\n"); } //電腦走 void ComputerMove(char board[ROW][COL], int row, int col){ int x = 0; int y = 0; while (1){ x = rand() % ROW; y = rand() % COL; if (board[x][y] == ' '){ board[x][y] = 'X'; break; } } } //玩家走 void PlayerMove(char board[ROW][COL], int row, int col){ int x = 0; int y = 0; while (1){ printf("請輸入座標x,y\n"); scanf("%d,%d", &x, &y); if ((x >= 1) && (x <= row) && (y >= 1) && (y <= col)){ if (board[x-1][y-1] == ' '){ board[x-1][y-1] = '*'; break; } } else printf("座標輸入有誤,請重新輸入\n"); } } //判斷棋盤是否已滿 int IsFull(char board[ROW][COL], int row, int col){ int i = 0; int j = 0; int r = 0; for (i = 0; i < row; i++){ for (j = 0; j < col; j++){ if (board[i][j] ==' '){ return 0; } } } return 1; } //判斷輸贏 char IsWin(char board[ROW][COL], int row, int col){ int i = 0; int j = 0; for (i = 0; i < row; i++){ if ((board[i][0] == board[i][1] )&&( board[i][1] == board[i][2])) //橫排一樣 return board[i][0]; } for (j = 0; j < col; j++){ if ((board[0][j] == board[1][j] )&& (board[1][j] == board[2][j])) //豎排一樣 return board[0][j]; } if ((board[0][0] == board[1][1]) && (board[1][1] == board[2][2])){ //對角線一樣 return board[1][1]; } else if ((board[0][2] == board[1][1]) && (board[1][1] == board[2][0])){ //對角線一樣 return board[1][1]; } else if (IsFull(board,ROW,COL)==1){ //平局 return 'q'; } else//棋盤未滿遊戲繼續 return ' '; }
最後是測試程式碼test.c
#include "game.h" void menu(){ printf("********************************\n"); printf("*********三子棋小遊戲***********\n"); printf("*********1. 開始遊戲 ***********\n"); printf("*********2. 退出遊戲 ***********\n"); printf("********************************\n"); } void game(){ char board[ROW][COL] = { 0 }; InitBoard(board,ROW,COL); DisplayBoard(board, ROW, COL); while(1){ printf("電腦走->\n"); ComputerMove(board, ROW, COL); //電腦每走一步判斷一次是否要繼續遊戲 if (IsWin(board, ROW, COL) != ' '){ break; } DisplayBoard(board, ROW, COL); printf("玩家走->\n"); PlayerMove(board, ROW, COL);//玩家每走一步判斷一次是否要繼續遊戲 if (IsWin(board, ROW, COL) != ' '){ break; } DisplayBoard(board, ROW, COL); } if (IsWin(board, ROW, COL) == 'X') printf("電腦贏\n"); else if (IsWin(board, ROW, COL) == '*') printf("玩家贏\n"); else printf("平局\n"); } int main(){ int input = 0; srand((unsigned int)time(NULL)); do{ menu(); printf("請選擇->\n"); scanf("%d", &input); switch (input){ case 1: game(); break; case 0: printf("退出遊戲\n"); break; default: printf("請輸入1或0\n"); } } while (input); return 0; }