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based illustration using Sketch, Part 3: Update & Maintain The Component Library

Step 3: Create The Objects

Create all objects in Objects_library > Objects Page. In making the object, please keep the file clean, neat and easy to manage. Avoid adding unnecessary objects and making the presentation messy.

There are some basic rules for creating objects which will help you build a healthy illustration set:

1. Naming Convention

The name of the object/symbol should describe a group. Every group of objects followed by the short description of the object that is easy to find, and also easy to remember.

Include a slash (/) in our object’s name, Sketch will treat these as group separators when the objects converted as symbols.

For example, two Symbols named Car/Classic and Car/Sport will be grouped together into a submenu called Car.

2. Use color overrides

Our object might have a dozen color variations . By using shape masks we can take our colors and turn them into override options.

The purpose is to make us easier to customize the color without changing the symbols. So, we don’t need to create & provide a dozen color variations for each symbol. We can add whatever colors we want. Here’s the colour override trick performed on an object:

Here’s the color override trick performed on an object:

  1. Create an object first. Try to create objects neatly so as not to make other objects look messy.
  2. Make a symbol for our object.
  3. Copy the color symbol we need on the “Color” page then nest color symbols into our object shape on the object symbol, and stretch the color symbol to the edges of the artboards.
  4. Arrange the object layer below the color layer, then turn the object shape into a mask (^⌘M)