1. 程式人生 > >android圖片壓縮並轉為base64字串

android圖片壓縮並轉為base64字串

import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.media.ExifInterface;
import android.util.Base64;
import android.util.Log;
import java.io.ByteArrayOutputStream;
import 
java.io.IOException; public class PicUtil { public static String compressImage(String filePath, String type) { Bitmap scaledBitmap = null; BitmapFactory.Options options = new BitmapFactory.Options(); // by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null. options.inJustDecodeBounds = true; Bitmap bmp = BitmapFactory.decodeFile(filePath, options); int actualHeight = options.outHeight; int actualWidth = options.outWidth; // max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f; float maxWidth = 612.0f; float imgRatio = actualWidth / actualHeight; float maxRatio = maxWidth / maxHeight; // width and height values are set maintaining the aspect ratio of the image if (actualHeight > maxHeight || actualWidth > maxWidth) { if (imgRatio < maxRatio) { imgRatio = maxHeight / actualHeight; actualWidth = (int) (imgRatio * actualWidth); actualHeight = (int) maxHeight; } else if (imgRatio > maxRatio) { imgRatio = maxWidth / actualWidth; actualHeight = (int) (imgRatio * actualHeight); actualWidth = (int) maxWidth; } else { actualHeight = (int) maxHeight; actualWidth = (int) maxWidth; } } // setting inSampleSize value allows to load a scaled down version of the original image options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight); // inJustDecodeBounds set to false to load the actual bitmap options.inJustDecodeBounds = false; // this options allow android to claim the bitmap memory if it runs low on memory options.inPurgeable = true; options.inInputShareable = true; options.inTempStorage = new byte[16 * 1024]; try { // load the bitmap from its path bmp = BitmapFactory.decodeFile(filePath, options); } catch (OutOfMemoryError exception) { exception.printStackTrace(); } try { scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888); } catch (OutOfMemoryError exception) { exception.printStackTrace(); } float ratioX = actualWidth / (float) options.outWidth; float ratioY = actualHeight / (float) options.outHeight; float middleX = actualWidth / 2.0f; float middleY = actualHeight / 2.0f; Matrix scaleMatrix = new Matrix(); scaleMatrix.setScale(ratioX, ratioY, middleX, middleY); Canvas canvas = new Canvas(scaledBitmap); canvas.setMatrix(scaleMatrix); canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG)); // check the rotation of the image and display it properly ExifInterface exif; try { exif = new ExifInterface(filePath); int orientation = exif.getAttributeInt( ExifInterface.TAG_ORIENTATION, 0); Log.d("EXIF", "Exif: " + orientation); Matrix matrix = new Matrix(); if (orientation == 6) { matrix.postRotate(90); Log.d("EXIF", "Exif: " + orientation); } else if (orientation == 3) { matrix.postRotate(180); Log.d("EXIF", "Exif: " + orientation); } else if (orientation == 8) { matrix.postRotate(270); Log.d("EXIF", "Exif: " + orientation); } scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0, scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix, true); } catch (IOException e) { e.printStackTrace(); } ByteArrayOutputStream baos = new ByteArrayOutputStream(); if (type.toLowerCase().contains("png")) { scaledBitmap.compress(Bitmap.CompressFormat.PNG, 100, baos); } else { scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 100, baos); } byte[] datas = baos.toByteArray(); Log.e("size", (datas.length / 1024) + ""); return Base64.encodeToString(datas,Base64.DEFAULT); } public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) { final int height = options.outHeight; final int width = options.outWidth; int inSampleSize = 1; if (height > reqHeight || width > reqWidth) { final int heightRatio = Math.round((float) height / (float) reqHeight); final int widthRatio = Math.round((float) width / (float) reqWidth); inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio; } final float totalPixels = width * height; final float totalReqPixelsCap = reqWidth * reqHeight * 2; while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) { inSampleSize++; } return inSampleSize; } }

一個工具類,可以使圖片壓縮最優化。質量優,檔案小。3,4M大小一般壓縮為400k。

使用方法

var ext="png"
val base64Image =  PicUtil.compressImage(pickFile?.absolutePath, ext)