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GALV_maptravel研究分析(1)

強大的地圖傳送式外掛~~

我以自帶demo進行分析,本篇地圖Init setting map

 

 

 

1.----------------------------------

例項 建立地圖

Galv.MAPT.createMap(0,"map3",

[["bg1",0.4,0.6,255],["bg2",-0.5,-0.3,160]],

[["fg1",0.2,-0.2,60]]

);

語法


Galv.MAPT.createMap(id,"mapImage",[[bg],[bg]],[[fg],[fg]]);

INFO:
id = a unique number to identify the map you created   建立的地圖編號


"mapImage" = the name of the map graphic to use from /img/maptravel/    背景圖名稱(注意路徑)
this image will determine the size of your map in the scene    此圖片會影響你的地圖尺寸
[bg] = an array to set up a background graphic behind the map image     一個數組,用於在地圖影象後面設定背景圖形
You can have as many bg arrays as desired each should have:   可以設定多個

["bgimage",xmove,ymove,opacity]
[fg] = works the same as bg arrays but instead for foreground images   原理與bg相同,但用於代替前景圖
["fgimage",xmove,ymove,opacity]

注意,這裡是兩個大陣列,內包含小陣列

 

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2.-----------------------------------

例項

Galv.MAPT.setLocation(0,"Gov's Mansion","loc_mansion",490,160,1,8,11,"This is the Governor's Mansion|It's just a test map with no actual mansion here");

Galv.MAPT.setLocation(0,"Your Mansion","loc_mansion",620,440,3,8,11,"This is your 'mansion' but you lost the key!|You can't get in!");

Galv.MAPT.setLocation(0,"Campsite","loc_tent",1240,300,4,8,11,"I think it's a tent. It looks like a tent|Yeah it's a tent.",1);

語法
Galv.MAPT.setLocation(id,"name","image",mx,my,tmid,tx,ty,"desc",f);

INFO:
id = the unique number identifying the map you created above   上級地圖,上級地圖!的ID,或者說包含地圖
"name" = the name of the location (also used to reference it)
"image" = the name of the location graphic to use from /img/maptravel/     顯示在大地圖上的圖示
this graphic requires 3 rows in the spritesheet for:
top = normal, middle = active, bottom = disabled
mx = the x postion on your map graphic for the location
my = the y postion on your map graphic for the location
tmid = transfer map id - the in-game map id to transfer to      跳轉目標地圖的ID
tx = the in-game map x co-ordinate to transfer to                   跳轉後的的位置
ty = the in-game map y co-ordinate to transfer to
"desc" = a short description displayed when location is selected.   下方描述
Use the | symbol to specify a new line.
f = frames of animation in your location image. Don't include
this attribute to use the plugin setting default frames    動畫針

Note that you can use this setLocation to overwrite a previously set one
using the same name if you want to change it to something else.

In addition to locations, you can add 'objects' that work in a similar
way but only have one row of graphics in the spritesheet and will not
appear in the location list.

 

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3-----------------------------------

例項

Galv.MAPT.enableLocation(0,"Your Mansion",false);

語法

Galv.MAPT.enableLocation(id,"name",s); // s can be true or false to
// set the location "name" in the
// map id to enabled or disabled