Ubuntu16.04 VTK6.3.0 測試
阿新 • • 發佈:2019-01-12
新建一個測試資料夾,在其中新建下面兩個即可。
1.Plane.cxx
#include <vtkVersion.h> #include <vtkPlaneSource.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> int main(int, char *[]) { // Create a plane vtkSmartPointer<vtkPlaneSource> planeSource = vtkSmartPointer<vtkPlaneSource>::New(); planeSource->SetCenter(1.0, 0.0, 0.0); planeSource->SetNormal(1.0, 0.0, 1.0); planeSource->Update(); vtkPolyData* plane = planeSource->GetOutput(); // Create a mapper and actor vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); #if VTK_MAJOR_VERSION <= 5 mapper->SetInput(plane); #else mapper->SetInputData(plane); #endif vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); // Create a renderer, render window and interactor vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); // Add the actors to the scene renderer->AddActor(actor); renderer->SetBackground(.1,.2,.3); // Background color dark blue // Render and interact renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
2.CMakeList.txt
cmake_minimum_required(VERSION 2.8) PROJECT(Plane) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) add_executable(Plane MACOSX_BUNDLE Plane.cxx) if(VTK_LIBRARIES) target_link_libraries(Plane ${VTK_LIBRARIES}) else() target_link_libraries(Plane vtkHybrid vtkWidgets) endif()
3.編譯和測試
cmake .
make
4.效果
參考官網:https://www.vtk.org/Wiki/VTK/Examples/Cxx/GeometricObjects/Plane