1. 程式人生 > >網路程式設計基礎(5) : IO多路複用(多Reactor)(主從式Reactor)

網路程式設計基礎(5) : IO多路複用(多Reactor)(主從式Reactor)

1. 介紹

把Reactor拆成兩個角色Main ReactorSub Reactor,以提升效能與資源利用率​​。

Main Reactor:負責監聽外部的連線請求,並派發給Acceptor處理。故Main Reactor中的selector只有註冊OP_ACCEPT事件,也只能監聽OP_ACCEPT事件。

Acceptor接受連線後會給client繫結一個Handler並註冊IO事件到Sub Reactor上監聽,

對於有多個Sub Reactor的情況下,IO事件選擇註冊給哪個Sub Reactor則是採用Round-robin的機制來分配。

Sub Reactor:負責監聽IO事件,並派發IO事件給Handler處理。Sub Reactor執行緒的數量可以設定為CPU核心數。

2. 網路模型


3. 原始碼

Main Reactor

[TCPReactor.java]

// Reactor執行緒
package server;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.util.Iterator;
import java.util.Set;

public class TCPReactor implements Runnable {

	private final ServerSocketChannel ssc;
	private final Selector selector; // mainReactor用的selector

	public TCPReactor(int port) throws IOException {
		selector = Selector.open();
		ssc = ServerSocketChannel.open();
		InetSocketAddress addr = new InetSocketAddress(port);
		ssc.socket().bind(addr); // 在ServerSocketChannel繫結監聽埠
		ssc.configureBlocking(false); // 設定ServerSocketChannel為非阻塞
		SelectionKey sk = ssc.register(selector, SelectionKey.OP_ACCEPT); // ServerSocketChannel向selector註冊一個OP_ACCEPT事件,然後返回該通道的key
		sk.attach(new Acceptor(ssc)); // 給定key一個附加的Acceptor物件
	}

	@Override
	public void run() {
		while (!Thread.interrupted()) { // 線上程被中斷前持續執行
			System.out.println("mainReactor waiting for new event on port: "
					+ ssc.socket().getLocalPort() + "...");
			try {
				if (selector.select() == 0) // 若沒有事件就緒則不往下執行
					continue;
			} catch (IOException e) {
				e.printStackTrace();
			}
			Set<SelectionKey> selectedKeys = selector.selectedKeys(); // 取得所有已就緒事件的key集合
			Iterator<SelectionKey> it = selectedKeys.iterator();
			while (it.hasNext()) {
				dispatch((SelectionKey) (it.next())); // 根據事件的key進行排程
				it.remove();
			}
		}
	}

	/*
	 * name: dispatch(SelectionKey key)
	 * description: 排程方法,根據事件繫結的物件開新執行緒
	 */
	private void dispatch(SelectionKey key) {
		Runnable r = (Runnable) (key.attachment()); // 根據事件之key繫結的物件開新執行緒
		if (r != null)
			r.run();
	}

}

Acceptor

[Acceptor.java]
// 接受連線請求執行緒
package server;

import java.io.IOException;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;

public class Acceptor implements Runnable {

	private final ServerSocketChannel ssc; // mainReactor監聽的socket通道
	private final int cores = Runtime.getRuntime().availableProcessors(); // 取得CPU核心數
	private final Selector[] selectors = new Selector[cores]; // 建立核心數個selector給subReactor用
	private int selIdx = 0; // 當前可使用的subReactor索引
	private TCPSubReactor[] r = new TCPSubReactor[cores]; // subReactor執行緒
	private Thread[] t = new Thread[cores]; // subReactor執行緒

	public Acceptor(ServerSocketChannel ssc) throws IOException {
		this.ssc = ssc;
		// 建立多個selector以及多個subReactor執行緒
		for (int i = 0; i < cores; i++) {
			selectors[i] = Selector.open();
			r[i] = new TCPSubReactor(selectors[i], ssc, i);
			t[i] = new Thread(r[i]);
			t[i].start();
		}
	}

	@Override
	public synchronized void run() {
		try {
			SocketChannel sc = ssc.accept(); // 接受client連線請求
			System.out.println(sc.socket().getRemoteSocketAddress().toString()
					+ " is connected.");

			if (sc != null) {
				sc.configureBlocking(false); // 設定為非阻塞
				r[selIdx].setRestart(true); // 暫停執行緒
				selectors[selIdx].wakeup(); // 使一個阻塞住的selector操作立即返回
				SelectionKey sk = sc.register(selectors[selIdx],
						SelectionKey.OP_READ); // SocketChannel向selector[selIdx]註冊一個OP_READ事件,然後返回該通道的key
				selectors[selIdx].wakeup(); // 使一個阻塞住的selector操作立即返回
				r[selIdx].setRestart(false); // 重啟執行緒
				sk.attach(new TCPHandler(sk, sc)); // 給定key一個附加的TCPHandler物件
				if (++selIdx == selectors.length)
					selIdx = 0;
			}
		} catch (IOException e) {
			e.printStackTrace();
		}
	}

}

Sub Reactor

Sub Reactor在實作上有個重點要注意,

當一個監聽中而阻塞住的selector由於Acceptor需要註冊新的IO事件到該selector上時,

Acceptor會呼叫selector的wakeup()函式喚醒阻塞住的selector,以註冊新IO事件後再繼續監聽。

但Sub Reactor中迴圈呼叫selector.select()的執行緒迴圈可能會因為迴圈太快,導致selector被喚醒後再度於IO事件成功註冊前被呼叫selector.select()而阻塞住,

因此我們需要給Sub Reactor執行緒迴圈設定一個flag來控制,

讓selector被喚醒後不會馬上進入下回合調用selector.select()的Sub Reactor執行緒迴圈,

等待我們將新的IO事件註冊完之後才能讓Sub Reactor執行緒繼續執行。

[TCPSubReactor.java]

package server;

import java.io.IOException;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.util.Iterator;
import java.util.Set;

public class TCPSubReactor implements Runnable {

	private final ServerSocketChannel ssc;
	private final Selector selector;
	private boolean restart = false;
	int num;

	public TCPSubReactor(Selector selector, ServerSocketChannel ssc, int num) {
		this.ssc = ssc;
		this.selector = selector;
		this.num = num;
	}

	@Override
	public void run() {
		while (!Thread.interrupted()) { // 線上程被中斷前持續執行
			//System.out.println("ID:" + num
			//		+ " subReactor waiting for new event on port: "
			//		+ ssc.socket().getLocalPort() + "...");
			System.out.println("waiting for restart");
			while (!Thread.interrupted() && !restart) { // 線上程被中斷前以及被指定重啟前持續執行
				try {
					if (selector.select() == 0)
						continue; // 若沒有事件就緒則不往下執行
				} catch (IOException e) {
					e.printStackTrace();
				}
				Set<SelectionKey> selectedKeys = selector.selectedKeys(); // 取得所有已就緒事件的key集合
				Iterator<SelectionKey> it = selectedKeys.iterator();
				while (it.hasNext()) {
					dispatch((SelectionKey) (it.next())); // 根據事件的key進行排程
					it.remove();
				}
			}
		}
	}

	/*
	 * name: dispatch(SelectionKey key) description: 排程方法,根據事件繫結的物件開新執行緒
	 */
	private void dispatch(SelectionKey key) {
		Runnable r = (Runnable) (key.attachment()); // 根據事件之key繫結的物件開新執行緒
		if (r != null)
			r.run();
	}

	public void setRestart(boolean restart) {
		this.restart = restart;
	}
}

Handler

[TCPHandler.java]

// Handler執行緒
package server;

import java.io.IOException;
import java.nio.channels.SelectionKey;
import java.nio.channels.SocketChannel;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;

public class TCPHandler implements Runnable {

	private final SelectionKey sk;
	private final SocketChannel sc;
	private static final int THREAD_COUNTING = 10;
	private static ThreadPoolExecutor pool = new ThreadPoolExecutor(
			THREAD_COUNTING, THREAD_COUNTING, 10, TimeUnit.SECONDS,
			new LinkedBlockingQueue<Runnable>()); // 執行緒池

	HandlerState state; // 以狀態模式實現Handler

	public TCPHandler(SelectionKey sk, SocketChannel sc) {
		this.sk = sk;
		this.sc = sc;
		state = new ReadState(); // 初始狀態設定為READING
		pool.setMaximumPoolSize(32); // 設定執行緒池最大執行緒數
	}

	@Override
	public void run() {
		try {
			state.handle(this, sk, sc, pool);

		} catch (IOException e) {
			System.out.println("[Warning!] A client has been closed.");
			closeChannel();
		}
	}

	public void closeChannel() {
		try {
			sk.cancel();
			sc.close();
		} catch (IOException e1) {
			e1.printStackTrace();
		}
	}

	public void setState(HandlerState state) {
		this.state = state;
	}
}

狀態介面

[HandlerState.java]

package server;

import java.io.IOException;
import java.nio.channels.SelectionKey;
import java.nio.channels.SocketChannel;
import java.util.concurrent.ThreadPoolExecutor;

public interface HandlerState {

	public void changeState(TCPHandler h);

	public void handle(TCPHandler h, SelectionKey sk, SocketChannel sc,
			ThreadPoolExecutor pool) throws IOException ;
}

狀態實現類

[ReadState.java]
package server;

import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.SocketChannel;
import java.util.concurrent.ThreadPoolExecutor;

public class ReadState implements HandlerState{

	private SelectionKey sk;
	
	public ReadState() {
	}
	
	@Override
	public void changeState(TCPHandler h) {
		// TODO Auto-generated method stub
		h.setState(new WorkState());
	}

	@Override
	public void handle(TCPHandler h, SelectionKey sk, SocketChannel sc,
			ThreadPoolExecutor pool) throws IOException { // read()
		this.sk = sk;
		// non-blocking下不可用Readers,因為Readers不支援non-blocking
		byte[] arr = new byte[1024];
		ByteBuffer buf = ByteBuffer.wrap(arr);
		
		int numBytes = sc.read(buf); // 讀取字串
		if(numBytes == -1)
		{
			System.out.println("[Warning!] A client has been closed.");
			h.closeChannel();
			return;
		}
		String str = new String(arr); // 將讀取到的byte內容轉為字串型態
		if ((str != null) && !str.equals(" ")) {
			h.setState(new WorkState()); // 改變狀態(READING->WORKING)
			pool.execute(new WorkerThread(h, str)); // do process in worker thread
			System.out.println(sc.socket().getRemoteSocketAddress().toString()
					+ " > " + str);
		}
		
	}
	
	/*
	 * 執行邏輯處理之函式
	 */
	synchronized void process(TCPHandler h, String str) {
		// do process(decode, logically process, encode)..
		// ..
		h.setState(new WriteState()); // 改變狀態(WORKING->SENDING)
		this.sk.interestOps(SelectionKey.OP_WRITE); // 通過key改變通道註冊的事件
		this.sk.selector().wakeup(); // 使一個阻塞住的selector操作立即返回
	}

	/*
	 * 工作者執行緒
	 */
	class WorkerThread implements Runnable {

		TCPHandler h;
		String str;

		public WorkerThread(TCPHandler h, String str) {
			this.h = h;
			this.str=str;
		}

		@Override
		public void run() {
			process(h, str);
		}

	}
}
[WorkState.java]
package server;

import java.io.IOException;
import java.nio.channels.SelectionKey;
import java.nio.channels.SocketChannel;
import java.util.concurrent.ThreadPoolExecutor;

public class WorkState implements HandlerState {

	public WorkState() {
	}
	
	@Override
	public void changeState(TCPHandler h) {
		// TODO Auto-generated method stub
		h.setState(new WriteState());
	}

	@Override
	public void handle(TCPHandler h, SelectionKey sk, SocketChannel sc,
			ThreadPoolExecutor pool) throws IOException {
		// TODO Auto-generated method stub
		
	}

}
[WriteState.java]
package server;

import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.SocketChannel;
import java.util.concurrent.ThreadPoolExecutor;

public class WriteState implements HandlerState{

	public WriteState() {
	}
	
	@Override
	public void changeState(TCPHandler h) {
		// TODO Auto-generated method stub
		h.setState(new ReadState());
	}

	@Override
	public void handle(TCPHandler h, SelectionKey sk, SocketChannel sc,
			ThreadPoolExecutor pool) throws IOException { // send()
		// get message from message queue
		
		String str = "Your message has sent to "
				+ sc.socket().getLocalSocketAddress().toString() + "\r\n";
		ByteBuffer buf = ByteBuffer.wrap(str.getBytes()); // wrap自動把buf的position設為0,所以不需要再flip()

		while (buf.hasRemaining()) {
			sc.write(buf); // 回傳給client回應字串,傳送buf的position位置 到limit位置為止之間的內容
		}
		
		h.setState(new ReadState()); // 改變狀態(SENDING->READING)
		sk.interestOps(SelectionKey.OP_READ); // 通過key改變通道註冊的事件
		sk.selector().wakeup(); // 使一個阻塞住的selector操作立即返回
	}
}

主程式

[Main.java]
package server;

import java.io.IOException;

public class Main {

	
	public static void main(String[] args) {
		// TODO Auto-generated method stub
		try {
			TCPReactor reactor = new TCPReactor(1333);
			new Thread(reactor).start();
		} catch (IOException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
	}

}


網路程式設計中有關於IO複用的系列介紹文章就到此結束。