Cocos2dx之使用UI庫結合cocostudio
阿新 • • 發佈:2019-02-09
使用cocostudio的UI編輯器編輯好UI介面,匯出UI檔案,直接在cocos2dx中使用,通過tag或者name來獲取到UI控制元件
1、編輯ui介面,直接用模板然後拖幾個控制元件過去
2、cocos2dx種載入這個編輯好的UI,必須先載入cocostudio庫,具體操作參照:
- //將編輯好的ui新增進去,是成員變數cocos2d::ui::Widget* layout;
-
layout = cocostudio::GUIReader::getInstance()->widgetFromJsonFile("DemoLogin/DemoLogin.ExportJson");
- layout->setPosition(Point::ZERO);
- this->addChild(layout);
- count = 0;
- this->schedule(schedule_selector(HelloWorld::aaa), 1.0f);
- //獲取ui裡的button,並新增監聽
- Button* btn = (Button*)layout->getChildByName("login_Button");
-
btn->addTouchEventListener(this, toucheventselector(HelloWorld::buttonEvent));
- //獲取ui裡的滑動條,並新增監聽
- Slider* sl = (Slider*)layout->getChildByName("Slider_70");
- sl->addEventListenerSlider(this, sliderpercentchangedselector(HelloWorld::sliderPercentChangeEvent));
- //獲取ui裡的滾動層
- ui::ScrollView* sv = (ui::ScrollView*)layout->getChildByName("ScrollView_73");
-
sv->setBackGroundColor(cocos2d::Color3B::GREEN);
- sv->setTouchEnabled(true);
- sv->setInnerContainerSize(Size(250, 250));
- sv->scrollToPercentBothDirection(Point(50, 50), 1, true);
- sv->setBackGroundColorType(LAYOUT_COLOR_SOLID);
- //獲取ui裡的複選框,並新增監聽
- CheckBox* cb = (CheckBox*)layout->getChildByName("agree_CheckBox");
- cb->setTouchEnabled(true);
- cb->addEventListenerCheckBox(this, checkboxselectedeventselector(HelloWorld::checkSelectEvent1));
- //獲取ui裡的文字輸入,並新增監聽
- TextField* tf = (TextField*)layout->getChildByName("name_TextField");
- tf->setTouchEnabled(true);
- tf->setMaxLengthEnabled(true);
- tf->setMaxLength(10);
- tf->setPasswordEnabled(true);
- tf->addEventListenerTextField(this, textfieldeventselector(HelloWorld::textFiledEvent));
相應控制元件的回撥函式
- //定時器,用來顯示進度條累加
- void HelloWorld::aaa(float delta)
- {
- count += 5;
- if (count <= 100)
- {
- LoadingBar* lb = (LoadingBar*)layout->getChildByName("LoadingBar_68");
- lb->setPercent(count);
- }
- }
- //圖片按鈕的回撥函式
- void HelloWorld::buttonEvent(Ref* obj, TouchEventType eventType)
- {
- switch (eventType)
- {
- case TouchEventType::TOUCH_EVENT_BEGAN:
- CCLOG("begin");
- break;
- case TouchEventType::TOUCH_EVENT_MOVED:
- CCLOG("move");
- break;
- case TouchEventType::TOUCH_EVENT_ENDED:
- CCLOG("end");
- break;
- case TouchEventType::TOUCH_EVENT_CANCELED:
- CCLOG("cancel");
- break;
- default:
- break;
- }
- }
- //滑動條改變的回撥函式
- void HelloWorld::sliderPercentChangeEvent(Ref*pSender, SliderEventType type)
- {
- if (type == SLIDER_PERCENTCHANGED)
- {
- Slider* pSlider = (Slider*)pSender;
- int percent = pSlider->getPercent();
- CCLOG("slider value=%d", percent);
- }
- }
- //勾選的換掉函式
- void HelloWorld::checkSelectEvent1(Ref *pSender, CheckBoxEventType eventtype)
- {
- //gui::UILabelAtlas * pLabelAtlas = dynamic_cast<UILabelAtlas *>(uiLayer->getWidgetByName("LabelAtlas_38"));
- LabelBMFont* lbm = (LabelBMFont*)layout->getChildByName("agree_LabelBMFont");
- switch (eventtype)
- {
- case CheckBoxEventType::CHECKBOX_STATE_EVENT_SELECTED:
- CCLOG("you select");
- /*const char* temp = { "you select" };
- lbm->setString(temp);*/
- break;
- case CheckBoxEventType::CHECKBOX_STATE_EVENT_UNSELECTED:
- CCLOG("you unselect");
- /* const char* temp2 = "you unselect";
- lbm->setString(temp2);*/
- break;
- default:
- break;
- }
- }
- void HelloWorld::textFiledEvent(cocos2d::Ref *pSender, cocos2d::ui::TextFiledEventType eventtype)
- {
- switch (eventtype)
- {
- case TextFiledEventType::TEXTFIELD_EVENT_ATTACH_WITH_IME:
- CCLOG("attach with_ime");
- break;
- case TextFiledEventType::TEXTFIELD_EVENT_INSERT_TEXT:
- CCLOG("insert text");
- break;
- case TextFiledEventType::TEXTFIELD_EVENT_DETACH_WITH_IME:
- CCLOG("detach with_ime");
- break;
- case TextFiledEventType::TEXTFIELD_EVENT_DELETE_BACKWARD:
- CCLOG("delete backward");
- break;
- default:
- break;
- }
- }
- void HelloWorld::pageViewEvent(Ref *pSender, PageViewEventType eventtype)
- {
- switch (eventtype)
- {
- case PageViewEventType::PAGEVIEW_EVENT_TURNING:
- CCLOG("turning");
- break;
- }
- }
3、執行效果