c++介面視窗與按鈕設定
阿新 • • 發佈:2019-02-14
1.獲取螢幕寬度:
HDC hdc = ::GetDC(HWND(NULL));
int x = ::GetDeviceCaps(hdc, HORZRES);//獲得螢幕寬度
2.隱藏工作列:ModifyStyleEx(WS_EX_APPWINDOW, WS_EX_TOOLWINDOW, 1);//工作列隱藏
3.視窗大小和位置:
CDialogEx::SetWindowPos(&wndTopMost, wndx, 0, 205, 61, SWP_SHOWWINDOW);//視窗大小:205*61,位置:x,wndx;y,0
4.系統托盤設定:
5.按鈕大小和位置NotifyIcon.cbSize = sizeof(NOTIFYICONDATA); NotifyIcon.hIcon = AfxGetApp()->LoadIcon(IDI_ICONTP);//圖示 NotifyIcon.hWnd = m_hWnd; NotifyIcon.uID = IDI_ICONTP; lstrcpy(NotifyIcon.szTip, _T("某某軟體"));//文字提示 NotifyIcon.uCallbackMessage = WM_SYSTEMTRAY; NotifyIcon.uFlags = NIF_ICON | NIF_MESSAGE | NIF_TIP; Shell_NotifyIcon(NIM_ADD, &NotifyIcon);
CWnd *pWndl;
pWndl = GetDlgItem(IDC_VM1); //獲取控制元件指標
pWndl->MoveWindow(CRect(0, 0, 102, 60)); //左按鈕的大小:102*60,位置:x,0;y,0
6.按鈕圖片設定
HBITMAP hBmp_btn = ::LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BITMAP12));
this->SetBitmap(hBmp_btn);
DeleteObject(hBmp_btn);
7.在onpaint中繪製視窗背景圖片:CPaintDC dc(this); // device context for painting CImage img; if (!img.IsNull()) img.Destroy(); HRESULT result = img.Load(_T("./image/BC.bmp")); if (!img.IsNull()) img.Draw(dc.m_hDC, 0, 0); img.Destroy();