Java併發程式設計--執行緒封閉(Ad-hoc、棧、ThreadLocal)
阿新 • • 發佈:2019-02-16
執行緒封閉(Thread Confinement):僅在單執行緒內訪問資料,不需要同步。
常見應用是:JDBC(Java Database Connectivity)的Connection物件。
1.Ad-hoc執行緒封閉
指維護執行緒封閉性的職責完全由程式實現來承擔。Ad-hoc執行緒封閉是非常脆弱的,因為沒有任何一種語言特性,例如可見性修飾符或區域性變數,能將物件封閉到目標執行緒上。
當決定使用執行緒封閉技術時,通常是因為要將某個特定的子系統實現為一個單執行緒子系統。
2.棧封閉
在棧封閉中,只能通過區域性變數才能訪問物件。
棧封閉(也被稱為執行緒內部使用或者執行緒區域性使用)比Ad-hoc執行緒封閉更易於維護,也更加健壯。
Java語言確保了基本型別的區域性變數始終封閉線上程內。下面程式碼是表示:基本型別的區域性變數與引用變數的執行緒封閉性。
在loadTheArk中例項化一個TreeSet物件,並將該物件的一個引用儲存到animals中。此時,只有一個引用指向集合animals,這個引用被封閉到區域性變數中,因此也被封閉到區域性變數中。然而,如果釋出了對集合animals(或者該物件中的任何內部資料)的引用,那麼封閉性將被破壞,並導致物件animals的逸出。public int loadTheArk(Collection<Animal> candidates) { SortedSet<Animal> animals; int numPairs = 0; Animal candidate = null; //animals被封裝在方法中,不要使它們溢位 animals = new TreeSet<Animal>(new SpeciesGenderComparator()); animals.addAll(candidates); for(Animal a:animals){ if(candidate==null || !candidate.isPotentialMate(a)){ candidate = a; }else{ ark.load(new AnimalPair(candidate,a)); ++numPairs; candidate = null; } } return numPairs; }
3.ThreadLocal類
這個類能使執行緒中的某個值與儲存值的物件關聯起來。ThreadLocal提供了get與set等訪問介面或方法,這些方法為每個使用該變數的執行緒都存有一份獨立的副本,因此get總是返回由當前執行執行緒在呼叫set時設定的最新值。
ThreadLocal物件通常用於防止對可變的單例項變數(Singleton)或全域性變數進行共享。
通過將JDBC的連線儲存到ThreadLocal物件中,每個執行緒都會擁有屬於自己的連線。
private static ThreadLocal<Conection> connectionHolder = new ThreadLocal<<span style="font-family: Arial, Helvetica, sans-serif;">Connection</span>>(){
public Connection initialValue(){
return DriverManager.getConneciton(DB_URL);
}
}
public static Connection getConnection(){
return connectionHolder.get();
}
當某個執行緒初次呼叫ThreadLocal.get方法時,就會呼叫initialValue來獲取初始值。
ThreadLocal變數類似於全域性變數,它能降低程式碼的可重用性,並在類之間引入隱含的耦合性,因此在使用時要格外小心。
ThreadLocal原始碼如下:
public class ThreadLocal<T> {
private final int threadLocalHashCode = nextHashCode();
private static AtomicInteger nextHashCode =
new AtomicInteger();
private static final int HASH_INCREMENT = 0x61c88647;
private static int nextHashCode() {
return nextHashCode.getAndAdd(HASH_INCREMENT);
}
protected T initialValue() {
return null;
}
public ThreadLocal() {
}
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null)
return (T)e.value;
}
return setInitialValue();
}
private T setInitialValue() {
T value = initialValue();
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
return value;
}
public void set(T value) {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
}
public void remove() {
ThreadLocalMap m = getMap(Thread.currentThread());
if (m != null)
m.remove(this);
}
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
return new ThreadLocalMap(parentMap);
}
T childValue(T parentValue) {
throw new UnsupportedOperationException();
}
static class ThreadLocalMap {
static class Entry extends WeakReference<ThreadLocal> {
/** The value associated with this ThreadLocal. */
Object value;
Entry(ThreadLocal k, Object v) {
super(k);
value = v;
}
}
private static final int INITIAL_CAPACITY = 16;
private Entry[] table;
private int size = 0;
private int threshold; // Default to 0
private void setThreshold(int len) {
threshold = len * 2 / 3;
}
private static int nextIndex(int i, int len) {
return ((i + 1 < len) ? i + 1 : 0);
}
private static int prevIndex(int i, int len) {
return ((i - 1 >= 0) ? i - 1 : len - 1);
}
ThreadLocalMap(ThreadLocal firstKey, Object firstValue) {
table = new Entry[INITIAL_CAPACITY];
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);
}
private ThreadLocalMap(ThreadLocalMap parentMap) {
Entry[] parentTable = parentMap.table;
int len = parentTable.length;
setThreshold(len);
table = new Entry[len];
for (int j = 0; j < len; j++) {
Entry e = parentTable[j];
if (e != null) {
ThreadLocal key = e.get();
if (key != null) {
Object value = key.childValue(e.value);
Entry c = new Entry(key, value);
int h = key.threadLocalHashCode & (len - 1);
while (table[h] != null)
h = nextIndex(h, len);
table[h] = c;
size++;
}
}
}
}
private Entry getEntry(ThreadLocal key) {
int i = key.threadLocalHashCode & (table.length - 1);
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
return getEntryAfterMiss(key, i, e);
}
private Entry getEntryAfterMiss(ThreadLocal key, int i, Entry e) {
Entry[] tab = table;
int len = tab.length;
while (e != null) {
ThreadLocal k = e.get();
if (k == key)
return e;
if (k == null)
expungeStaleEntry(i);
else
i = nextIndex(i, len);
e = tab[i];
}
return null;
}
private void set(ThreadLocal key, Object value) {
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
private void remove(ThreadLocal key) {
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
if (e.get() == key) {
e.clear();
expungeStaleEntry(i);
return;
}
}
}
private void replaceStaleEntry(ThreadLocal key, Object value,
int staleSlot) {
Entry[] tab = table;
int len = tab.length;
Entry e;
int slotToExpunge = staleSlot;
for (int i = prevIndex(staleSlot, len);
(e = tab[i]) != null;
i = prevIndex(i, len))
if (e.get() == null)
slotToExpunge = i;
for (int i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal k = e.get();
if (k == key) {
e.value = value;
tab[i] = tab[staleSlot];
tab[staleSlot] = e;
// Start expunge at preceding stale entry if it exists
if (slotToExpunge == staleSlot)
slotToExpunge = i;
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
return;
}
// If we didn't find stale entry on backward scan, the
// first stale entry seen while scanning for key is the
// first still present in the run.
if (k == null && slotToExpunge == staleSlot)
slotToExpunge = i;
}
// If key not found, put new entry in stale slot
tab[staleSlot].value = null;
tab[staleSlot] = new Entry(key, value);
// If there are any other stale entries in run, expunge them
if (slotToExpunge != staleSlot)
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
}
private int expungeStaleEntry(int staleSlot) {
Entry[] tab = table;
int len = tab.length;
// expunge entry at staleSlot
tab[staleSlot].value = null;
tab[staleSlot] = null;
size--;
// Rehash until we encounter null
Entry e;
int i;
for (i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal k = e.get();
if (k == null) {
e.value = null;
tab[i] = null;
size--;
} else {
int h = k.threadLocalHashCode & (len - 1);
if (h != i) {
tab[i] = null;
// Unlike Knuth 6.4 Algorithm R, we must scan until
// null because multiple entries could have been stale.
while (tab[h] != null)
h = nextIndex(h, len);
tab[h] = e;
}
}
}
return i;
}
private boolean cleanSomeSlots(int i, int n) {
boolean removed = false;
Entry[] tab = table;
int len = tab.length;
do {
i = nextIndex(i, len);
Entry e = tab[i];
if (e != null && e.get() == null) {
n = len;
removed = true;
i = expungeStaleEntry(i);
}
} while ( (n >>>= 1) != 0);
return removed;
}
private void rehash() {
expungeStaleEntries();
// Use lower threshold for doubling to avoid hysteresis
if (size >= threshold - threshold / 4)
resize();
}
private void resize() {
Entry[] oldTab = table;
int oldLen = oldTab.length;
int newLen = oldLen * 2;
Entry[] newTab = new Entry[newLen];
int count = 0;
for (int j = 0; j < oldLen; ++j) {
Entry e = oldTab[j];
if (e != null) {
ThreadLocal k = e.get();
if (k == null) {
e.value = null; // Help the GC
} else {
int h = k.threadLocalHashCode & (newLen - 1);
while (newTab[h] != null)
h = nextIndex(h, newLen);
newTab[h] = e;
count++;
}
}
}
setThreshold(newLen);
size = count;
table = newTab;
}
private void expungeStaleEntries() {
Entry[] tab = table;
int len = tab.length;
for (int j = 0; j < len; j++) {
Entry e = tab[j];
if (e != null && e.get() == null)
expungeStaleEntry(j);
}
}
}
}