Glide載入圖片流程原始碼解析
網上Glide原始碼解析的資料比較多,但魚龍混雜,so我決定還是自己跟一遍原始碼吧,看原始碼真的是一件爆炸的事,好幾次想放棄,但最後還是堅持下來了,唉。
首先先來捋一遍Glide的具體用法,從具體用法出發我們再來分析Glide內部都是怎麼來實現這些方法的。
這是我從網上找來的Glide的主要功能示意圖,這張圖一目瞭然的顯示了Glide能實現的功能。
先來看Glide最基礎的圖片載入用法:
Glide.with(context).load(url).into(imageView);
這裡的load()方法就是指定要載入的圖片資源,可以是網路圖片,也可以是本地圖片,資源圖片,二進位制流,Uri物件等等。
當然我們也可以在載入圖片的基礎上做很多事,比如設定預設圖,載入失敗的時候顯示的圖,設定圖片尺寸,載入動畫等。。。就像這樣:
Glide
.with(context)
.load(imageUrl)
.placeholder(R.mipmap.ic_launcher) //佔位圖
.error(R.mipmap.ic_launcher) //載入錯誤顯示的圖
.animate(R.anim.anim) //載入動畫
.override(88, 88) //圖片尺寸
.into(imageView);
這裡都是採用多型形式來實現的。
Glide還可以指定要載入的圖片格式。什麼意思呢?就比如我這裡有一個gif圖片的圖片連結地址,那我什麼都不指定,用Glide載入,載入顯示出來的就是gif圖,但是如果我加了一個asBitmap()方法,指定載入的必須是靜態圖片,那麼Glide就會只加載gif圖的第一幀。
ok,接下來看Glide的圖片快取:
設定磁碟快取
Glide.with(this).load(url).diskCacheStrategy(DiskCacheStrategy.ALL).into(imageView);
對應的快取引數如下:
快取引數說明
DiskCacheStrategy.NONE:不快取任何圖片,即禁用磁碟快取
DiskCacheStrategy.ALL :快取原始圖片 & 轉換後的圖片(預設)
DiskCacheStrategy.SOURCE:只快取原始圖片(原來的全解析度的影象,即不快取轉換後的圖片)
DiskCacheStrategy.RESULT:只快取轉換後的圖片(即最終的影象:降低解析度後 / 或者轉換後 ,不快取原始圖片
ok,基本用法講解完畢,之後就從用法出發,開始分析Glide的原始碼。
先來看with()方法,with方法傳了一個Context進去,其實很簡單,就是繫結Glide生命週期的意思,來看原始碼:
public static RequestManager with(Context context) {
RequestManagerRetriever retriever = RequestManagerRetriever.get();
return retriever.get(context);
}
public static RequestManager with(Activity activity) {
RequestManagerRetriever retriever = RequestManagerRetriever.get();
return retriever.get(activity);
}
public static RequestManager with(FragmentActivity activity) {
RequestManagerRetriever retriever = RequestManagerRetriever.get();
return retriever.get(activity);
}
with()方法有很多重構方法,其實也就是引數不同而已,實現裡可以看到都是跟RequestManagerRetriever這個類有關,RequestManagerRetriever.get()方法從程式碼裡可以看到是為了得到它的單例,那就來看看RequestManagerRetriever這個類,先看下面這三個我抽取出來的方法:
public RequestManager get(Context context) {
if (context == null) {
throw new IllegalArgumentException("You cannot start a load on a null Context");
} else if (Util.isOnMainThread() && !(context instanceof Application)) {
if (context instanceof FragmentActivity) {
return get((FragmentActivity) context);
} else if (context instanceof Activity) {
return get((Activity) context);
} else if (context instanceof ContextWrapper) {
return get(((ContextWrapper) context).getBaseContext());
}
}
return getApplicationManager(context);
}
public RequestManager get(FragmentActivity activity) {
if (Util.isOnBackgroundThread()) {
return get(activity.getApplicationContext());
} else {
assertNotDestroyed(activity);
FragmentManager fm = activity.getSupportFragmentManager();
return supportFragmentGet(activity, fm);
}
}
private RequestManager getApplicationManager(Context context) {
if (applicationManager == null) {
synchronized (this) {
if (applicationManager == null) {
applicationManager = new RequestManager(context.getApplicationContext(),
new ApplicationLifecycle(), new EmptyRequestManagerTreeNode());
}
}
}
return applicationManager;
}
第一個方法中context傳進來以後把FragmentActivity,Activity,ContextWrapper都分流出去,除了這三種情況之外(其實也就是application context)都return getApplicationManager(context)也就是上面程式碼中的第三個方法。從上述程式碼可以看出,當傳入的context是application或者在子執行緒中,那麼最後都會呼叫getApplicationManager,在getApplicationManager(Context context)方法中,建立了一個RequestManager物件,因為Application的生命週期是跟著app的生命週期的,所以當傳入的context為application的時候Glide沒有進行任何關於生命週期的判斷。先來看另外一種也就是當傳入Activity這些的時候:
RequestManager supportFragmentGet(Context context, FragmentManager fm) {
SupportRequestManagerFragment current = getSupportRequestManagerFragment(fm);
RequestManager requestManager = current.getRequestManager();
if (requestManager == null) {
requestManager = new RequestManager(context, current.getLifecycle(), current.getRequestManagerTreeNode());
current.setRequestManager(requestManager);
}
return requestManager;
}
@TargetApi(Build.VERSION_CODES.HONEYCOMB)
RequestManager fragmentGet(Context context, android.app.FragmentManager fm) {
RequestManagerFragment current = getRequestManagerFragment(fm);
RequestManager requestManager = current.getRequestManager();
if (requestManager == null) {
requestManager = new RequestManager(context, current.getLifecycle(), current.getRequestManagerTreeNode());
current.setRequestManager(requestManager);
}
return requestManager;
}
RequestManager supportFragmentGet(Context context, FragmentManager fm) {
SupportRequestManagerFragment current = getSupportRequestManagerFragment(fm);
RequestManager requestManager = current.getRequestManager();
if (requestManager == null) {
requestManager = new RequestManager(context, current.getLifecycle(), current.getRequestManagerTreeNode());
current.setRequestManager(requestManager);
}
return requestManager;
}
我們發現到最後也是建立了一個RequestManager物件,從後面兩個方法可以看出,不管你context傳入的是Activity還是FragmentActivitiy,都會在Activity的基礎上建立一個Fragment,這是為什麼呢?因為Glide無法監聽到Activity的生命週期,所以往Activity中新增一個Fragment來監聽Fragment的生命週期,因為如果Activity消亡了,Fragment當然也就消亡了,具體程式碼看下面,不過傳入的引數跟之前Application的不同,這裡的SupportRequestManagerFragment的current.getLifecycle()方法我們進去會發現這其實是一個繼承了Fragment的類,也就是往Activity裡新增的Fragment,lifecycle實現了各種生命週期的方法:
@Override
public void onStart() {
super.onStart();
lifecycle.onStart();
}
@Override
public void onStop() {
super.onStop();
lifecycle.onStop();
}
@Override
public void onDestroy() {
super.onDestroy();
lifecycle.onDestroy();
}
ok那現在回到RequestManager這個類,實現了LifecycleListener介面:
public interface LifecycleListener {
/**
* Callback for when {@link android.app.Fragment#onStart()}} or {@link android.app.Activity#onStart()} is called.
*/
void onStart();
/**
* Callback for when {@link android.app.Fragment#onStop()}} or {@link android.app.Activity#onStop()}} is called.
*/
void onStop();
/**
* Callback for when {@link android.app.Fragment#onDestroy()}} or {@link android.app.Activity#onDestroy()} is
* called.
*/
void onDestroy();
}
在RequestManager類中分別在這三個生命週期方法中實現了各自的操作,操作程式碼全都在RequestTracker這個類裡,這個類主要負責跟蹤,取消,重啟在程序中的或者已經完成了或者已經失敗了的請求,看RequestTracker可知其實就是在Glide內部維護了一個Request請求的list:
public class RequestTracker {
private final Set<Request> requests = Collections.newSetFromMap(new WeakHashMap<Request, Boolean>());
@SuppressWarnings("MismatchedQueryAndUpdateOfCollection")
private final List<Request> pendingRequests = new ArrayList<Request>();
private boolean isPaused;
public void runRequest(Request request) {
requests.add(request);
if (!isPaused) {
request.begin();
} else {
pendingRequests.add(request);
}
}
void addRequest(Request request) {
requests.add(request);
}
public void removeRequest(Request request) {
requests.remove(request);
pendingRequests.remove(request);
}
public boolean isPaused() {
return isPaused;
}
public void pauseRequests() {
isPaused = true;
for (Request request : Util.getSnapshot(requests)) {
if (request.isRunning()) {
request.pause();
pendingRequests.add(request);
}
}
}
public void resumeRequests() {
isPaused = false;
for (Request request : Util.getSnapshot(requests)) {
if (!request.isComplete() && !request.isCancelled() && !request.isRunning()) {
request.begin();
}
}
pendingRequests.clear();
}
public void clearRequests() {
for (Request request : Util.getSnapshot(requests)) {
request.clear();
}
pendingRequests.clear();
}
public void restartRequests() {
for (Request request : Util.getSnapshot(requests)) {
if (!request.isComplete() && !request.isCancelled()) {
// Ensure the request will be restarted in onResume.
request.pause();
if (!isPaused) {
request.begin();
} else {
pendingRequests.add(request);
}
}
}
}
}
其實給Glide新增生命週期的意義很簡單,當你在一個Activity裡去載入圖片,當圖片還沒加載出來的時候使用者把Activity消亡了,那圖片載入的request是不是得取消,其實就是這麼一個道理。
ok,接下來來看load()方法,因為with(context)方法返回的是RequestManager,所以load()方法自然也就在RequestManager類裡,可以看到:
public DrawableTypeRequest<String> load(String string) {
return (DrawableTypeRequest<String>) fromString().load(string);
}
方法實現非常簡單,先來看fromString(),點到fromString()方法發現其實就是呼叫了loadGeneric(String.class)方法,ok那就來看loadGeneric()方法:
private <T> DrawableTypeRequest<T> loadGeneric(Class<T> modelClass) {
ModelLoader<T, InputStream> streamModelLoader = Glide.buildStreamModelLoader(modelClass, context);
ModelLoader<T, ParcelFileDescriptor> fileDescriptorModelLoader =
Glide.buildFileDescriptorModelLoader(modelClass, context);
if (modelClass != null && streamModelLoader == null && fileDescriptorModelLoader == null) {
throw new IllegalArgumentException("Unknown type " + modelClass + ". You must provide a Model of a type for"
+ " which there is a registered ModelLoader, if you are using a custom model, you must first call"
+ " Glide#register with a ModelLoaderFactory for your custom model class");
}
return optionsApplier.apply(
new DrawableTypeRequest<T>(modelClass, streamModelLoader, fileDescriptorModelLoader, context,
glide, requestTracker, lifecycle, optionsApplier));
}
在這個方法裡其實就是根據傳進來的class類來建立不同的ModelLoader類,然後再把這些引數都穿進去創造一個DrawableTypeRequest物件返回回去,因為這裡我參考的是load(url)載入網路圖片連結,所以傳進去的就是String,這個ModelLoader是幹嘛的呢,接著往下看,Glide.buildStreamModelLoader(modelClass, context):
/**
* A method to build a {@link ModelLoader} for the given model that produces {@link InputStream}s using a registered
* factory.
*
* @see #buildModelLoader(Class, Class, android.content.Context)
*/
public static <T> ModelLoader<T, InputStream> buildStreamModelLoader(Class<T> modelClass, Context context) {
return buildModelLoader(modelClass, InputStream.class, context);
}
//省略一大段程式碼
public static <T, Y> ModelLoader<T, Y> buildModelLoader(Class<T> modelClass, Class<Y> resourceClass,
Context context) {
if (modelClass == null) {
if (Log.isLoggable(TAG, Log.DEBUG)) {
Log.d(TAG, "Unable to load null model, setting placeholder only");
}
return null;
}
return Glide.get(context).getLoaderFactory().buildModelLoader(modelClass, resourceClass);
}
建立一個ModelLoader物件有什麼用呢?其實就是為了提供inputStream輸入流,可以看到該方法最後return了一個buildModelLoader(modelClass, resourceClass)的物件,接下來就進入到這個方法,這個方法在GenericLoaderFactory類裡面,GenericLoaderFactory這個類其實比較短,所以全部簡略的全部貼出來:
public class GenericLoaderFactory {
private final Map<Class/*T*/, Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/>> modelClassToResourceFactories =
new HashMap<Class, Map<Class, ModelLoaderFactory>>();
private final Map<Class/*T*/, Map<Class/*Y*/, ModelLoader/*T, Y*/>> cachedModelLoaders =
new HashMap<Class, Map<Class, ModelLoader>>();
private static final ModelLoader NULL_MODEL_LOADER = new ModelLoader() {
@Override
public DataFetcher getResourceFetcher(Object model, int width, int height) {
throw new NoSuchMethodError("This should never be called!");
}
@Override
public String toString() {
return "NULL_MODEL_LOADER";
}
};
private final Context context;
public GenericLoaderFactory(Context context) {
this.context = context.getApplicationContext();
}
public synchronized <T, Y> ModelLoaderFactory<T, Y> unregister(Class<T> modelClass, Class<Y> resourceClass) {
cachedModelLoaders.clear();
ModelLoaderFactory/*T, Y*/ result = null;
Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/> resourceToFactories = modelClassToResourceFactories.get(modelClass);
if (resourceToFactories != null) {
result = resourceToFactories.remove(resourceClass);
}
return result;
}
public synchronized <T, Y> ModelLoaderFactory<T, Y> register(Class<T> modelClass, Class<Y> resourceClass,
ModelLoaderFactory<T, Y> factory) {
cachedModelLoaders.clear();
Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/> resourceToFactories = modelClassToResourceFactories.get(modelClass);
if (resourceToFactories == null) {
resourceToFactories = new HashMap<Class/*Y*/, ModelLoaderFactory/*T, Y*/>();
modelClassToResourceFactories.put(modelClass, resourceToFactories);
}
ModelLoaderFactory/*T, Y*/ previous = resourceToFactories.put(resourceClass, factory);
if (previous != null) {
// This factory may be being used by another model. We don't want to say it has been removed unless we
// know it has been removed for all models.
for (Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/> factories : modelClassToResourceFactories.values()) {
if (factories.containsValue(previous)) {
previous = null;
break;
}
}
}
return previous;
}
@Deprecated
public synchronized <T, Y> ModelLoader<T, Y> buildModelLoader(Class<T> modelClass, Class<Y> resourceClass,
Context context) {
return buildModelLoader(modelClass, resourceClass);
}
public synchronized <T, Y> ModelLoader<T, Y> buildModelLoader(Class<T> modelClass, Class<Y> resourceClass) {
ModelLoader<T, Y> result = getCachedLoader(modelClass, resourceClass);
if (result != null) {
// We've already tried to create a model loader and can't with the currently registered set of factories,
// but we can't use null to demonstrate that failure because model loaders that haven't been requested
// yet will be null in the cache. To avoid this, we use a special signal model loader.
if (NULL_MODEL_LOADER.equals(result)) {
return null;
} else {
return result;
}
}
final ModelLoaderFactory<T, Y> factory = getFactory(modelClass, resourceClass);
if (factory != null) {
result = factory.build(context, this);
cacheModelLoader(modelClass, resourceClass, result);
} else {
// We can't generate a model loader for the given arguments with the currently registered set of factories.
cacheNullLoader(modelClass, resourceClass);
}
return result;
}
private <T, Y> void cacheNullLoader(Class<T> modelClass, Class<Y> resourceClass) {
cacheModelLoader(modelClass, resourceClass, NULL_MODEL_LOADER);
}
private <T, Y> void cacheModelLoader(Class<T> modelClass, Class<Y> resourceClass, ModelLoader<T, Y> modelLoader) {
Map<Class/*Y*/, ModelLoader/*T, Y*/> resourceToLoaders = cachedModelLoaders.get(modelClass);
if (resourceToLoaders == null) {
resourceToLoaders = new HashMap<Class/*Y*/, ModelLoader/*T, Y*/>();
cachedModelLoaders.put(modelClass, resourceToLoaders);
}
resourceToLoaders.put(resourceClass, modelLoader);
}
private <T, Y> ModelLoader<T, Y> getCachedLoader(Class<T> modelClass, Class<Y> resourceClass) {
Map<Class/*Y*/, ModelLoader/*T, Y*/> resourceToLoaders = cachedModelLoaders.get(modelClass);
ModelLoader/*T, Y*/ result = null;
if (resourceToLoaders != null) {
result = resourceToLoaders.get(resourceClass);
}
return result;
}
private <T, Y> ModelLoaderFactory<T, Y> getFactory(Class<T> modelClass, Class<Y> resourceClass) {
Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/> resourceToFactories = modelClassToResourceFactories.get(modelClass);
ModelLoaderFactory/*T, Y*/ result = null;
if (resourceToFactories != null) {
result = resourceToFactories.get(resourceClass);
}
if (result == null) {
for (Class<? super T> registeredModelClass : modelClassToResourceFactories.keySet()) {
if (registeredModelClass.isAssignableFrom(modelClass)) {
Map<Class/*Y*/, ModelLoaderFactory/*T, Y*/> currentResourceToFactories =
modelClassToResourceFactories.get(registeredModelClass);
if (currentResourceToFactories != null) {
result = currentResourceToFactories.get(resourceClass);
if (result != null) {
break;
}
}
}
}
}
return result;
}
}
重點來看buildModelLoader方法,這裡的T跟Y範型類在我的心路歷程裡其實就是String跟InputStream。我們可以看到其實我們是通過getFactory(modelClass, resourceClass)這個方法來建立了一個ModelLoaderFactory物件的,看getFactory方法可以看到我們其實就是從一個modelClassToResourceFactories的map獲取一個ModelLoaderFactory物件,而且是要已經註冊過了的,至於怎麼判斷是否註冊過,就要回到Glide的構造方法:
Glide(Engine engine, MemoryCache memoryCache, BitmapPool bitmapPool, Context context, DecodeFormat decodeFormat) {
this.engine = engine;
this.bitmapPool = bitmapPool;
this.memoryCache = memoryCache;
this.decodeFormat = decodeFormat;
loaderFactory = new GenericLoaderFactory(context);
mainHandler = new Handler(Looper.getMainLooper());
bitmapPreFiller = new BitmapPreFiller(memoryCache, bitmapPool, decodeFormat);
dataLoadProviderRegistry = new DataLoadProviderRegistry();
StreamBitmapDataLoadProvider streamBitmapLoadProvider =
new StreamBitmapDataLoadProvider(bitmapPool, decodeFormat);
dataLoadProviderRegistry.register(InputStream.class, Bitmap.class, streamBitmapLoadProvider);
FileDescriptorBitmapDataLoadProvider fileDescriptorLoadProvider =
new FileDescriptorBitmapDataLoadProvider(bitmapPool, decodeFormat);
dataLoadProviderRegistry.register(ParcelFileDescriptor.class, Bitmap.class, fileDescriptorLoadProvider);
ImageVideoDataLoadProvider imageVideoDataLoadProvider =
new ImageVideoDataLoadProvider(streamBitmapLoadProvider, fileDescriptorLoadProvider);
dataLoadProviderRegistry.register(ImageVideoWrapper.class, Bitmap.class, imageVideoDataLoadProvider);
GifDrawableLoadProvider gifDrawableLoadProvider =
new GifDrawableLoadProvider(context, bitmapPool);
dataLoadProviderRegistry.register(InputStream.class, GifDrawable.class, gifDrawableLoadProvider);
dataLoadProviderRegistry.register(ImageVideoWrapper.class, GifBitmapWrapper.class,
new ImageVideoGifDrawableLoadProvider(imageVideoDataLoadProvider, gifDrawableLoadProvider, bitmapPool));
dataLoadProviderRegistry.register(InputStream.class, File.class, new StreamFileDataLoadProvider());
register(File.class, ParcelFileDescriptor.class, new FileDescriptorFileLoader.Factory());
register(File.class, InputStream.class, new StreamFileLoader.Factory());
register(int.class, ParcelFileDescriptor.class, new FileDescriptorResourceLoader.Factory());
register(int.class, InputStream.class, new StreamResourceLoader.Factory());
register(Integer.class, ParcelFileDescriptor.class, new FileDescriptorResourceLoader.Factory());
register(Integer.class, InputStream.class, new StreamResourceLoader.Factory());
register(String.class, ParcelFileDescriptor.class, new FileDescriptorStringLoader.Factory());
register(String.class, InputStream.class, new StreamStringLoader.Factory());
register(Uri.class, ParcelFileDescriptor.class, new FileDescriptorUriLoader.Factory());
register(Uri.class, InputStream.class, new StreamUriLoader.Factory());
register(URL.class, InputStream.class, new StreamUrlLoader.Factory());
register(GlideUrl.class, InputStream.class, new HttpUrlGlideUrlLoader.Factory());
register(byte[].class, InputStream.class, new StreamByteArrayLoader.Factory());
transcoderRegistry.register(Bitmap.class, GlideBitmapDrawable.class,
new GlideBitmapDrawableTranscoder(context.getResources(), bitmapPool));
transcoderRegistry.register(GifBitmapWrapper.class, GlideDrawable.class,
new GifBitmapWrapperDrawableTranscoder(
new GlideBitmapDrawableTranscoder(context.getResources(), bitmapPool)));
bitmapCenterCrop = new CenterCrop(bitmapPool);
drawableCenterCrop = new GifBitmapWrapperTransformation(bitmapPool, bitmapCenterCrop);
bitmapFitCenter = new FitCenter(bitmapPool);
drawableFitCenter = new GifBitmapWrapperTransformation(bitmapPool, bitmapFitCenter);
}
這裡註冊了FileDescriptorFileLoader、StreamFileLoader等好幾個factory,因為我們這裡傳入的是String跟InputStream所以我們得到的factory其實是StreamStringLoader,後面的那個fileDescriptorModeLoader方法跟這裡類似,所以這裡就不詳述了。
ok,到這裡我們就回去,經過這麼一串分析之後就生成了一個DrawableTypeRequest物件,那麼DrawableTypeRequest究竟是什麼呢。。接下來就來look下這個,程式碼比較少:
public class DrawableTypeRequest<ModelType> extends DrawableRequestBuilder<ModelType> implements DownloadOptions {
private final ModelLoader<ModelType, InputStream> streamModelLoader;
private final ModelLoader<ModelType, ParcelFileDescriptor> fileDescriptorModelLoader;
private final RequestManager.OptionsApplier optionsApplier;
private static <A, Z, R> FixedLoadProvider<A, ImageVideoWrapper, Z, R> buildProvider(Glide glide,
ModelLoader<A, InputStream> streamModelLoader,
ModelLoader<A, ParcelFileDescriptor> fileDescriptorModelLoader, Class<Z> resourceClass,
Class<R> transcodedClass,
ResourceTranscoder<Z, R> transcoder) {
if (streamModelLoader == null && fileDescriptorModelLoader == null) {
return null;
}
if (transcoder == null) {
transcoder = glide.buildTranscoder(resourceClass, transcodedClass);
}
DataLoadProvider<ImageVideoWrapper, Z> dataLoadProvider = glide.buildDataProvider(ImageVideoWrapper.class,
resourceClass);
ImageVideoModelLoader<A> modelLoader = new ImageVideoModelLoader<A>(streamModelLoader,
fileDescriptorModelLoader);
return new FixedLoadProvider<A, ImageVideoWrapper, Z, R>(modelLoader, transcoder, dataLoadProvider);
}
DrawableTypeRequest(Class<ModelType> modelClass, ModelLoader<ModelType, InputStream> streamModelLoader,
ModelLoader<ModelType, ParcelFileDescriptor> fileDescriptorModelLoader, Context context, Glide glide,
RequestTracker requestTracker, Lifecycle lifecycle, RequestManager.OptionsApplier optionsApplier) {
super(context, modelClass,
buildProvider(glide, streamModelLoader, fileDescriptorModelLoader, GifBitmapWrapper.class,
GlideDrawable.class, null),
glide, requestTracker, lifecycle);
this.streamModelLoader = streamModelLoader;
this.fileDescriptorModelLoader = fileDescriptorModelLoader;
this.optionsApplier = optionsApplier;
}
public BitmapTypeRequest<ModelType> asBitmap() {
return optionsApplier.apply(new BitmapTypeRequest<ModelType>(this, streamModelLoader,
fileDescriptorModelLoader, optionsApplier));
}
public GifTypeRequest<ModelType> asGif() {
return optionsApplier.apply(new GifTypeRequest<ModelType>(this, streamModelLoader, optionsApplier));
}
/**
* {@inheritDoc}
*/
public <Y extends Target<File>> Y downloadOnly(Y target) {
return getDownloadOnlyRequest().downloadOnly(target);
}
/**
* {@inheritDoc}
*/
public FutureTarget<File> downloadOnly(int width, int height) {
return getDownloadOnlyRequest().downloadOnly(width, height);
}
private GenericTranscodeRequest<ModelType, InputStream, File> getDownloadOnlyRequest() {
return optionsApplier.apply(new GenericTranscodeRequest<ModelType, InputStream, File>(File.class, this,
streamModelLoader, InputStream.class, File.class, optionsApplier));
}
}
眼神好的朋友們是不是已經發現了asBitmap()跟asGif()兩個我們之前說用法上的方法了。經過了一層一層底層方法的穿來穿去之後,突然發現這兩個方法是不是很舒服。其實很簡單,就是分別建立了一個BitmapTypeRequest和GifTypeRequest,根據不同的request然後底層再去載入不同的圖片格式。
ok,接下去我們再回到開頭,fromString()方法之後返回一個DrawableTypeRequest物件,然後就是呼叫這個物件的load(string)方法,我們看到load方法其實是跳到了父類DrawableRequestBuilder裡,那就來看看它的父類:
//省略一部分程式碼
public DrawableRequestBuilder<ModelType> centerCrop() {
return transform(glide.getDrawableCenterCrop());
}
@SuppressWarnings("unchecked")
public DrawableRequestBuilder<ModelType> fitCenter() {
return transform(glide.getDrawableFitCenter());
}
public DrawableRequestBuilder<ModelType> bitmapTransform(Transformation<Bitmap>... bitmapTransformations) {
GifBitmapWrapperTransformation[] transformations =
new GifBitmapWrapperTransformation[bitmapTransformations.length];
for (int i = 0; i < bitmapTransformations.length; i++) {
transformations[i] = new GifBitmapWrapperTransformation(glide.getBitmapPool(), bitmapTransformations[i]);
}
return transform(transformations);
}
/**
* {@inheritDoc}
*
* @see #bitmapTransform(com.bumptech.glide.load.Transformation[])
* @see #centerCrop()
* @see #fitCenter()
*/
@Override
public DrawableRequestBuilder<ModelType> transform(Transformation<GifBitmapWrapper>... transformation) {
super.transform(transformation);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> transcoder(
ResourceTranscoder<GifBitmapWrapper, GlideDrawable> transcoder) {
super.transcoder(transcoder);
return this;
}
/**
* {@inheritDoc}
*/
public final DrawableRequestBuilder<ModelType> crossFade() {
super.animate(new DrawableCrossFadeFactory<GlideDrawable>());
return this;
}
/**
* {@inheritDoc}
*/
public DrawableRequestBuilder<ModelType> crossFade(int duration) {
super.animate(new DrawableCrossFadeFactory<GlideDrawable>(duration));
return this;
}
/**
* {@inheritDoc}
*/
@Deprecated
public DrawableRequestBuilder<ModelType> crossFade(Animation animation, int duration) {
super.animate(new DrawableCrossFadeFactory<GlideDrawable>(animation, duration));
return this;
}
/**
* {@inheritDoc}
*/
public DrawableRequestBuilder<ModelType> crossFade(int animationId, int duration) {
super.animate(new DrawableCrossFadeFactory<GlideDrawable>(context, animationId,
duration));
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> dontAnimate() {
super.dontAnimate();
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> animate(ViewPropertyAnimation.Animator animator) {
super.animate(animator);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> animate(int animationId) {
super.animate(animationId);
return this;
}
/**
* {@inheritDoc}
*/
@Deprecated
@SuppressWarnings("deprecation")
@Override
public DrawableRequestBuilder<ModelType> animate(Animation animation) {
super.animate(animation);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> placeholder(int resourceId) {
super.placeholder(resourceId);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> placeholder(Drawable drawable) {
super.placeholder(drawable);
return this;
}
@Override
public DrawableRequestBuilder<ModelType> fallback(Drawable drawable) {
super.fallback(drawable);
return this;
}
@Override
public DrawableRequestBuilder<ModelType> fallback(int resourceId) {
super.fallback(resourceId);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> error(int resourceId) {
super.error(resourceId);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> error(Drawable drawable) {
super.error(drawable);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> listener(
RequestListener<? super ModelType, GlideDrawable> requestListener) {
super.listener(requestListener);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> diskCacheStrategy(DiskCacheStrategy strategy) {
super.diskCacheStrategy(strategy);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> skipMemoryCache(boolean skip) {
super.skipMemoryCache(skip);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> override(int width, int height) {
super.override(width, height);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> sourceEncoder(Encoder<ImageVideoWrapper> sourceEncoder) {
super.sourceEncoder(sourceEncoder);
return this;
}
/**
* {@inheritDoc}
*/
@Override
public DrawableRequestBuilder<ModelType> dontTransform() {
super.dontTransform();
return this;
}
@Override
public DrawableRequestBuilder<ModelType> signature(Key signature) {
super.signature(signature);
return this;
}
@Override
public DrawableRequestBuilder<ModelType> load(ModelType model) {
super.load(model);
return this;
}
@Override
public DrawableRequestBuilder<ModelType> clone() {
return (DrawableRequestBuilder<ModelType>) super.clone();
}
@Override
public Target<GlideDrawable> into(ImageView view) {
return super.into(view);
}
@Override
void applyFitCenter() {
fitCenter();
}
@Override
void applyCenterCrop() {
centerCrop();
}
有沒有覺得很親切,之前用法裡我們用到的很多api方法我們終於看到了,當然我們也看到了into()方法,load方法我們先來看看它父類的實現:
public GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> load(ModelType model) {
this.model = model;
isModelSet = true;
return this;
}
其實就是做了一個狀態的儲存而已。
ok,那接下來我們就開始分析into()方法,into()方法我邏輯理了n遍,實在太複雜了我的天,稍微注意力不集中一下就暈了。。ok,廢話不多說,接著來,into()。
首先,我們定位到DrawableTypeRequest的父類GenericRequestBuilder裡的into()方法:
public Target<TranscodeType> into(ImageView view) {
Util.assertMainThread();
if (view == null) {
throw new IllegalArgumentException("You must pass in a non null View");
}
if (!isTransformationSet && view.getScaleType() != null) {
switch (view.getScaleType()) {
case CENTER_CROP:
applyCenterCrop();
break;
case FIT_CENTER:
case FIT_START:
case FIT_END:
applyFitCenter();
break;
//$CASES-OMITTED$
default:
// Do nothing.
}
}
return into(glide.buildImageViewTarget(view, transcodeClass));
}
前面一大堆講的都是圖片變化的問題,暫時先放到一邊,先來看圖片載入的過程,也就是最後一句話,先來看buildImageViewTarget(view, transcoderClass)方法:
<R