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C語言實現騎士飛行棋

本文例項為大家分享了C語言實現騎士飛行棋的具體程式碼,供大家參考,具體內容如下

/* Author Mr.Long
 * Date  2015年12月2日17:33:17 
 */
#include<iostream>
#include<string>
#include<windows.h>
#include<stdlib.h>
#include<time.h>
#define random(x) (rand()%x)
 
using namespace std;
 
string player[2]={"玩家A","玩家B"};
int map[100];
int playerPos[2]={0,0};
int gamePlayer = 0;
bool isGameOver = false;
int winer = -1;
int pausePlayer = -1; 
//0□正常 1☆幸運輪盤  2◎地雷  3△暫停  4卍時空隧道
 string getLogo(int pos){ 
 
 string res = "□";
 if((playerPos[0] == pos) && (playerPos[1] == pos)){
 res = "<>";  
 }else if(playerPos[0]==pos){
  res = "A";
 }else if(playerPos[1]==pos){
  res = "B";
 }else{
  switch(map[pos]){
  case 1:
   res = "☆"; // 幸運輪盤
   break;
  case 2:
   res = "◎"; // 地雷 
   break;
  case 3:
   res = "△"; // 暫停 
   break;
  case 4:
   res = "卍"; // 時空隧道 
   break;
  } 
 }
 return res;
 }
 void drowMap(){ //繪製地圖 
 
 for(int i = 0;i<=29;++i){
  cout<<getLogo(i);
 }
 cout<<endl;
 for(int i = 30;i<=34;++i){
 for(int j = 0;j<=28;j++){
  cout<<" ";
 }
  cout<<getLogo(i)<<endl;;
 }
 for(int i =64;i>=35;i--){
 cout<<getLogo(i);
 }
 cout<<endl;
 for(int i = 65;i<=69;++i){
 cout<<getLogo(i)<<endl;
 }
 for(int i = 70;i<=99;i++){
  cout<<getLogo(i);
 }
 cout<<endl;
 cout<<"地圖說明:【☆幸運輪盤  卍時空隧道  ◎地雷  △暫停  <>玩家同處一個位置】"<<endl; 
 } 
 void gameOver(){ //遊戲結束 
 isGameOver = true;
 winer = gamePlayer;
 playerPos[gamePlayer]=99;
 system("cls");
 drowMap();
 cout<<"***遊戲結束!恭喜["<<player[gamePlayer]<<"]取得勝利!"<<endl;
 system("PAUSE"); 
 }
 void initMap(){ //初始化地圖 
 int luckyTurn[] = {6,23,40,55,69,83};//幸運輪盤1 
 int landMine[] = {5,13,17,33,38,50,64,80,94};//地雷2 
 int pause[] = {9,27,60,93};//暫停3 
 int timeTunnel[] = {20,25,45,63,72,88,90};//時空隧道4 
 int i;
 for(i =0;i<6;++i){
  int pos = luckyTurn[i];
  map[pos] = 1; 
 }
 for(i =0;i<9;++i){
  int pos = landMine[i];
  map[pos] = 2; 
 }
 for(i =0;i<4;++i){
  int pos = pause[i];
  map[pos] = 3; 
 }
 for(i =0;i<7;++i){
  int pos = timeTunnel[i];
  map[pos] = 4; 
 }
 }
 void initUI(){ //初始化介面 
 
 cout<<"*******************小遊戲*****************"<<endl;
 cout<<"*                    *"<<endl;
 cout<<"*        騎士飛行棋       *"<<endl;
 cout<<"*                    *"<<endl;
 cout<<"****************@詩意的叛逆***************"<<endl;
 }
 void joinPlayer(){ //加入玩家 
 
 string tmpStr = "";
 cout<<"請輸入玩家A的名字___" <<endl;
 cin>>tmpStr;
 while(tmpStr==""){
 cout<<"玩家名字不能為空請重新輸入___" <<endl; 
 cin>>tmpStr;
 }
 player[0] = "A" + tmpStr;
 
 cout<<"請輸入玩家B的名字___" <<endl;
 cin>>tmpStr;
 while(tmpStr==""){
 cout<<"玩家名字不能為空請重新輸入___" <<endl; 
 cin>>tmpStr;
 }
 while(tmpStr == player[0]){
 cout<<"玩家名字不能重複,請重新輸入___" <<endl; 
 cin>>tmpStr;
 }
 player[1] = "B" + tmpStr;
 system("cls");
 cout<<"***玩家加入成功..."<<endl;
 cout<<"***地圖中[A]表示玩家["<<player[0]<<"]的位置..."<<endl;
 cout<<"***地圖中[B]表示玩家["<<player[1]<<"]的位置..."<<endl;
 } 
 void yaoYiYao(){ //投擲骰子 
 
 short number = 0;
 while(!isGameOver){
  char a;
  cout<<"***請["<<player[gamePlayer]<<"]輸入g投擲骰子..."<<endl;
 cin>>a;
  if(a=='g'){
  system("cls");
  number = random(6)+1;
  cout<<"***玩家["<<player[gamePlayer]<<"]投擲的骰子數為:"<<number<<endl; 
  playerPos[gamePlayer] += number;
  int pos = playerPos[gamePlayer];
  if(pos >=99){
  gameOver();
  }else{
  switch(map[pos]){
  case 0:
   if(pausePlayer = -1){
   gamePlayer = !gamePlayer;
   }else if(pausePlayer = 0){
   pausePlayer++;
   }else if(pausePlayer = 1){
   pausePlayer = -1;
   }
   break;
  case 1:
   int cnumber;
   cout<<"***哇哦!玩家["<<player[gamePlayer]<<"]獲得幸運轉一轉的機會..."<<endl;
   cout<<"***請輸入數字選擇要進行的操作...."<<endl;
   cout<<"1--與對方交換位置"<<endl<<"2--轟炸對方"<<endl; 
   cin>>cnumber;
   if(cnumber == 1){
    int t = 0;
    t = playerPos[gamePlayer];
    playerPos[gamePlayer] = playerPos[!gamePlayer];
    playerPos[!gamePlayer] = t;
   }else if(cnumber == 2){
    playerPos[!gamePlayer] -=6 ;
   }else{
    cout<<"輸入非規定數字!機會丟失。"<<endl; 
   }
   gamePlayer = !gamePlayer;
   break;
  case 2:
   cout<<"***啊哦!玩家["<<player[gamePlayer]<<"]踩到地雷啦,後退6步..."<<endl;
   playerPos[gamePlayer] -= 6;
   gamePlayer = !gamePlayer;
   break;
  case 3:
   cout<<"***悲劇呀!玩家["<<player[gamePlayer]<<"]暫停投擲一次..."<<endl;
   pausePlayer = 0;
   gamePlayer = !gamePlayer;
   break;
  case 4:
   cout<<"***真棒!玩家["<<player[gamePlayer]<<"]穿越時空隧道..."<<endl;
   playerPos[gamePlayer] += 10;
   if(playerPos[gamePlayer]>=99){
   gameOver();
   }
   gamePlayer = !gamePlayer;
   break;
  }
  } 
 }else if(a == 'a'){
  winer = 0;
  gameOver();
 }else if(a == 'b'){
  winer = 1;
  gameOver();
 }
 for(int i=0;i<=1;i++){
  if(playerPos[i]<0)
  playerPos[i] = 0; 
 }
 if(!isGameOver){
  drowMap();
 } 
 }
 }
 
 int main(){
 srand((unsigned)time(NULL));
 
 initUI();
 cout<<"***開始初始化玩家設定..."<<endl; 
 joinPlayer();
 initMap();
 drowMap();
 cout<<"***本場遊戲開始:["<<player[0]<<"] VS ["<<player[1]<<"]"<<endl;
 gamePlayer = random(2);
 yaoYiYao();
 return 0;
 }

以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支援我們。