halcon-erosion_rectangle1矩形區域腐蝕
阿新 • • 發佈:2022-03-07
1.jpg
在HDevelop中
dev_update_off() read_image (Image, 'D:/bb/tu/1.jpg') rgb1_to_gray(Image,Image1) *將RGB影象轉換為灰度影象 threshold (Image1, Region, 200, 230) erosion_rectangle1 (Region, RegionErosion, 5, 5) *矩形區域腐蝕 *引數1:需要腐蝕的區域 *引數2:輸出區域 *引數3:結構元的寬和高 get_image_size (Image1, Width, Height) dev_open_window(10,10,Width, Height,'black',WindowHandle) dev_display(Region) dev_open_window(10,100,Width, Height,'black',WindowHandle1) dev_display(RegionErosion)
在QtCreator中
HObject ho_Image, ho_Image1, ho_Region, ho_RegionErosion; HTuple hv_Width, hv_Height, hv_WindowHandle; HTuple hv_WindowHandle1;
ReadImage(&ho_Image, "D:/bb/tu/1.jpg"); Rgb1ToGray(ho_Image, &ho_Image1); //將RGB影象轉換為灰度影象 Threshold(ho_Image1, &ho_Region, 200, 230); ErosionRectangle1(ho_Region, &ho_RegionErosion, 5, 5); //矩形區域腐蝕 //引數1:需要腐蝕的區域 //引數2:輸出區域 //引數3:結構元的寬和高 GetImageSize(ho_Image1,&hv_Width, &hv_Height); SetWindowAttr("background_color","black"); OpenWindow(10,10,hv_Width,hv_Height,0,"visible","",&hv_WindowHandle); HDevWindowStack::Push(hv_WindowHandle); if (HDevWindowStack::IsOpen()) DispObj(ho_Region, HDevWindowStack::GetActive()); SetWindowAttr("background_color","black"); OpenWindow(10,100,hv_Width,hv_Height,0,"visible","",&hv_WindowHandle1); HDevWindowStack::Push(hv_WindowHandle1); if (HDevWindowStack::IsOpen()) DispObj(ho_RegionErosion, HDevWindowStack::GetActive());