關於androidStudio使用多渠道打包
第一就是配置:在專案的build.gradle裡面配置 先上圖,再上程式碼。
第二步,就是打包。(網上有介紹用命令打包,可是我這人太懶,發現了個小竅門,直接在android studio 裡面進行。)上圖(另外,後面我還是補上了gradle命令打包的介紹。大家可以看看http://my.oschina.net/aibenben/blog/370985)
如果沒有keystore,先建立一個,預設為.jks檔案,一樣的。
大家這裡建立完後,可以再回頭看看前面配置的build.gradle裡面signingConfigs的內容。是不是就懂了(其實我這裡有一個疑問,感覺如果用我這種方式去打包,簽名檔案都沒有去讀取配置檔案裡面的了)
大家可以注意這裡的Flavors,先回頭看看前面配置的buld.gradle檔案裡面的productFlavors,嘿嘿,渠道都在這了,按住ctrl,選擇你要打包的渠
道,然後Finish.靜靜等待。需要要時間
打包成功!點選直接會進入到專案
打包好的apk,就在這了。
----當然,打包的過程中,好多盆友可能會遇到一個錯誤.導致打包失敗。
Execution failed for task ':proguardGooglePlayRelease'.java.io.IOException: Can't write [D:\androidstudiocode\Demo4\build\intermediates\classes-proguard\GooglePlay\release\classes.jar] (Can't read [D:\androidstudiocode\Demo4\build\intermediates\exploded-aar\Demo4\appcompat_v7_8\unspecified\libs\android-support-v4.jar(;;;;;;!META-INF/MANIFEST.MF)] (Duplicate zip entry [android/support/v4/b/d.class == android-support-v4.jar:android/support/v4/os/ParcelableCompatCreatorHoneycombMR2.class]))
是因為混淆打包的時候,有重複的v4包,所以你只需要刪掉一個,在Demo4這個專案裡面,我是直接註釋掉
最後直接貼上配置程式碼
apply plugin: 'com.android.application' dependencies { // compile fileTree(dir: 'libs', include: '*.jar') compile project(':appcompat_v7_8') } buildscript { repositories { mavenCentral() } dependencies { classpath 'com.android.tools.build:gradle:1.0.0' } } android { compileSdkVersion 19 buildToolsVersion "21.0.2" sourceSets { main { manifest.srcFile 'AndroidManifest.xml' java.srcDirs = ['src'] resources.srcDirs = ['src'] aidl.srcDirs = ['src'] renderscript.srcDirs = ['src'] res.srcDirs = ['res'] assets.srcDirs = ['assets'] } // Move the tests to tests/java, tests/res, etc... instrumentTest.setRoot('tests') // Move the build types to build-types/<type> // For instance, build-types/debug/java, build-types/debug/AndroidManifest.xml, ... // This moves them out of them default location under src/<type>/... which would // conflict with src/ being used by the main source set. // Adding new build types or product flavors should be accompanied // by a similar customization. debug.setRoot('build-types/debug') release.setRoot('build-types/release') } defaultConfig { applicationId "com.example.demo4" minSdkVersion 8 targetSdkVersion 19 versionCode 1 versionName "1.0" // dex突破65535的限制 multiDexEnabled true
// AndroidManifest.xml 裡面UMENG_CHANNEL的value為 ${UMENG_CHANNEL_VALUE} manifestPlaceholders = [UMENG_CHANNEL_VALUE: "channel_name"]
}
//執行lint檢查,有任何的錯誤或者警告提示,都會終止構建,我們可以將其關掉。
lintOptions {
abortOnError false
}
//簽名
signingConfigs {
debug {
storeFile file("C:/Users/xxx/.android/debug.keystore")
}
relealse {
storeFile file("demo.jks")
storePassword "demo123456"
keyAlias "demo_4"
keyPassword "demo123456"
}
}
buildTypes {
debug {
// 顯示Log
buildConfigField "boolean", "LOG_DEBUG", "true"
versionNameSuffix "-debug"
minifyEnabled false
zipAlignEnabled false
shrinkResources false
signingConfig signingConfigs.debug
}
release {
// 不顯示Log
buildConfigField "boolean", "LOG_DEBUG", "false"
//混淆
minifyEnabled true
//Zipalign優化
zipAlignEnabled true
// 移除無用的resource檔案
shrinkResources true
//載入預設混淆配置檔案 progudard-android.txt在sdk目錄裡面,不用管,proguard.cfg是我們自己配<span></span>的混淆檔案
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard.cfg'
//簽名
signingConfig signingConfigs.relealse
}
}
//渠道Flavors,我這裡寫了一些常用的
productFlavors {
GooglePlay {}
xiaomi {}
umeng {}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_7
targetCompatibility JavaVersion.VERSION_1_7
}
productFlavors.all { flavor ->
flavor.manifestPlaceholders = [UMENG_CHANNEL_VALUE: name]
}
applicationVariants.all { variant ->
variant.outputs.each { output ->
def outputFile = output.outputFile
if (outputFile != null && outputFile.name.endsWith('.apk')) {
def fileName = outputFile.name.replace(".apk", "-${defaultConfig.versionName}.apk")
output.outputFile = new File(outputFile.parent, fileName)
}
}
}
}