py-faster-rcnn原始碼AnchorTargetLayer
阿新 • • 發佈:2018-12-14
本文介紹了在solver中出現的用python定義的layer,顧名思義,該layer主要功能是產生anchor,並對anchor進行評分等操作,詳細見程式碼註釋。
class AnchorTargetLayer(caffe.Layer):
"""
Assign anchors to ground-truth targets. Produces anchor classification
labels and bounding-box regression targets.
"""
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setup函式
首先讀取了,在.prototxt中定義的相關引數,事實上只有feat\_stride,一般被定義為16. 然後設定了相關引數比如\_anchors,由一個工具py中的方法generate\_anchors產生,通常為如下九個,有興趣的讀者不妨在紙上畫一畫,便可知道其中奧祕,在這裡賣個關子:) anchors = (xmin ymin xmax ymax) -83 -39 100 56 -175 -87 192 104 -359 -183 376 200 -55 -55 72 72 -119 -119 136 136 -247 -247 264 264 -35 -79 52 96 -79 -167 96 184 -167 -343 184 360 以及一些其他需要用到的的屬性。
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def setup(self, bottom, top):
layer_params = yaml.load(self.param_str_)
anchor_scales = layer_params.get('scales', (8, 16, 32))
self._anchors = generate_anchors(scales=np.array(anchor_scales))
self._num_anchors = self._anchors.shape[0]
self._feat_stride = layer_params['feat_stride' ]
#fg指的是前景 fore ground bg指的是背景 back ground
self._counts = cfg.EPS
self._sums = np.zeros((1, 4))
self._squared_sums = np.zeros((1, 4))
self._fg_sum = 0
self._bg_sum = 0
self._count = 0
# allow boxes to sit over the edge by a small amount
self._allowed_border = layer_params.get('allowed_border' , 0)
height, width = bottom[0].data.shape[-2:]
#A 一般為 9
A = self._num_anchors
# 在這裡將top的維度結構reshape
# labels
top[0].reshape(1, 1, A * height, width)
# bbox_targets
top[1].reshape(1, A * 4, height, width)
# bbox_inside_weights
top[2].reshape(1, A * 4, height, width)
# bbox_outside_weights
top[3].reshape(1, A * 4, height, width)
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forward
前向傳播: 在函式開頭的註釋已經闡述的很清楚了,對於每一個(H,W)位置點,都產生九個不同形狀的anchor,在網路結構定義中H=61,W=36你會發現這裡的H x feat_stride以及W x feat_stride正好約等於rescale以後的每張圖的大小,好像是(900 x 533)? 然後僅僅保留範圍在原圖中的anchor,大概裁掉了2/3這樣,並分別計算這些anchor與每個ground truth的重合度。
def forward(self, bottom, top):
# Algorithm:
#
# for each (H, W) location i
# generate 9 anchor boxes centered on cell i
# apply predicted bbox deltas at cell i to each of the 9 anchors
# filter out-of-image anchors
# measure GT overlap
# map of shape (..., H, W)
height, width = bottom[0].data.shape[-2:]
# GT boxes (x1, y1, x2, y2, label)
gt_boxes = bottom[1].data
# im_info
im_info = bottom[2].data[0, :]
#在61 x 36每一個位置點上生成九個anchor,你可以想象成在一張圖中均勻地取了61 x 36個點,然後 shift_x和shift_y分別是這些點在圖中的偏移位置,讓這些偏移值加上每個anchor的四個座標點。然後就獲得了一個all_anchors,一個(K*A,4)大的二維陣列。
# 1. Generate proposals from bbox deltas and shifted anchors
shift_x = np.arange(0, width) * self._feat_stride
shift_y = np.arange(0, height) * self._feat_stride
shift_x, shift_y = np.meshgrid(shift_x, shift_y)
shifts = np.vstack((shift_x.ravel(), shift_y.ravel(),
shift_x.ravel(), shift_y.ravel())).transpose()
# add A anchors (1, A, 4) to
# cell K shifts (K, 1, 4) to get
# shift anchors (K, A, 4)
# reshape to (K*A, 4) shifted anchors
A = self._num_anchors
K = shifts.shape[0]
all_anchors = (self._anchors.reshape((1, A, 4)) +
shifts.reshape((1, K, 4)).transpose((1, 0, 2)))
all_anchors = all_anchors.reshape((K * A, 4))
total_anchors = int(K * A)
#裁掉大小超出圖片的anchor,inds_inside是在影象內部的anchor的索引陣列
# only keep anchors inside the image
inds_inside = np.where(
(all_anchors[:, 0] >= -self._allowed_border) &
(all_anchors[:, 1] >= -self._allowed_border) &
(all_anchors[:, 2] < im_info[1] + self._allowed_border) & # width
(all_anchors[:, 3] < im_info[0] + self._allowed_border) # height
)[0]
# keep only inside anchors
anchors = all_anchors[inds_inside, :]
# label: 1 is positive, 0 is negative, -1 is dont care
labels = np.empty((len(inds_inside), ), dtype=np.float32)
labels.fill(-1)
#這裡overlaps是計算所有anchor與ground-truth的重合度,它是一個len(anchors) x len(gt_boxes)的二維陣列,每個元素是各個anchor和gt_boxes的overlap值,這個overlap值的計算是這樣的:
overlap = (重合部分面積) / (anchor面積 + gt_boxes面積 - 重合部分面積)
· argmax_overlaps是每個anchor對應最大overlap的gt_boxes的下標
· max_overlaps是每個anchor對應最大的overlap值
相對應的
· gt_argmax_overlaps是每個gt_boxes對應最大overlap的anchor的下標
· gt_max_overlaps是每個gt_boxes對應最大的overlap值
# overlaps between the anchors and the gt boxes
# overlaps (ex, gt)
overlaps = bbox_overlaps(
np.ascontiguousarray(anchors, dtype=np.float),
np.ascontiguousarray(gt_boxes, dtype=np.float))
argmax_overlaps = overlaps.argmax(axis=1)
max_overlaps = overlaps[np.arange(len(inds_inside)), argmax_overlaps]
gt_argmax_overlaps = overlaps.argmax(axis=0)
gt_max_overlaps = overlaps[gt_argmax_overlaps,
np.arange(overlaps.shape[1])]
#加上這一步是因為有很多overlap並列第一
gt_argmax_overlaps = np.where(overlaps == gt_max_overlaps)[0]
#接下來是打標籤的工作
if not cfg.TRAIN.RPN_CLOBBER_POSITIVES:
# assign bg labels first so that positive labels can clobber them
labels[max_overlaps < cfg.TRAIN.RPN_NEGATIVE_OVERLAP] = 0
# fg label: for each gt, anchor with highest overlap
labels[gt_argmax_overlaps] = 1
# fg label: above threshold IOU
labels[max_overlaps >= cfg.TRAIN.RPN_POSITIVE_OVERLAP] = 1
if cfg.TRAIN.RPN_CLOBBER_POSITIVES:
# assign bg labels last so that negative labels can clobber positives
labels[max_overlaps < cfg.TRAIN.RPN_NEGATIVE_OVERLAP] = 0
#接下來兩步工作是為了讓正樣本與負樣本嚴格保持1:1
# subsample positive labels if we have too many
num_fg = int(cfg.TRAIN.RPN_FG_FRACTION * cfg.TRAIN.RPN_BATCHSIZE)
fg_inds = np.where(labels == 1)[0]
if len(fg_inds) > num_fg:
disable_inds = npr.choice(
fg_inds, size=(len(fg_inds) - num_fg), replace=False)
labels[disable_inds] = -1
# subsample negative labels if we have too many
num_bg = cfg.TRAIN.RPN_BATCHSIZE - np.sum(labels == 1)
bg_inds = np.where(labels == 0)[0]
if len(bg_inds) > num_bg:
disable_inds = npr.choice(
bg_inds, size=(len(bg_inds) - num_bg), replace=False)
labels[disable_inds] = -1
#print "was %s inds, disabling %s, now %s inds" % (
#len(bg_inds), len(disable_inds), np.sum(labels == 0))
#這裡將計算每一個anchor與重合度最高的ground_truth的偏移值,詳細的計算方法在論文中提到,在fast-rcnn/bbox_transform.py中的bbox_transform函式也非常容易看懂
bbox_targets = np.zeros((len(inds_inside), 4), dtype=np.float32)
bbox_targets = _compute_targets(anchors, gt_boxes[argmax_overlaps, :])
#這裡是inside_weight和out_weight的計算。- -#不過好像全程都是1
bbox_inside_weights = np.zeros((len(inds_inside), 4), dtype=np.float32)
bbox_inside_weights[labels == 1, :] = np.array(cfg.TRAIN.RPN_BBOX_INSIDE_WEIGHTS)
bbox_outside_weights = np.zeros((len(inds_inside), 4), dtype=np.float32)
if cfg.TRAIN.RPN_POSITIVE_WEIGHT < 0:
# uniform weighting of examples (given non-uniform sampling)
num_examples = np.sum(labels >= 0)
positive_weights = np.ones((1, 4)) * 1.0 / num_examples
negative_weights = np.ones((1, 4)) * 1.0 / num_examples
else:
assert ((cfg.TRAIN.RPN_POSITIVE_WEIGHT > 0) &
(cfg.TRAIN.RPN_POSITIVE_WEIGHT < 1))
positive_weights = (cfg.TRAIN.RPN_POSITIVE_WEIGHT /
np.sum(labels == 1))
negative_weights = ((1.0 - cfg.TRAIN.RPN_POSITIVE_WEIGHT) /
np.sum(labels == 0))
bbox_outside_weights[labels == 1, :] = positive_weights
bbox_outside_weights[labels == 0, :] = negative_weights
#還記得文初將all_anchors裁減掉了2/3左右,僅僅保留在影象內的anchor嗎,這裡就是將其復原作為下一層的輸入了,並reshape成相應的格式
# map up to original set of anchors
labels = _unmap(labels, total_anchors, inds_inside, fill=-1)
bbox_targets = _unmap(bbox_targets, total_anchors, inds_inside, fill=0)
bbox_inside_weights = _unmap(bbox_inside_weights, total_anchors, inds_inside, fill=0)
bbox_outside_weights = _unmap(bbox_outside_weights, total_anchors, inds_inside, fill=0)
# labels
labels = labels.reshape((1, height, width, A)).transpose(0, 3, 1, 2)
labels = labels.reshape((1, 1, A * height, width))
top[0].reshape(*labels.shape)
top[0].data[...] = labels
# bbox_targets
bbox_targets = bbox_targets \
.reshape((1, height, width, A * 4)).transpose(0, 3, 1, 2)
top[1].reshape(*bbox_targets.shape)
top[1].data[...] = bbox_targets
# bbox_inside_weights
bbox_inside_weights = bbox_inside_weights \
.reshape((1, height, width, A * 4)).transpose(0, 3, 1, 2)
assert bbox_inside_weights.shape[2] == height
assert bbox_inside_weights.shape[3] == width
top[2].reshape(*bbox_inside_weights.shape)
top[2].data[...] = bbox_inside_weights
# bbox_outside_weights
bbox_outside_weights = bbox_outside_weights \
.reshape((1, height, width, A * 4)).transpose(0, 3, 1, 2)
assert bbox_outside_weights.shape[2] == height
assert bbox_outside_weights.shape[3] == width
top[3].reshape(*bbox_outside_weights.shape)
top[3].data[...] = bbox_outside_weights
def backward(self, top, propagate_down, bottom):
"""This layer does not propagate gradients."""
pass
def reshape(self, bottom, top):
"""Reshaping happens during the call to forward."""
pass
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_unmap
上個函式將all_anchors裁減掉了2/3左右,僅僅保留在影象內的anchor,這裡就是將其復原作為下一層的輸入了,並reshape成相應的格式
def _unmap(data, count, inds, fill=0):
""" Unmap a subset of item (data) back to the original set of items (of
size count) """
if len(data.shape) == 1:
ret = np.empty((count, ), dtype=np.float32)
ret.fill(fill)
ret[inds] = data
else:
ret = np.empty((count, ) + data.shape[1:], dtype=np.float32)
ret.fill(fill)
ret[inds, :] = data
return ret
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_compute_targets
計算與每個anchor最大重合度的ground-truth的(x,y,width,height)的偏移值
def _compute_targets(ex_rois, gt_rois):
"""Compute bounding-box regression targets for an image."""
assert ex_rois.shape[0] == gt_rois.shape[0]
assert ex_rois.shape[1] == 4
assert gt_rois.shape[1] == 5
return bbox_transform(ex_rois, gt_rois[:, :4]).astype(np.float32, copy=False)
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