ConcurrentHashMap 1.8原始碼解析
阿新 • • 發佈:2019-02-05
網上介紹ConcurrentHashMap的文章很多,我就只講我閱讀的部分筆記記錄一下。
public class ConcurrentHashMap<K, V> extends AbstractMap<K, V>
implements ConcurrentMap<K, V>, Serializable {
//put方法
final V putVal(K key, V value, boolean onlyIfAbsent) {
if (key == null || value == null) throw new NullPointerException();
//計算當前key的hash值
int hash = spread(key.hashCode());
int binCount = 0;
for (Node<K, V>[] tab = table; ; ) {
Node<K, V> f;
int n, i, fh;
// 1. 如果table為空,初始化;
if (tab == null || (n = tab.length) == 0)
tab = initTable();
else if ((f = tabAt(tab, i = (n - 1) & hash)) == null) {
//2.根據hash值計算得到陣列索引i,如果tab[i]為空,直接新建節點Node即可。
if (casTabAt(tab, i, null, new Node<K, V>(hash, key, value, null)))
break; // no lock when adding to empty bin
}
//3.如果tab[i]不為空並且hash值為MOVED,說明該連結串列正在進行transfer操作,返回擴容完成後的table
else if ((fh = f.hash) == MOVED)
//幫助執行Transfer操作,並返回transfer後的table
tab = helpTransfer(tab, f);
else {
//4.tab[i]不為空,可能是連結串列首節點 也可能是紅黑樹首節點
V oldVal = null;
//對首個節點進行加鎖操作
synchronized (f) {
if (tabAt(tab, i) == f) { //再次校驗節點是否發生變更,防止併發操作
//4.1 連結串列首節點
if (fh >= 0) {
binCount = 1;
for (Node<K, V> e = f; ; ++binCount) {
K ek;
// 4.1.1 當前節點為所需節點,直接設定e.val = value即可。
if (e.hash == hash && ((ek = e.key) == key || (ek != null && key.equals(ek)))) {
oldVal = e.val;
if (!onlyIfAbsent) //對onlyIfAbsent支援
e.val = value;
break;
}
Node<K, V> pred = e;
//4.1.2 遍歷連結串列
if ((e = e.next) == null) {
//未找到值為key的節點,直接新建Node並加入連結串列即可。
pred.next = new Node<K, V>(hash, key, value, null);
break;
}
}
}
//4.2 如果首節點為TreeBin型別,說明為紅黑樹結構,執行putTreeVal操作。
else if (f instanceof TreeBin) {
Node<K, V> p;
binCount = 2; //如果當前位置已經為紅黑樹,則 binCount=2
if ((p = ((TreeBin<K, V>) f).putTreeVal(hash, key, value)) != null) {
oldVal = p.val;
if (!onlyIfAbsent)
p.val = value;
}
}
}
}
if (binCount != 0) {
if (binCount >= TREEIFY_THRESHOLD)
//1.如果tab陣列長度長度小於64,直接擴容陣列,不再轉紅黑樹。
//2.連結串列需轉成紅黑樹,
treeifyBin(tab, i);
if (oldVal != null)
return oldVal;
break;
}
}
}
//檢查當前容量是否需要進行擴容。
addCount(1L, binCount);
return null;
}
//初始化table
private final Node<K, V>[] initTable() {
Node<K, V>[] tab;
int sc;
while ((tab = table) == null || tab.length == 0) {
//其他執行緒已經在進行初始化,當前執行緒只需要讓出cpu片刻
if ((sc = sizeCtl) < 0)
Thread.yield(); // lost initialization race; just spin
else if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) {
{//利用CAS方法把sizectl的值置為-1 表示本執行緒正在進行初始化
try {
if ((tab = table) == null || tab.length == 0) {
int n = (sc > 0) ? sc : DEFAULT_CAPACITY; //sizeCtl預設為0
@SuppressWarnings("unchecked")
Node<K, V>[] nt = (Node<K, V>[]) new Node<?, ?>[n]; //初始化tab
table = tab = nt;
//下一次擴容的大小
sc = n - (n >>> 2);//相當於0.75*n 設定一個擴容的閾值
}
} finally {
sizeCtl = sc;
}
break;
}
}
//返回tab
return tab;
}
//幫助執行Transfer操作
final Node<K, V>[] helpTransfer(Node<K, V>[] tab, Node<K, V> f) {
Node<K, V>[] nextTab;
int sc;
//需要幫助擴容
if (tab != null && (f instanceof ForwardingNode) &&
(nextTab = ((ForwardingNode<K, V>) f).nextTable) != null) {
//擴容長度
int rs = resizeStamp(tab.length);
while (nextTab == nextTable && table == tab &&
(sc = sizeCtl) < 0) { //擴容未完成
if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||
sc == rs + MAX_RESIZERS || transferIndex <= 0)
break;
if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1)) {
transfer(tab, nextTab);//呼叫擴容方法,直接進入複製階段
break;
}
}
return nextTab;
}
return table;
}
private final void addCount(long x, int check) {
CounterCell[] as;
long b, s;
//利用CAS方法更新baseCount的值
if ((as = counterCells) != null ||
!U.compareAndSwapLong(this, BASECOUNT, b = baseCount, s = b + x)) {
CounterCell a;
long v;
int m;
boolean uncontended = true;
if (as == null || (m = as.length - 1) < 0 ||
(a = as[ThreadLocalRandom.getProbe() & m]) == null ||
!(uncontended =
U.compareAndSwapLong(a, CELLVALUE, v = a.value, v + x))) {
fullAddCount(x, uncontended);
return;
}
if (check <= 1)
return;
s = sumCount();
}
//校驗是否需要擴容
if (check >= 0) {
Node<K, V>[] tab, nt;
int n, sc;
while (s >= (long) (sc = sizeCtl) //陣列實際容量大於閥值
&& (tab = table) != null && //tab陣列不為空
(n = tab.length) < MAXIMUM_CAPACITY) { //小於最大容量
int rs = resizeStamp(n); //計算閥值
if (sc < 0) {
//擴容是否已經結束,擴容執行緒數達到最大數量
if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||
sc == rs + MAX_RESIZERS || (nt = nextTable) == null ||
transferIndex <= 0)
break;
//已經其他執行緒在擴容
if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1))
transfer(tab, nt); //協助擴容
} else if (U.compareAndSwapInt(this, SIZECTL, sc,(rs << RESIZE_STAMP_SHIFT) + 2))
//這裡sizeCtl的初始值是一個負值=(rs<<RESIZE_STAMP_SHIFT)+2,
//每當一個執行緒參與進來執行遷移工作時,則該值進行CAS自增,
//該執行緒的任務執行完畢要退出時對該值進行CAS自減操作,
//所以當sizeCtl的值等於上述初值則說明了此時未有其他執行緒還在執行遷移工作,可以去執行收尾工作了
//Demo:
//int rs = resizeStamp(16); => rs =32795
//int sc = (rs << RESIZE_STAMP_SHIFT) + 2; => rs =-2145714174
//int sc2 = sc >>> RESIZE_STAMP_SHIFT; => sc2 =32795
transfer(tab, null); //實際擴容*2
s = sumCount(); //獲取實際容量
}
}
}
private final void tryPresize(int size) {
//計算需擴容容量
int c = (size >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY :
tableSizeFor(size + (size >>> 1) + 1);
int sc;
while ((sc = sizeCtl) >= 0) {
Node<K, V>[] tab = table;
int n;
if (tab == null || (n = tab.length) == 0) { //初始化tab
n = (sc > c) ? sc : c; //確定容量
if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) { //標示位:正在初始化
try {
if (table == tab) {
@SuppressWarnings("unchecked")
Node<K, V>[] nt = (Node<K, V>[]) new Node<?, ?>[n];
table = nt;
sc = n - (n >>> 2);//下次擴容的閥值
}
} finally {
sizeCtl = sc;
}
}
} else if (c <= sc || n >= MAXIMUM_CAPACITY) //未超過閥值,或 超出最大長度
break;
else if (tab == table) {
int rs = resizeStamp(n);
if (sc < 0) {
Node<K, V>[] nt;
if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||
sc == rs + MAX_RESIZERS || (nt = nextTable) == null ||
transferIndex <= 0)
break;
if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1))
transfer(tab, nt);
} else if (U.compareAndSwapInt(this, SIZECTL, sc,
(rs << RESIZE_STAMP_SHIFT) + 2))
transfer(tab, null);
}
}
}
private final void transfer(Node<K, V>[] tab, Node<K, V>[] nextTab) {
int n = tab.length, stride;
if ((stride = (NCPU > 1) ? (n >>> 3) / NCPU : n) < MIN_TRANSFER_STRIDE)
//計算擴容處理單元數目。
//這裡描述可能不是很清晰
stride = MIN_TRANSFER_STRIDE; // subdivide range
//初始化nextTab
if (nextTab == null) { // initiating
try {
//構造一個nextTable物件 它的容量是原來的兩倍
@SuppressWarnings("unchecked")
Node<K, V>[] nt = (Node<K, V>[]) new Node<?, ?>[n << 1];
nextTab = nt;
} catch (Throwable ex) { // try to cope with OOME
sizeCtl = Integer.MAX_VALUE;
return;
}
nextTable = nextTab;
transferIndex = n; //老table長度
}
int nextn = nextTab.length;
//構造一個連節點指標 用於標誌位
ForwardingNode<K, V> fwd = new ForwardingNode<K, V>(nextTab);
//併發擴容的關鍵屬性 如果等於true 說明這個節點已經處理過
boolean advance = true;
boolean finishing = false; // to ensure sweep before committing nextTab
//i表示當前處理位置
//bound表示本次處理界限
for (int i = 0, bound = 0; ; ) {
Node<K, V> f;
int fh;
//這個while迴圈體的作用就是在控制i-- 通過i--可以依次遍歷原hash表中的節點
while (advance) {
int nextIndex, nextBound;
if (--i >= bound || finishing)
advance = false;
else if ((nextIndex = transferIndex) <= 0) {
i = -1;
advance = false;
} else if (U.compareAndSwapInt(this, TRANSFERINDEX, nextIndex,
nextBound = (nextIndex > stride ? nextIndex - stride : 0))) {
bound = nextBound;
i = nextIndex - 1; //位置前移一位
advance = false; //當前節點未處理
}
}
if (i < 0 || i >= n || i + n >= nextn) {
int sc;
//如果所有的節點都已經完成複製工作 就把nextTable賦值給table 清空臨時物件nextTable
if (finishing) {
nextTable = null;
table = nextTab;
//擴容閾值設定為原來容量的1.5倍 依然相當於現在容量的0.75倍
sizeCtl = (n << 1) - (n >>> 1);
return;
}
//利用CAS方法更新這個擴容閾值,在這裡面sizectl值減一,說明當前執行緒參與擴容結束
if (U.compareAndSwapInt(this, SIZECTL, sc = sizeCtl, sc - 1)) {
if ((sc - 2) != resizeStamp(n) << RESIZE_STAMP_SHIFT)
return;
finishing = advance = true;
i = n; // recheck before commit
}
//如果遍歷到的節點為空 則放入ForwardingNode指標
} else if ((f = tabAt(tab, i)) == null)
advance = casTabAt(tab, i, null, fwd);
//如果遍歷到ForwardingNode節點 說明這個點已經被處理過了 直接跳過 這裡是控制併發擴容的核心
else if ((fh = f.hash) == MOVED)
advance = true; // already processed
else {
//節點上鎖
synchronized (f) {
if (tabAt(tab, i) == f) {
Node<K, V> ln, hn;
if (fh >= 0) { //如果fh>=0 證明這是一個Node節點
int runBit = fh & n; //n為原陣列的長度。runBit=0 或 runBit=n(n=2^x)
//以下的部分在完成的工作是構造兩個連結串列:一個順序連結串列,一個開頭反序結尾順序的列表
Node<K, V> lastRun = f;
for (Node<K, V> p = f.next; p != null; p = p.next) {
int b = p.hash & n;
if (b != runBit) {
runBit = b;
lastRun = p;
}
}
if (runBit == 0) {
ln = lastRun;
hn = null;
} else {
hn = lastRun;
ln = null;
}
for (Node<K, V> p = f; p != lastRun; p = p.next) {
int ph = p.hash;
K pk = p.key;
V pv = p.val;
if ((ph & n) == 0)
ln = new Node<K, V>(ph, pk, pv, ln);
else
hn = new Node<K, V>(ph, pk, pv, hn);
}
//在nextTable的i位置上插入一個連結串列
setTabAt(nextTab, i, ln);
//在nextTable的i+n的位置上插入另一個連結串列
setTabAt(nextTab, i + n, hn);
//在table的i位置上插入forwardNode節點 表示已經處理過該節點
setTabAt(tab, i, fwd);
//設定advance為true 返回到上面的while迴圈中 就可以執行i--操作
advance = true;
} else if (f instanceof TreeBin) {//對TreeBin物件進行處理 與上面的過程類似
TreeBin<K, V> t = (TreeBin<K, V>) f;
TreeNode<K, V> lo = null, loTail = null; //第x為0
TreeNode<K, V> hi = null, hiTail = null; //第x為1
int lc = 0, hc = 0;
for (Node<K, V> e = t.first; e != null; e = e.next) {
int h = e.hash;
TreeNode<K, V> p = new TreeNode<K, V>
(h, e.key, e.val, null, null);
if ((h & n) == 0) {
if ((p.prev = loTail) == null)
lo = p;
else
loTail.next = p;
loTail = p;
++lc;
} else {
if ((p.prev = hiTail) == null)
hi = p;
else
hiTail.next = p;
hiTail = p;
++hc;
}
}
//如果擴容後已經不再需要tree的結構 反向轉換為連結串列結構
ln = (lc <= UNTREEIFY_THRESHOLD) ? untreeify(lo) :
(hc != 0) ? new TreeBin<K, V>(lo) : t;
hn = (hc <= UNTREEIFY_THRESHOLD) ? untreeify(hi) :
(lc != 0) ? new TreeBin<K, V>(hi) : t;
//在nextTable的i位置上插入一個連結串列
setTabAt(nextTab, i, ln);
//在nextTable的i+n的位置上插入另一個連結串列
setTabAt(nextTab, i + n, hn);
//在table的i位置上插入forwardNode節點 表示已經處理過該節點
setTabAt(tab, i, fwd);
//設定advance為true 返回到上面的while迴圈中 就可以執行i--操作
advance = true;
}
}
}
}
}
}
//當前方法主要是判斷連結串列是否需要轉成紅黑樹。及構造紅黑樹
private final void treeifyBin(Node<K, V>[] tab, int index) {
Node<K, V> b;
int n, sc;
if (tab != null) {
//1.如果tab陣列長度長度小於64,直接擴容陣列,不再轉紅黑樹。
if ((n = tab.length) < MIN_TREEIFY_CAPACITY)
tryPresize(n << 1);
//2.連結串列需轉成紅黑樹
else if ((b = tabAt(tab, index)) != null && b.hash >= 0) {
synchronized (b) {
if (tabAt(tab, index) == b) { //防止併發,判斷當前節點是否發生改變
TreeNode<K, V> hd = null, tl = null;
//遍歷連結串列,得到一個由樹節點組成的連結串列
for (Node<K, V> e = b; e != null; e = e.next) {
TreeNode<K, V> p = new TreeNode<K, V>(e.hash, e.key, e.val, null, null);
if ((p.prev = tl) == null)
hd = p;
else
tl.next = p;
tl = p;
}
//將當前連結串列轉成紅黑樹物件TreeBin,存放在tab的位置i上
setTabAt(tab, index, new TreeBin<K, V>(hd)); //樹的根節點
}
}
}
}
}
//查詢方法,比較簡單
public V get(Object key) {
Node<K, V>[] tab;
Node<K, V> e, p;
int n, eh;
K ek;
int h = spread(key.hashCode()); //計算h
if ((tab = table) != null && (n = tab.length) > 0 &&
(e = tabAt(tab, (n - 1) & h)) != null) {
if ((eh = e.hash) == h) { //首節點為所找節點
if ((ek = e.key) == key || (ek != null && key.equals(ek)))
return e.val;
} else if (eh < 0) //紅黑樹節點,或正在擴容中的中轉節點
return (p = e.find(h, key)) != null ? p.val : null;
while ((e = e.next) != null) {//遍歷連結串列,查詢所需key
if (e.hash == h &&
((ek = e.key) == key || (ek != null && key.equals(ek))))
return e.val;
}
}
return null;
}
}