Win8 Metro(C#)數字影象處理--2.40二值影象輪廓提取演算法
阿新 • • 發佈:2019-02-12
[函式名稱]
二值影象輪廓提取 ContourExtraction(WriteableBitmap src)
[演算法說明]
二值影象的輪廓提取對於影象識別,影象分割有著重要意義。該演算法的核心就是將影象目標的內部點消除。所謂內部點,我們要根據當前畫素點的鄰域來進行判斷,假設鄰域視窗為3*3視窗,如果當前畫素P(x,y)的八個鄰域畫素滿足如下條件,則該點即內部點:
1,P(x,y)為目標畫素,假設目標畫素為黑色0,背景畫素為白色255,那麼P(x,y)=0;
2,P(x,y)的八個鄰域畫素均為目標畫素0;
我們把滿足條件的內部點刪除,換為背景點255,即可得到影象輪廓。
內部點如下圖所示:
[函式程式碼]
/// <summary> /// Contour Extraction process. /// </summary> /// <param name="src">The source image.</param> /// <returns></returns> public static WriteableBitmap ContourExtraction(WriteableBitmap src) { if (src != null) { int w = src.PixelWidth; int h = src.PixelHeight; WriteableBitmap srcImage = new WriteableBitmap(w, h); byte[] temp = src.PixelBuffer.ToArray(); byte[] tempMask = (byte[])temp.Clone(); for (int j = 1; j < h-1; j++) { for (int i = 4; i < w*4-4; i+=4) { if ((tempMask[i + j * w * 4] == 0) && (tempMask[i - 4 + j * w * 4] == 0) && (tempMask[i + 4 + j * w * 4] == 0) && (tempMask[i - 4 + (j - 1) * w * 4] == 0) && (tempMask[i - 4 + (j + 1) * w * 4] == 0) && (tempMask[i + (j - 1) * w * 4] == 0) && (tempMask[i + (j + 1) * w * 4] == 0) && (tempMask[i + 4 + (j - 1) * w * 4] == 0) && (tempMask[i + 4 + (j + 1) * w * 4] == 0)) { temp[i + j * w * 4] = (byte)255; temp[i + 1 + j * w * 4] = (byte)255; temp[i + 2 + j * w * 4] = (byte)255; } } } Stream sTemp = srcImage.PixelBuffer.AsStream(); sTemp.Seek(0, SeekOrigin.Begin); sTemp.Write(temp, 0, w * 4 * h); return srcImage; } else { return null; } }