1. 程式人生 > >第十三週--圓外一點與圓心相連的直線與圓的交點

第十三週--圓外一點與圓心相連的直線與圓的交點

/*
*程式的版權和版本宣告部分:
*Copyright(c)2013,煙臺大學計算機學院學生
*All rights reserved.
*檔名稱:
*作者:尚振偉
*完成日期:2014年5月19日
*版本號:v0.1
*對任務及求解方法的描述部分:
*輸入描述:無
*問題描述:1)先建立一個Point(點)類,包含資料成員x,y(座標點);
(2)以Point為基類,派生出一個Circle(圓)類,增加資料成員(半徑),基類的成員表示圓心;
(3)編寫上述兩類中的構造、解構函式及必要運算子過載函式(本專案主要是輸入輸出);
(4)定義友元函式計算圓外一點雨圓心的連線與圓的交點。
*程式輸入:
*程式輸出:
*問題分析:
*演算法設計:
*我的程式:
*/
#include <iostream>
#include <Cmath>
using namespace std;
class Circle;
class Point
{
protected:
    double x;
    double y;
public:
    Point():x(0),y(0) {}
    Point(double xx,double yy):x(xx),y(yy) {}
    double get_x()
    {
        return x;
    }
    double get_y()
    {
        return y;
    }
    friend ostream & operator<<(ostream &,const Point &);
    friend void crossover_point(Point &p,Circle &c, Point &p1,Point &p2 );
};
ostream & operator<<(ostream &output,const Point &p)
{
    output<<"("<<p.x<<","<<p.y<<")"<<endl;
    return output;
}
class Circle:public Point
{
private:
    double r;
public:
    Circle(double a,double b,double c):Point(a,b),r(c) {}
    double getr()
    {
        return r;
    }
    friend ostream &operator<<(ostream &output,const Circle &c);
    friend void crossover_point(Point &p,Circle &c, Point &p1,Point &p2 ) ;
};
ostream &operator<<(ostream &output,const Circle &c)
{
    output<<"("<<c.x<<","<<c.y<<","<<c.r<<")"<<endl;
    return output;
}
void crossover_point(Point &p, Circle &c, Point &p1,Point &p2 )
{
    p1.x = (c.x + sqrt(c.r*c.r/(1+((c.y-p.y)/(c.x-p.x))*((c.y-p.y)/(c.x-p.x)))));
    p2.x = (c.x - sqrt(c.r*c.r/(1+((c.y-p.y)/(c.x-p.x))*((c.y-p.y)/(c.x-p.x)))));
    p1.y = (p.y + (p1.x -p.x)*(c.y-p.y)/(c.x-p.x));
    p2.y = (p.y + (p2.x -p.x)*(c.y-p.y)/(c.x-p.x));
}
int main( )
{
    Circle c1(5,2,8);      //c2應該大於c1
    Point p1(3,7),p2,p3;  //分別位於c1內、上、外
    cout<<"圓c1: "<<c1;
    cout<<"點p1: "<<p1;
    crossover_point(p1,c1, p2, p3);
    cout<<"的圓心相連,與圓交於兩點,分別是:"<<endl;
    cout<<"交點1: "<<p2;
    cout<<"交點2: "<<p3;
    return 0;
}


結果展示:

心得體會:有點小麻煩。。。。