iOS-利用UIBezierPath和CAAnimation製作心跳動畫
阿新 • • 發佈:2019-02-19
空閒之餘,練習下UIBezierPath進行繪圖和CAAnimation動畫的使用,製作了一個心跳的動畫,很簡單的示例
GIF示例:
核心程式碼
1-首先通過 drawRect 繪製心形view
- (void)drawRect:(CGRect)rect {
// 間距
CGFloat padding = 4.0;
// 半徑(小圓半徑)
CGFloat curveRadius = (rect.size.width - 2 * padding)/4.0;
// 貝塞爾曲線
UIBezierPath *heartPath = [UIBezierPath bezierPath];
// 起點(圓的第一個點)
CGPoint tipLocation = CGPointMake(rect.size.width/2, rect.size.height-padding);
// 從起點開始畫
[heartPath moveToPoint:tipLocation];
// (左圓的第二個點)
CGPoint topLeftCurveStart = CGPointMake(padding, rect.size.height/2.4);
// 新增二次曲線
[heartPath addQuadCurveToPoint:topLeftCurveStart controlPoint:CGPointMake(topLeftCurveStart.x , topLeftCurveStart.y + curveRadius)];
// 畫圓
[heartPath addArcWithCenter:CGPointMake(topLeftCurveStart.x+curveRadius, topLeftCurveStart.y) radius:curveRadius startAngle:M_PI endAngle:0 clockwise:YES];
// (左圓的第二個點)
CGPoint topRightCurveStart = CGPointMake(topLeftCurveStart.x + 2*curveRadius, topLeftCurveStart.y );
// 畫圓
[heartPath addArcWithCenter:CGPointMake(topRightCurveStart.x+curveRadius, topRightCurveStart.y) radius:curveRadius startAngle:M_PI endAngle:0 clockwise:YES];
// 右上角控制點
CGPoint topRightCurveEnd = CGPointMake(topLeftCurveStart.x + 4*curveRadius, topRightCurveStart.y);
// 新增二次曲線
[heartPath addQuadCurveToPoint:tipLocation controlPoint:CGPointMake(topRightCurveEnd.x, topRightCurveEnd.y+curveRadius)];
// 設定填充色
[[UIColor redColor] setFill];
// 填充
[heartPath fill];
// 設定邊線
heartPath.lineWidth = 2;
heartPath.lineCapStyle = kCGLineCapRound;
heartPath.lineJoinStyle = kCGLineJoinRound;
// 設定描邊色
[[UIColor yellowColor] setStroke];
[heartPath stroke];
}
2-新增心形view到主檢視
XMHeartView *heartView = [[XMHeartView alloc] init];
heartView.frame = CGRectMake(100, 50, 200, 200);
[self.view addSubview:heartView];
3-給心形view新增心跳動畫
// 給心檢視新增心跳動畫
float bigSize = 1.1;
CABasicAnimation *pulseAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
pulseAnimation.duration = 0.5;
pulseAnimation.toValue = [NSNumber numberWithFloat:bigSize];
pulseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
// 倒轉動畫
pulseAnimation.autoreverses = YES;
// 設定重複次數為無限大
pulseAnimation.repeatCount = FLT_MAX;
// 新增動畫到layer
[heartView.layer addAnimation:pulseAnimation forKey:@"transform.scale"];