Java控制檯實現猜拳遊戲小遊戲
阿新 • • 發佈:2020-01-07
本文例項為大家分享了Java猜拳遊戲的具體程式碼,供大家參考,具體內容如下
先來看一下效果圖:
首先我們建立一個Person類,這個類有name和score兩個屬性,有play這個方法,原始碼如下:
package com.samoy; public class Person { public String name; public int score; public Person(String name,int score) { this.name = name; this.score = score; } public String play(int i) { return i == 1?"剪刀":(i == 2?"石頭":"布"); } }
接下來是主程式入口:
package com.samoy; import java.util.Random; import java.util.Scanner; public class JavaTest { public static void main(String[] args) { int num = 0; System.out.println("*****************\n****猜拳,開始****\n*****************"); System.out.println("出拳規則:1.剪刀 2.石頭 3.布"); System.out.println("請選擇對方角色<1:劉備 2:孫權 3:曹操>"); Scanner scanner = new Scanner(System.in); //new一個對手 Person opponent = new Person("",0); int nameIndex = scanner.nextInt(); while (true){ if (nameIndex == 1){ opponent.name = "劉備"; break; }else if (nameIndex == 2){ opponent.name = "孫權"; break; }else if (nameIndex == 3){ opponent.name = "曹操"; break; }else { System.out.println("輸入錯誤!輸入對方角色<1:劉備 2:孫權 3:曹操>"); nameIndex = scanner.nextInt(); } } System.out.println("請輸入您的姓名:"); Scanner scanner1 = new Scanner(System.in); Person self = new Person(scanner1.next(),0); System.out.println(self.name + " VS " +opponent.name); System.out.println("要開始遊戲嗎?<y/n>"); Scanner scanner2 = new Scanner(System.in); String option = scanner2.next(); while (option.equals("y")){ System.out.println("請出拳:1、剪刀 2、石頭 3、布"); Scanner scanner3 = new Scanner(System.in); int select = scanner3.nextInt(); String result1; if (select!=1&&select!=2&&select!=3){ System.out.println("輸入錯誤!請輸入出拳規則:1、剪刀 2、石頭 3、布"); select = scanner3.nextInt(); } result1 = self.play(select); System.out.println(self.name+"出:"+result1); String result2 = opponent.play(new Random().nextInt(3)+1); System.out.println(opponent.name+"出:"+result2); if (result1.equals(result2)){ System.out.println("和局"); }else if (result1.equals("剪刀")&&result2.equals("布")||result1.equals("石頭")&&result2.equals("剪刀")||result1.equals("布")&&result2.equals("石頭")){ System.out.println("你贏了! "+self.name+"贏!"); self.score += 1; }else { System.out.println("你輸了! "+opponent.name+"贏!"); opponent.score += 1; } num++; System.out.println("需要進行下一局嗎?<y/n>"); option = scanner2.next(); if (option.equals("n")){ System.out.println("================="); System.out.println("共進行"+num+"局\n"+self.name+"得分為"+self.score+","+opponent.name+"得分為"+opponent.score +"\n"); if (self.score>opponent.score){ System.out.println(self.name+"贏!"+self.name+"好棒!"); }else if (self.score == opponent.score){ System.out.println("平局!"); }else { System.out.println(opponent.name+"贏!"+self.name+"笨蛋!"); } System.out.println("感謝你的使用!"); }else if (!option.equals("y")){ System.out.println("輸入錯誤,請重新輸入!"); System.out.println("需要進行下一局嗎?<y/n>"); option = scanner2.next(); } } } }
原始碼下載:Java猜拳遊戲
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支援我們。