1. 程式人生 > >colorMatrix色彩旋轉設定

colorMatrix色彩旋轉設定

package com.loaderman.customviewdemo;

import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.ColorMatrix;
import android.graphics.ColorMatrixColorFilter;
import android.graphics.Paint;
import
android.os.Bundle; import android.widget.ImageView; import android.widget.SeekBar; import android.widget.TextView; public class MainActivity extends Activity { private SeekBar mSeekBar; private ImageView mImageView; private Bitmap mOriginBmp,mTempBmp; @Override protected
void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mImageView = (ImageView) findViewById(R.id.img); mSeekBar = (SeekBar)findViewById(R.id.seekbar); mOriginBmp = BitmapFactory.decodeResource(getResources(), R.drawable.dog); mTempBmp
= Bitmap.createBitmap(mOriginBmp.getWidth(), mOriginBmp.getHeight(), Bitmap.Config.ARGB_8888); TextView tv = (TextView)findViewById(R.id.tv); tv.setText("色彩旋轉(-180——180):"); mSeekBar.setMax(360); mSeekBar.setProgress(180); mSeekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() { @Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { Bitmap bitmap = handleColorRotateBmp(progress); mImageView.setImageBitmap(bitmap); } @Override public void onStartTrackingTouch(SeekBar seekBar) { } @Override public void onStopTrackingTouch(SeekBar seekBar) { } }); } private Bitmap handleColorRotateBmp(int progress){ // 建立一個相同尺寸的可變的點陣圖區,用於繪製調色後的圖片 Canvas canvas = new Canvas(mTempBmp); // 得到畫筆物件 Paint paint = new Paint(); // 新建paint paint.setAntiAlias(true); // 設定抗鋸齒,也即是邊緣做平滑處理 ColorMatrix colorMatrix = new ColorMatrix(); colorMatrix.setRotate(0,progress-180); paint.setColorFilter(new ColorMatrixColorFilter(colorMatrix));// 設定顏色變換效果 canvas.drawBitmap(mOriginBmp, 0, 0, paint); // 將顏色變化後的圖片輸出到新建立的點陣圖區 // 返回新的點陣圖,也即調色處理後的圖片 return mTempBmp; } }

效果: