任意角度旋轉Bitmap
/// <summary>
/// 任意角度旋轉
/// </summary>
/// <param name="bmp">原始圖Bitmap </param>
/// <param name="angle">旋轉角度 </param>
/// <returns>輸出Bitmap </returns>
public static Bitmap BmpRotate(Bitmap bmp, double angle)
{
int w = bmp.Width;
int h = bmp.Height;
int mx = w / 2;
int my = h / 2;
int r = mx < my ? mx : my;
double cos = Math.Cos(angle / 360 * (Math.PI * 2));
double sin = Math.Sin(angle / 360 * (Math.PI * 2));
Bitmap bitmap = new Bitmap(w, h);
for (int x = 0; x < w; x += 1)
{
for (int y = 0; y < h; y += 1)
{
if ((x - mx) * (x - mx) + (y - my) * (y - my) > r * r)
bitmap.SetPixel(x, y, bmp.GetPixel(x, y));
else
{
double m = (x - mx) * cos + (y - my) * sin;
double n = (y - my) * cos - (x - mx) * sin;
bitmap.SetPixel(x, y, bmp.GetPixel((int)m + mx, (int)n + my));
}
}
}
return bitmap;
}