unity實現簡單的加密使用次數限制時間限制功能
阿新 • • 發佈:2019-02-04
using UnityEngine; using System.Collections; public class jiaMI : MonoBehaviour { public System.DateTime time; int mi = 0; // Use this for initialization void Start () { //限制本地訪問exe次數 if (PlayerPrefs.GetInt("miwen")>30) { Application.Quit(); } mi = PlayerPrefs.GetInt("miwen"); mi += 1; PlayerPrefs.SetInt("miwen",mi); } // Update is called once per frame void Update () { // Debug.Log(System.DateTime.Today.Year); //限制時間 if (!(System.DateTime.Today.Year < 2017 && System.DateTime.Today.Month < 5 && System.DateTime.Today.Month < 1)) { Application.Quit(); } } }