javascript實現貪吃蛇遊戲(娛樂版)
阿新 • • 發佈:2020-08-18
本文例項為大家分享了javascript實現貪吃蛇遊戲的具體程式碼,供大家參考,具體內容如下
一共三個物件map,snake,food,代表的含義如名字。snake和food其實就是陣列,表示位置,map來畫圖、判斷得分、失敗等等,直接上程式碼,可直接執行。
<!doctype html> <html> <body> <canvas id="map" width="400" height="400" style="background:Black"></canvas> <h1>Score:</h1> <h2 id="score">0</h2> <script> //地圖 function Map() { this.field = document.getElementById("map").getContext("2d"); //畫布 this.draw = function (something) { //畫蛇或者食物 this.field.fillStyle = something.color; var position; for (position in something.positions) { this.field.fillRect(something.positions[position][0],something.positions[position][1],20,20); } } this.clear = function () { //清除畫布 this.field.clearRect(0,400,400); } this.judge = function (snake,food) { //判斷狀態(得分、失敗、普通) var snakeHeadX = snake.positions[0][0]; var snakeHeadY = snake.positions[0][1]; var foodX = food.positions[0][0]; var foodY = food.positions[0][1]; if ((snakeHeadX == foodX) && (snakeHeadY == foodY)) { //吃食物 snake.positions.unshift([foodX,foodY]); food.positions[0] = [Math.floor(Math.random() * 20) * 20,Math.floor(Math.random() * 20) * 20]; this.clear(); this.draw(food); this.draw(snake); var score = document.getElementById('score'); score.innerHTML = (Number(score.innerHTML)+1).toString(); } else if ((snakeHeadX+20 > 400) || (snakeHeadX < 0) || (snakeHeadY+20 > 400) || (snakeHeadY < 0)) { alert('GIME OVER!'); //撞牆 } else { this.clear(); this.draw(food); this.draw(snake); } } } //蛇 function Snake() { this.positions = [[40 + 20,40],[40,[40 - 20,40]]; //蛇的軀幹 this.color = "Yellow"; this.direction = [1,0]; //蛇頭方向 this.move = function () { //移動 this.positions.unshift([this.positions[0][0] + this.direction[0] * 20,this.positions[0][1] + this.direction[1] * 20]); this.positions.pop(); } this.obeyOrders = function (snake = this) { //等待鍵盤上下左右 document.onkeydown = function (event) { var e = event || window.event || arguments.callee.caller.arguments[0]; var order = e.keyCode; console.log(snake.direction); switch (order) { case 37: snake.direction[0] = -1; snake.direction[1] = 0; break; case 38: snake.direction[1] = -1; snake.direction[0] = 0; break; case 39: snake.direction[0] = 1; snake.direction[1] = 0; break; case 40: snake.direction[1] = 1; snake.direction[0] = 0; break; default: ; } }; } } //食物 function Food() { this.positions = [[Math.floor(Math.random() * 20) * 20,Math.floor(Math.random() * 20) * 20]]; //隨機位置 this.color = 'Red'; } //開始執行 (function () { var map = new Map(); var snake = new Snake(); var food = new Food(); map.draw(snake); map.draw(food); snake.obeyOrders(); var t=0; var interval = setInterval(function () { //每0.5s走一步 map.judge(snake,food); snake.move(); },500); })() </script> </body> </html>
效果如圖
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支援我們。