單目相機標定
阿新 • • 發佈:2019-01-07
主要轉自http://blog.csdn.net/dcrmg/article/details/52929669
執行前需要先準備標定圖片和記錄標定圖片列表的文字檔案,並放入程式所在目錄下
文字檔案的內容如下:
calibdata.txt
裡面填寫好需要標定的圖片名稱
left02.jpg
left03.jpg
left04.jpg
left05.jpg
left06.jpg
left07.jpg
left08.jpg
left09.jpg
left10.jpg
left11.jpg
left12.jpg
left13.jpg
left14.jpg
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/calib3d/calib3d.hpp"
#include "opencv2/highgui/highgui.hpp"
#include <iostream>
#include <fstream>
using namespace cv;
using namespace std;
int main()
{
ifstream fin("calibdata.txt"); /* 標定所用影象檔案的路徑 */
ofstream fout("caliberation_result.txt" ); /* 儲存標定結果的檔案 */
//讀取每一幅影象,從中提取出角點,然後對角點進行亞畫素精確化
cout<<"開始提取角點………………";
int image_count=0; /* 影象數量 */
Size image_size; /* 影象的尺寸 */
Size board_size = Size(8,7); /* 標定板上每行、列的角點數 */
vector<Point2f> image_points_buf; /* 快取每幅影象上檢測到的角點 */
vector< vector<Point2f> > image_points_seq; /* 儲存檢測到的所有角點 */
string filename;
int count= -1 ;//用於儲存角點個數。
while (getline(fin,filename))
{
image_count++;
// 用於觀察檢驗輸出
cout<<"image_count = "<<image_count<<endl;
/* 輸出檢驗*/
cout<<"-->count = "<<count;
Mat imageInput=imread(filename);
if (image_count == 1) //讀入第一張圖片時獲取影象寬高資訊
{
image_size.width = imageInput.cols;
image_size.height =imageInput.rows;
cout<<"image_size.width = "<<image_size.width<<endl;
cout<<"image_size.height = "<<image_size.height<<endl;
}
/* 提取角點 */
if (0 == findChessboardCorners(imageInput,board_size,image_points_buf))
{
cout<<"can not find chessboard corners!\n"; //找不到角點
exit(1);
}
else
{
Mat view_gray;
cvtColor(imageInput,view_gray,CV_RGB2GRAY);
/* 亞畫素精確化 */
find4QuadCornerSubpix(view_gray,image_points_buf,Size(21,21)); //對粗提取的角點進行精確化
image_points_seq.push_back(image_points_buf); //儲存亞畫素角點
/* 在影象上顯示角點位置 */
drawChessboardCorners(view_gray,board_size,image_points_buf,true); //用於在圖片中標記角點
imshow("Camera Calibration",view_gray);//顯示圖片
waitKey(500);//暫停0.5S
}
}
int total = image_points_seq.size();
cout<<"total = "<<total<<endl;
int CornerNum=board_size.width*board_size.height; //每張圖片上總的角點數
for (int ii=0 ; ii<total ;ii++)
{
if (0 == ii%CornerNum)// 24 是每幅圖片的角點個數。此判斷語句是為了輸出 圖片號,便於控制檯觀看
{
int i = -1;
i = ii/CornerNum;
int j=i+1;
cout<<"--> 第 "<<j <<"圖片的資料 --> : "<<endl;
}
if (0 == ii%3) // 此判斷語句,格式化輸出,便於控制檯檢視
{
cout<<endl;
}
else
{
cout.width(10);
}
//輸出所有的角點
cout<<" -->"<<image_points_seq[ii][0].x;
cout<<" -->"<<image_points_seq[ii][0].y;
}
cout<<"角點提取完成!\n";
//以下是攝像機標定
cout<<"開始標定………………";
/*棋盤三維資訊*/
Size square_size = Size(20,20); /* 實際測量得到的標定板上每個棋盤格的大小 */
vector<vector<Point3f> > object_points; /* 儲存標定板上角點的三維座標 */
/*內外引數*/
Mat cameraMatrix=Mat(3,3,CV_32FC1,Scalar::all(0)); /* 攝像機內參數矩陣 */
vector<int> point_counts; // 每幅影象中角點的數量
Mat distCoeffs=Mat(1,5,CV_32FC1,Scalar::all(0)); /* 攝像機的5個畸變係數:k1,k2,p1,p2,k3 */
vector<Mat> tvecsMat; /* 每幅影象的旋轉向量 */
vector<Mat> rvecsMat; /* 每幅影象的平移向量 */
/* 初始化標定板上角點的三維座標 */
int i,j,t;
for (t=0;t<image_count;t++)
{
vector<Point3f> tempPointSet;
for (i=0;i<board_size.height;i++)
{
for (j=0;j<board_size.width;j++)
{
Point3f realPoint;
/* 假設標定板放在世界座標系中z=0的平面上 */
realPoint.x = i*square_size.width;
realPoint.y = j*square_size.height;
realPoint.z = 0;
tempPointSet.push_back(realPoint);
}
}
object_points.push_back(tempPointSet);
}
/* 初始化每幅影象中的角點數量,假定每幅影象中都可以看到完整的標定板 */
for (i=0;i<image_count;i++)
{
point_counts.push_back(board_size.width*board_size.height);
}
/* 開始標定 */
calibrateCamera(object_points,image_points_seq,image_size,cameraMatrix,distCoeffs,rvecsMat,tvecsMat,0);
cout<<"標定完成!\n";
//對標定結果進行評價
cout<<"開始評價標定結果………………\n";
double total_err = 0.0; /* 所有影象的平均誤差的總和 */
double err = 0.0; /* 每幅影象的平均誤差 */
vector<Point2f> image_points2; /* 儲存重新計算得到的投影點 */
cout<<"\t每幅影象的標定誤差:\n";
fout<<"每幅影象的標定誤差:\n";
for (i=0;i<image_count;i++)
{
vector<Point3f> tempPointSet=object_points[i];
/* 通過得到的攝像機內外引數,對空間的三維點進行重新投影計算,得到新的投影點 */
projectPoints(tempPointSet,rvecsMat[i],tvecsMat[i],cameraMatrix,distCoeffs,image_points2);
/* 計算新的投影點和舊的投影點之間的誤差*/
vector<Point2f> tempImagePoint = image_points_seq[i];
Mat tempImagePointMat = Mat(1,tempImagePoint.size(),CV_32FC2);
Mat image_points2Mat = Mat(1,image_points2.size(), CV_32FC2);
for (int j = 0 ; j < tempImagePoint.size(); j++)
{
image_points2Mat.at<Vec2f>(0,j) = Vec2f(image_points2[j].x, image_points2[j].y);
tempImagePointMat.at<Vec2f>(0,j) = Vec2f(tempImagePoint[j].x, tempImagePoint[j].y);
}
err = norm(image_points2Mat, tempImagePointMat, NORM_L2);
total_err += err/= point_counts[i];
std::cout<<"第"<<i+1<<"幅影象的平均誤差:"<<err<<"畫素"<<endl;
fout<<"第"<<i+1<<"幅影象的平均誤差:"<<err<<"畫素"<<endl;
}
std::cout<<"總體平均誤差:"<<total_err/image_count<<"畫素"<<endl;
fout<<"總體平均誤差:"<<total_err/image_count<<"畫素"<<endl<<endl;
std::cout<<"評價完成!"<<endl;
//儲存定標結果
std::cout<<"開始儲存定標結果………………"<<endl;
Mat rotation_matrix = Mat(3,3,CV_32FC1, Scalar::all(0)); /* 儲存每幅影象的旋轉矩陣 */
fout<<"相機內參數矩陣:"<<endl;
fout<<cameraMatrix<<endl<<endl;
fout<<"畸變係數:\n";
fout<<distCoeffs<<endl<<endl<<endl;
for (int i=0; i<image_count; i++)
{
fout<<"第"<<i+1<<"幅影象的旋轉向量:"<<endl;
fout<<tvecsMat[i]<<endl;
/* 將旋轉向量轉換為相對應的旋轉矩陣 */
Rodrigues(tvecsMat[i],rotation_matrix);
fout<<"第"<<i+1<<"幅影象的旋轉矩陣:"<<endl;
fout<<rotation_matrix<<endl;
fout<<"第"<<i+1<<"幅影象的平移向量:"<<endl;
fout<<rvecsMat[i]<<endl<<endl;
}
std::cout<<"完成儲存"<<endl;
fout<<endl;
system("pause");
return 0;
}